jnbmpbutton.h
来自「此次上传的使linux下的文件传输协议」· C头文件 代码 · 共 98 行
H
98 行
#if !defined(AFX_JNBMPBUTTON_H__89B4CC60_9939_11D4_8126_0000E8235359__INCLUDED_)
#define AFX_JNBMPBUTTON_H__89B4CC60_9939_11D4_8126_0000E8235359__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// JnBmpButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// JnBmpButton window
#include "Dibitmap.h"
#include <afxadv.h> // For CSharedFile
#include <afxole.h> // For COleDataSource
#include <afxconv.h> // For LPTSTR -> LPSTR macros
#define JNBITMAPBTN_CLASSNAME _T("JnBmpButtonCtrl")
class JnBmpButton : public CButton
{
// Construction
public:
JnBmpButton();
// Attributes
public:
BOOL SetBitmap(UINT nOut,UINT nIn,UINT nDown,UINT nFalse);
BOOL SetBitmap(CString StrOut, CString StrIn, CString StrDown, CString StrFalse);
// Operations
public:
CDIBitmap m_bmpIn; //没有获得焦点,鼠标进入的弹起图象
CDIBitmap m_bmpOut; //失去焦点时的背景图象
CDIBitmap m_bmpDown; //按下时的背景图象
CDIBitmap m_bmpFalse; //不能用时候的图象
CDIBitmap* p_bmpIn; //没有获得焦点,鼠标进入的弹起图象
CDIBitmap* p_bmpOut; //失去焦点时的背景图象
CDIBitmap* p_bmpDown; //按下时的背景图象
CDIBitmap* p_bmpFalse; //不能用时候的图象
int m_nType; // 看上面的枚举内容
void SetFontSize(int nSize);
void SetFontName(const CString& strFont);
CFont m_font;
void ReconstructFont();
LOGFONT m_lf;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(JnBmpButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void SetText(CString str);
BOOL bHS; //确定这个按钮是横向文本还是纵向文本?
void SetTextNormalColor(COLORREF color1);
void Copy(JnBmpButton &buttonSet);
BOOL CheckEnable();
BOOL bEnableWnd;
BOOL EnableWindow(BOOL bEnable=TRUE);
COLORREF crActive;
COLORREF crNormal;
void SetTextColor(COLORREF color1,COLORREF color2);
void SetText(CString &str);
CString sTitle;
BOOL m_bSetFocus;
BOOL m_bMouseCaptured;
void OnMouseEnter(UINT nFlags,CPoint point);
void OnMouseLeave(UINT nFlags,CPoint point);
int nMouseState; //0:鼠标在外面;1:鼠标在上面;2:鼠标按下
virtual ~JnBmpButton();
// Generated message map functions
protected:
//{{AFX_MSG(JnBmpButton)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_JNBMPBUTTON_H__89B4CC60_9939_11D4_8126_0000E8235359__INCLUDED_)
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