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📄 pmtimer.cpp

📁 此代码为WCE5.0下电源管理的源代码
💻 CPP
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            // update the timeout value
            if(dwTimeout == INFINITE || dwTimeLeft < dwTimeout) {
                dwTimeout = dwTimeLeft;
            }

            // update the timer
            pat->dwTimeLeft = dwTimeLeft;
        }
    }
    PMUNLOCK();

    return dwTimeout;
}
// this thread handles activity timer events
DWORD WINAPI 
ActivityTimersThreadProc(LPVOID lpvParam)
{
    DWORD dwStatus, dwNumEvents, dwWaitInterval;
    HANDLE hevReady = (HANDLE) lpvParam;
    HANDLE hEvents[MAXIMUM_WAIT_OBJECTS];
    BOOL fDone = FALSE;
    HANDLE hevDummy = NULL;
    INT iPriority;
    const DWORD cdwTimerBaseIndex = 2;
    SETFNAME(_T("ActivityTimersThreadProc"));

    PMLOGMSG(ZONE_INIT, (_T("+%s: thread 0x%08x\r\n"), pszFname, GetCurrentThreadId()));

    // set the thread priority
    if(!GetPMThreadPriority(_T("TimerPriority256"), &iPriority)) {
        iPriority = DEF_ACTIVITY_TIMER_THREAD_PRIORITY;
    }
    CeSetThreadPriority(GetCurrentThread(), iPriority);

    // initialize the list of activity timers
    if(ActivityTimerInitList() != ERROR_SUCCESS) {
        PMLOGMSG(ZONE_WARN, (_T("%s: ActivityTimerInitList() failed\r\n"), pszFname));
        goto done;
    }

    // create a dummy event that's never signaled
    hevDummy = CreateEvent(NULL, FALSE, FALSE, NULL);
    if(hevDummy == NULL) {
        PMLOGMSG(ZONE_WARN, (_T("%s: Couldn't create dummy event\r\n"), pszFname));
        goto done;
    }

    // set up the list of events
    dwNumEvents = 0;
    hEvents[dwNumEvents++] = ghevPmShutdown;
    hEvents[dwNumEvents++] = ghevTimerResume;
    PMLOCK();
	if(gppActivityTimers[0] == NULL) {
		// no activity timers defined
		PmFree(gppActivityTimers);
		gppActivityTimers = NULL;
	} else {
		// copy activity timer events into the event list
		while(dwNumEvents < dim(hEvents) && gppActivityTimers[dwNumEvents - cdwTimerBaseIndex] != NULL) {
			hEvents[dwNumEvents] = gppActivityTimers[dwNumEvents - cdwTimerBaseIndex]->hevReset;
			dwNumEvents++;
		}
	}
    PMUNLOCK();

    // we're up and running
    SetEvent(hevReady);

    // are there actually any timers to wait on?
    if(dwNumEvents <= cdwTimerBaseIndex) {
        // no timers defined, so we don't need this thread to wait on them.
        PMLOGMSG(ZONE_INIT || ZONE_WARN, (_T("%s: no activity timers defined, exiting\r\n"), pszFname));
        Sleep(1000);            // don't want PM initialization to fail when we exit
        goto done;
    }

    // wait for these events to get signaled
    PMLOGMSG(ZONE_TIMERS, (_T("%s: entering wait loop, %d timers total\r\n"),
        pszFname, dwNumEvents - cdwTimerBaseIndex));
    dwWaitInterval = 0;
    while(!fDone) {
        DWORD dwTimeout = GetNextInactivityTimeout(dwWaitInterval);
        DWORD dwWaitStart = GetTickCount();

        PMLOGMSG(ZONE_TIMERS, 
            (_T("%s: waiting %u (0x%08x) ms for next event, wait interval was %d\r\n"), pszFname,
            dwTimeout, dwTimeout, dwWaitInterval));
        dwStatus = WaitForMultipleObjects(dwNumEvents, hEvents, FALSE, dwTimeout);
        dwWaitInterval = GetTickCount() - dwWaitStart;

        // figure out what caused the wakeup
        if(dwStatus == (WAIT_OBJECT_0 + 0)) {
            PMLOGMSG(ZONE_WARN, (_T("%s: shutdown event set\r\n"), pszFname));
            fDone = TRUE;
        } else if(dwStatus == (WAIT_OBJECT_0 + 1)) {
            DWORD dwIndex;
            PACTIVITY_TIMER pat;

