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📄 splasht1font.cc

📁 将pdf文档转换为高质量的html文档
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//========================================================================//// SplashT1Font.cc////========================================================================#include <aconf.h>#if HAVE_T1LIB_H#ifdef USE_GCC_PRAGMAS#pragma implementation#endif#include <stdlib.h>#include <t1lib.h>#include "gmem.h"#include "SplashMath.h"#include "SplashGlyphBitmap.h"#include "SplashPath.h"#include "SplashT1FontEngine.h"#include "SplashT1FontFile.h"#include "SplashT1Font.h"//------------------------------------------------------------------------static Guchar bitReverse[256] = {  0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,  0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,  0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,  0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,  0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,  0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,  0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,  0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,  0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,  0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,  0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,  0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,  0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,  0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,  0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,  0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,  0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,  0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,  0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,  0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,  0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,  0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,  0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,  0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,  0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,  0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,  0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,  0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,  0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,  0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,  0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,  0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff};//------------------------------------------------------------------------// SplashT1Font//------------------------------------------------------------------------SplashT1Font::SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA):  SplashFont(fontFileA, matA, ((SplashT1FontFile *)fontFileA)->engine->aa){  T1_TMATRIX matrix;  BBox bbox;  SplashCoord bbx0, bby0, bbx1, bby1;  int x, y;  t1libID = T1_CopyFont(fontFileA->t1libID);  // compute font size  size = (float)splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]);  // transform the four corners of the font bounding box -- the min  // and max values form the bounding box of the transformed font  bbox = T1_GetFontBBox(t1libID);  bbx0 = 0.001 * bbox.llx;  bby0 = 0.001 * bbox.lly;  bbx1 = 0.001 * bbox.urx;  bby1 = 0.001 * bbox.ury;  // some fonts are completely broken, so we fake it (with values  // large enough that most glyphs should fit)  if (bbx0 == 0 && bby0 == 0 && bbx1 == 0 && bby1 == 0) {    bbx0 = bby0 = -0.5;    bbx1 = bby1 = 1.5;  }  x = (int)(mat[0] * bbx0 + mat[2] * bby0);  xMin = xMax = x;  y = (int)(mat[1] * bbx0 + mat[3] * bby0);  yMin = yMax = y;  x = (int)(mat[0] * bbx0 + mat[2] * bby1);  if (x < xMin) {    xMin = x;  } else if (x > xMax) {    xMax = x;  }  y = (int)(mat[1] * bbx0 + mat[3] * bby1);  if (y < yMin) {    yMin = y;  } else if (y > yMax) {    yMax = y;  }  x = (int)(mat[0] * bbx1 + mat[2] * bby0);  if (x < xMin) {    xMin = x;  } else if (x > xMax) {    xMax = x;  }  y = (int)(mat[1] * bbx1 + mat[3] * bby0);  if (y < yMin) {    yMin = y;  } else if (y > yMax) {    yMax = y;  }  x = (int)(mat[0] * bbx1 + mat[2] * bby1);  if (x < xMin) {    xMin = x;  } else if (x > xMax) {    xMax = x;  }  y = (int)(mat[1] * bbx1 + mat[3] * bby1);  if (y < yMin) {    yMin = y;  } else if (y > yMax) {    yMax = y;  }  // This is a kludge: some buggy PDF generators embed fonts with  // zero bounding boxes.  if (xMax == xMin) {    xMin = 0;    xMax = (int)size;  }  if (yMax == yMin) {    yMin = 0;    yMax = (int)(1.2 * size);  }  // Another kludge: an unusually large xMin or yMin coordinate is  // probably wrong.  if (xMin > 0) {    xMin = 0;  }  if (yMin > 0) {    yMin = 0;  }  // Another kludge: t1lib doesn't correctly handle fonts with  // real (non-integer) bounding box coordinates.  if (xMax - xMin > 5000) {    xMin = 0;    xMax = (int)size;  }  if (yMax - yMin > 5000) {    yMin = 0;    yMax = (int)(1.2 * size);  }  // transform the font  matrix.cxx = (double)mat[0] / size;  matrix.cxy = (double)mat[1] / size;  matrix.cyx = (double)mat[2] / size;  matrix.cyy = (double)mat[3] / size;  T1_TransformFont(t1libID, &matrix);}SplashT1Font::~SplashT1Font() {  T1_DeleteFont(t1libID);}GBool SplashT1Font::getGlyph(int c, int xFrac, int yFrac,			     SplashGlyphBitmap *bitmap) {  return SplashFont::getGlyph(c, 0, 0, bitmap);}GBool SplashT1Font::makeGlyph(int c, int xFrac, int yFrac,			      SplashGlyphBitmap *bitmap) {  GLYPH *glyph;  int n, i;  if (aa) {    glyph = T1_AASetChar(t1libID, c, size, NULL);  } else {    glyph = T1_SetChar(t1libID, c, size, NULL);  }  if (!glyph) {    return gFalse;  }  bitmap->x = -glyph->metrics.leftSideBearing;  bitmap->y = glyph->metrics.ascent;  bitmap->w = glyph->metrics.rightSideBearing - glyph->metrics.leftSideBearing;  bitmap->h = glyph->metrics.ascent - glyph->metrics.descent;  bitmap->aa = aa;  if (aa) {    bitmap->data = (Guchar *)glyph->bits;    bitmap->freeData = gFalse;  } else {    n = bitmap->h * ((bitmap->w + 7) >> 3);    bitmap->data = (Guchar *)gmalloc(n);    for (i = 0; i < n; ++i) {      bitmap->data[i] = bitReverse[glyph->bits[i] & 0xff];    }    bitmap->freeData = gTrue;  }  return gTrue;}SplashPath *SplashT1Font::getGlyphPath(int c) {  SplashPath *path;  T1_OUTLINE *outline;  T1_PATHSEGMENT *seg;  T1_BEZIERSEGMENT *bez;  SplashCoord x, y, x1, y1;  GBool needClose;  path = new SplashPath();  if (!(outline = T1_GetCharOutline(t1libID, c, size, NULL))) {    return path;  }  x = 0;  y = 0;  needClose = gFalse;  for (seg = outline; seg; seg = seg->link) {    switch (seg->type) {    case T1_PATHTYPE_MOVE:      if (needClose) {	path->close();	needClose = gFalse;      }      x += seg->dest.x / 65536.0;      y += seg->dest.y / 65536.0;      path->moveTo(x, y);      break;    case T1_PATHTYPE_LINE:      x += seg->dest.x / 65536.0;      y += seg->dest.y / 65536.0;      path->lineTo(x, y);      needClose = gTrue;      break;    case T1_PATHTYPE_BEZIER:      bez = (T1_BEZIERSEGMENT *)seg;      x1 = x + bez->dest.x / 65536.0;      y1 = y + bez->dest.y / 65536.0;      path->curveTo(x + bez->B.x / 65536.0, y + bez->B.y / 65536.0,		    x + bez->C.x / 65536.0, y + bez->C.y / 65536.0,		    x1, y1);      x = x1;      y = y1;      needClose = gTrue;      break;    }  }  if (needClose) {    path->close();  }  T1_FreeOutline(outline);  return path;}#endif // HAVE_T1LIB_H

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