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📄 itkquadedgemeshtest3.cxx

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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit
  Module:    $RCSfile: itkQuadEdgeMeshTest3.cxx,v $
  Language:  C++
  Date:      $Date: 2007-09-05 18:46:45 $
  Version:   $Revision: 1.9 $

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#if defined(_MSC_VER)
#pragma warning ( disable : 4786 )
#endif

#include "itkQuadEdgeMesh.h"
#include "itkQuadEdgeMeshLineCell.h"
#include "itkQuadEdgeMeshPolygonCell.h"

int itkQuadEdgeMeshTest3( int , char* [] )
{
  typedef double                                    PixelType;
  typedef itk::QuadEdgeMesh< PixelType, 3 >         MeshType;
  typedef MeshType::CellType                        CellType;
  typedef MeshType::QEPrimal                        QEPrimal;
  typedef itk::QuadEdgeMeshLineCell< CellType >     LineType;
  typedef itk::QuadEdgeMeshPolygonCell< CellType >  QEPolygonCellType;

  MeshType::Pointer mesh = MeshType::New();

  MeshType::PointType point0;
  MeshType::PointType point1;
  MeshType::PointType point2;
  MeshType::PointType point3;

  point0[ 0 ] = -1; point0[ 1 ] = -1; point0[ 2 ] = -1;
  point1[ 0 ] =  1; point1[ 1 ] =  1; point1[ 2 ] = -1;
  point2[ 0 ] =  1; point2[ 1 ] = -1; point2[ 2 ] =  1;
  point3[ 0 ] = -1; point3[ 1 ] =  1; point3[ 2 ] =  1;

  mesh->SetPoint( 0, point0 );
  mesh->SetPoint( 1, point1 );
  mesh->SetPoint( 2, point2 );
  mesh->SetPoint( 3, point3 );

  CellType::CellAutoPointer cellpointer;
  QEPolygonCellType* poly;
  LineType* edge;

  poly = new QEPolygonCellType( 3 );
  cellpointer.TakeOwnership( poly );
  cellpointer->SetPointId( 0, 0 );
  cellpointer->SetPointId( 1, 1 );
  cellpointer->SetPointId( 2, 2 );
  mesh->SetCell( 0, cellpointer );

  poly = new QEPolygonCellType( 3 );
  cellpointer.TakeOwnership( poly );
  cellpointer->SetPointId( 0, 0 );
  cellpointer->SetPointId( 1, 2 );
  cellpointer->SetPointId( 2, 3 );
  mesh->SetCell( 1, cellpointer );

  poly = new QEPolygonCellType( 3 );
  cellpointer.TakeOwnership( poly );
  cellpointer->SetPointId( 0, 0 );
  cellpointer->SetPointId( 1, 3 );
  cellpointer->SetPointId( 2, 1 );
  mesh->SetCell( 2, cellpointer );

  poly = new QEPolygonCellType( 3 );
  // FIXME ALEX: write REAL test code here for coverage.
  poly->GetNameOfClass( );
  poly->GetEdgeRingEntry( )->GetRight( );
  poly->GetEdgeRingEntry( )->GetLeft( );
  poly->GetEdgeRingEntry( )->GetIdent( );
  poly->GetType( );
  poly->GetDimension( );
  // up to here.
  cellpointer.TakeOwnership( poly );
  cellpointer->SetPointId( 0, 3 );
  cellpointer->SetPointId( 1, 2 );
  cellpointer->SetPointId( 2, 1 );
  mesh->SetCell( 3, cellpointer );

  edge = new LineType;
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 0 );
  cellpointer->SetPointId( 1, 1 );
  mesh->SetCell( 4, cellpointer );

  edge = new LineType;
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 1 );
  cellpointer->SetPointId( 1, 2 );
  mesh->SetCell( 5, cellpointer );

  edge = new LineType;
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 2 );
  cellpointer->SetPointId( 1, 0 );
  mesh->SetCell( 6, cellpointer );

  edge = new LineType;
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 1 );
  cellpointer->SetPointId( 1, 3 );
  mesh->SetCell( 7, cellpointer );

  edge = new LineType;
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 3 );
  cellpointer->SetPointId( 1, 2 );
  mesh->SetCell( 8, cellpointer );

  edge = new LineType;
  edge->GetNameOfClass( );
  edge->GetType( );
  edge->GetDimension( );
  cellpointer.TakeOwnership( edge );
  cellpointer->SetPointId( 0, 3 );
  cellpointer->SetPointId( 1, 0 );
  mesh->SetCell( 9, cellpointer );
  
  std::cout << "numPoints = " << mesh->GetNumberOfPoints() << std::endl;
  std::cout << "numCells  = " << mesh->GetNumberOfCells() << std::endl;

  typedef MeshType::PointsContainer::ConstIterator  PointIterator;
  PointIterator pointIterator = mesh->GetPoints()->Begin();
  PointIterator pointEnd      = mesh->GetPoints()->End();

  while( pointIterator != pointEnd )
    {
    std::cout << pointIterator.Value() << std::endl;
    pointIterator++;
    }

  typedef MeshType::CellsContainer::ConstIterator CellIterator;

  CellIterator cellIterator = mesh->GetCells()->Begin();
  CellIterator cellEnd      = mesh->GetCells()->End();

  while( cellIterator != cellEnd )
    {
    CellType* cell = cellIterator.Value();
    std::cout << cell->GetNumberOfPoints() << std::endl;
    ++cellIterator;
    }

  cellIterator = mesh->GetCells()->Begin();
  cellEnd      = mesh->GetCells()->End();

  while( cellIterator != cellEnd )
    {
    CellType* cell = cellIterator.Value();

    std::cout << "cell with " << cell->GetNumberOfPoints();
    std::cout << " points   : ";

    typedef CellType::PointIdIterator PointIdIterator;

    PointIdIterator pointIditer = cell->PointIdsBegin();
    PointIdIterator pointIdend  = cell->PointIdsEnd();

    if( pointIditer != pointIdend )
      {
      std::cout << *pointIditer;
      ++pointIditer;
      }

    while( pointIditer != pointIdend )
      {
      std::cout << " -> " << *pointIditer;
      ++pointIditer;
      }

    std::cout << std::endl;
    ++cellIterator;
    }

  //try to clear the populated mesh
  mesh->Clear( );
 
  std::cout << "Mesh3Test passed" << std::endl;
  return EXIT_SUCCESS;
}

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