            // we've resumed, so re-enable all activity timers that can be reset
            PMLOGMSG(ZONE_TIMERS, (_T("%s: resume event set\r\n"), pszFname));
            PMLOCK();
            for(dwIndex = 0; (pat = gppActivityTimers[dwIndex]) != NULL; dwIndex++) {
                DWORD dwEventIndex = dwIndex + cdwTimerBaseIndex;
                if(hEvents[dwEventIndex] == hevDummy) {
                    hEvents[dwEventIndex] = pat->hevReset;
                }
                pat->dwTimeLeft = pat->dwTimeout + dwWaitInterval;
            }
            PMUNLOCK();
        } else if(dwStatus == WAIT_TIMEOUT) {
            DWORD dwIndex;
            PACTIVITY_TIMER pat;

            // figure out which event(s) timed out
            PMLOCK();
            for(dwIndex = 0; (pat = gppActivityTimers[dwIndex]) != NULL; dwIndex++) {
                if(pat->dwTimeLeft <= dwWaitInterval  && pat->dwTimeLeft != INFINITE) {
                    // has the timer really expired?
                    if(WaitForSingleObject(pat->hevReset, 0) == WAIT_OBJECT_0) {
                        // The timer was reset while we weren't looking at it, so we'll look
                        // at it again later.  Calculate the new timeout, compensating for the update
                        // that will occur in GetNextInactivityTimeout().
                        PMLOGMSG(ZONE_TIMERS, (_T("%s: timer '%s' reset after timeout\r\n"), pszFname,
                            pat->pszName));
                        pat->dwTimeLeft = pat->dwTimeout + dwWaitInterval;
                        pat->dwResetCount++;
                    } else {
                        // the timer has really expired, update events appropriately
                        PMLOGMSG(ZONE_TIMERS, (_T("%s: timer '%s' has expired\r\n"), pszFname,
                            pat->pszName));
                        ResetEvent(pat->hevActive);
                        SetEvent(pat->hevInactive);

                        // start looking at the reset event for this timer again
                        hEvents[dwIndex + cdwTimerBaseIndex] = pat->hevReset;

                        // update counts
                        pat->dwTimeLeft = INFINITE;
                        pat->dwExpiredCount++;
                    }
                }
            }
            PMUNLOCK();
        } else if(dwStatus > (WAIT_OBJECT_0 + 0) && dwStatus < (WAIT_OBJECT_0 + dwNumEvents)) {
            PACTIVITY_TIMER pat;
            DWORD dwEventIndex = dwStatus - WAIT_OBJECT_0;

            PMLOCK();
            
            // get a pointer to the timer
            pat = gppActivityTimers[dwEventIndex - cdwTimerBaseIndex];

            // handle its events
            DEBUGCHK(pat != NULL);
            if(pat->dwTimeout == 0) {
                // we're not using the event, so ignore it
                pat->dwTimeLeft = INFINITE;
            } else {
                PMLOGMSG(ZONE_TIMERS, (_T("%s: timer '%s' reset\r\n"), pszFname, pat->pszName));

                // set events appropriately
                ResetEvent(pat->hevInactive);
                SetEvent(pat->hevActive);

                // don't look at this event again until it's about ready to time out
                hEvents[dwEventIndex] = hevDummy;

                // update time left on the timer, compensating for the update
                // that will occur in GetNextInactivityTimeout().
                pat->dwTimeLeft = pat->dwTimeout + dwWaitInterval;
            }
            pat->dwResetCount++;
            PMUNLOCK();
        } else {
            PMLOGMSG(ZONE_WARN, (_T("%s: WaitForMultipleObjects() returned %d, status is %d\r\n"),
                pszFname, dwStatus, GetLastError())); 
            fDone = TRUE;
        }
    }

done:
    // release resources
    if(hevDummy != NULL) CloseHandle(hevDummy);
	PMLOCK();
    if(gppActivityTimers != NULL) {
        DWORD dwIndex = 0;
        while(gppActivityTimers[dwIndex] != NULL) {
            ActivityTimerDestroy(gppActivityTimers[dwIndex]);
            dwIndex++;
        }
        PmFree(gppActivityTimers);
		gppActivityTimers = NULL;
    }
	PMUNLOCK();

    PMLOGMSG(ZONE_INIT | ZONE_WARN, (_T("-%s: exiting\r\n"), pszFname));
    return 0;
}

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