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📄 splashtypes.h

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//========================================================================//// SplashTypes.h////========================================================================#ifndef SPLASHTYPES_H#define SPLASHTYPES_H#include <aconf.h>#include "gtypes.h"//------------------------------------------------------------------------// coordinates//------------------------------------------------------------------------#if USE_FIXEDPOINT#include "FixedPoint.h"typedef FixedPoint SplashCoord;#elsetypedef double SplashCoord;#endif//------------------------------------------------------------------------// colors//------------------------------------------------------------------------enum SplashColorMode {  splashModeMono1,		// 1 bit per component, 8 pixels per byte,				//   MSbit is on the left  splashModeMono8,		// 1 byte per component, 1 byte per pixel  splashModeAMono8,		// 1 byte per component, 2 bytes per pixel:				//   AMAM...  splashModeRGB8,		// 1 byte per component, 3 bytes per pixel:				//   RGBRGB...  splashModeBGR8,		// 1 byte per component, 3 bytes per pixel:				//   BGRBGR...  splashModeARGB8,		// 1 byte per component, 4 bytes per pixel:				//   ARGBARGB...  splashModeBGRA8		// 1 byte per component, 4 bytes per pixel:				//   BGRABGRA...#if SPLASH_CMYK  ,  splashModeCMYK8,		// 1 byte per component, 4 bytes per pixel:				//   CMYKCMYK...  splashModeACMYK8		// 1 byte per component, 5 bytes per pixel:				//   ACMYKACMYK#endif};// number of components in each color mode// (defined in SplashState.cc)extern int splashColorModeNComps[];// max number of components in any SplashColor#if SPLASH_CMYK#  define splashMaxColorComps 5#else#  define splashMaxColorComps 4#endiftypedef Guchar SplashColor[splashMaxColorComps];typedef Guchar *SplashColorPtr;// AMono8static inline Guchar splashAMono8A(SplashColorPtr am8) { return am8[0]; }static inline Guchar splashAMono8M(SplashColorPtr am8) { return am8[1]; }// RGB8static inline Guchar splashRGB8R(SplashColorPtr rgb8) { return rgb8[0]; }static inline Guchar splashRGB8G(SplashColorPtr rgb8) { return rgb8[1]; }static inline Guchar splashRGB8B(SplashColorPtr rgb8) { return rgb8[2]; }// BGR8static inline Guchar splashBGR8R(SplashColorPtr bgr8) { return bgr8[2]; }static inline Guchar splashBGR8G(SplashColorPtr bgr8) { return bgr8[1]; }static inline Guchar splashBGR8B(SplashColorPtr bgr8) { return bgr8[0]; }// ARGB8static inline Guchar splashARGB8A(SplashColorPtr argb8) { return argb8[0]; }static inline Guchar splashARGB8R(SplashColorPtr argb8) { return argb8[1]; }static inline Guchar splashARGB8G(SplashColorPtr argb8) { return argb8[2]; }static inline Guchar splashARGB8B(SplashColorPtr argb8) { return argb8[3]; }// ARGB8static inline Guchar splashBGRA8A(SplashColorPtr bgra8) { return bgra8[3]; }static inline Guchar splashBGRA8R(SplashColorPtr bgra8) { return bgra8[2]; }static inline Guchar splashBGRA8G(SplashColorPtr bgra8) { return bgra8[1]; }static inline Guchar splashBGRA8B(SplashColorPtr bgra8) { return bgra8[0]; }#if SPLASH_CMYK// CMYK8static inline Guchar splashCMYK8C(SplashColorPtr cmyk8) { return cmyk8[0]; }static inline Guchar splashCMYK8M(SplashColorPtr cmyk8) { return cmyk8[1]; }static inline Guchar splashCMYK8Y(SplashColorPtr cmyk8) { return cmyk8[2]; }static inline Guchar splashCMYK8K(SplashColorPtr cmyk8) { return cmyk8[3]; }// ACMYK8static inline Guchar splashACMYK8A(SplashColorPtr acmyk8) { return acmyk8[0]; }static inline Guchar splashACMYK8C(SplashColorPtr acmyk8) { return acmyk8[1]; }static inline Guchar splashACMYK8M(SplashColorPtr acmyk8) { return acmyk8[2]; }static inline Guchar splashACMYK8Y(SplashColorPtr acmyk8) { return acmyk8[3]; }static inline Guchar splashACMYK8K(SplashColorPtr acmyk8) { return acmyk8[4]; }#endifstatic inline void splashColorCopy(SplashColorPtr dest, SplashColorPtr src) {  dest[0] = src[0];  dest[1] = src[1];  dest[2] = src[2];  dest[3] = src[3];#if SPLASH_CMYK  dest[4] = src[4];#endif}static inline void splashColorXor(SplashColorPtr dest, SplashColorPtr src) {  dest[0] ^= src[0];  dest[1] ^= src[1];  dest[2] ^= src[2];  dest[3] ^= src[3];#if SPLASH_CMYK  dest[4] ^= src[4];#endif}//------------------------------------------------------------------------// blend functions//------------------------------------------------------------------------typedef void (*SplashBlendFunc)(SplashColorPtr src, SplashColorPtr dest,				SplashColorPtr blend, SplashColorMode cm);//------------------------------------------------------------------------// error results//------------------------------------------------------------------------typedef int SplashError;#endif

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