torr_rct2p.m
来自「只是 Torr 的3D 重建工具箱」· M 代码 · 共 12 行
M
12 行
% By Philip Torr 2002
% copyright Microsoft Corp.
function [P1, P2] = torr_RCT2P(C,R,t)
%next establish the four possible camera matrix pairs as points out in Maybank, Hartley & zisserman etc
%first camera is 3x4 at origin of the world system.
P1 = [C'; 0,0,0]' * sign(det(C));
%given this there are four choices for the second, we normalize them so that the
%determinant of the first 3x3 is greater than zero, this is useful for determining chierality later
P2 = C * [ R'; t']' * sign(det(C)) * sign(det(R));
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