📄 itkquadedgemeshtest3.cxx
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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkQuadEdgeMeshTest3.cxx,v $
Language: C++
Date: $Date: 2007-09-05 18:46:45 $
Version: $Revision: 1.9 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#if defined(_MSC_VER)
#pragma warning ( disable : 4786 )
#endif
#include "itkQuadEdgeMesh.h"
#include "itkQuadEdgeMeshLineCell.h"
#include "itkQuadEdgeMeshPolygonCell.h"
int itkQuadEdgeMeshTest3( int , char* [] )
{
typedef double PixelType;
typedef itk::QuadEdgeMesh< PixelType, 3 > MeshType;
typedef MeshType::CellType CellType;
typedef MeshType::QEPrimal QEPrimal;
typedef itk::QuadEdgeMeshLineCell< CellType > LineType;
typedef itk::QuadEdgeMeshPolygonCell< CellType > QEPolygonCellType;
MeshType::Pointer mesh = MeshType::New();
MeshType::PointType point0;
MeshType::PointType point1;
MeshType::PointType point2;
MeshType::PointType point3;
point0[ 0 ] = -1; point0[ 1 ] = -1; point0[ 2 ] = -1;
point1[ 0 ] = 1; point1[ 1 ] = 1; point1[ 2 ] = -1;
point2[ 0 ] = 1; point2[ 1 ] = -1; point2[ 2 ] = 1;
point3[ 0 ] = -1; point3[ 1 ] = 1; point3[ 2 ] = 1;
mesh->SetPoint( 0, point0 );
mesh->SetPoint( 1, point1 );
mesh->SetPoint( 2, point2 );
mesh->SetPoint( 3, point3 );
CellType::CellAutoPointer cellpointer;
QEPolygonCellType* poly;
LineType* edge;
poly = new QEPolygonCellType( 3 );
cellpointer.TakeOwnership( poly );
cellpointer->SetPointId( 0, 0 );
cellpointer->SetPointId( 1, 1 );
cellpointer->SetPointId( 2, 2 );
mesh->SetCell( 0, cellpointer );
poly = new QEPolygonCellType( 3 );
cellpointer.TakeOwnership( poly );
cellpointer->SetPointId( 0, 0 );
cellpointer->SetPointId( 1, 2 );
cellpointer->SetPointId( 2, 3 );
mesh->SetCell( 1, cellpointer );
poly = new QEPolygonCellType( 3 );
cellpointer.TakeOwnership( poly );
cellpointer->SetPointId( 0, 0 );
cellpointer->SetPointId( 1, 3 );
cellpointer->SetPointId( 2, 1 );
mesh->SetCell( 2, cellpointer );
poly = new QEPolygonCellType( 3 );
// FIXME ALEX: write REAL test code here for coverage.
poly->GetNameOfClass( );
poly->GetEdgeRingEntry( )->GetRight( );
poly->GetEdgeRingEntry( )->GetLeft( );
poly->GetEdgeRingEntry( )->GetIdent( );
poly->GetType( );
poly->GetDimension( );
// up to here.
cellpointer.TakeOwnership( poly );
cellpointer->SetPointId( 0, 3 );
cellpointer->SetPointId( 1, 2 );
cellpointer->SetPointId( 2, 1 );
mesh->SetCell( 3, cellpointer );
edge = new LineType;
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 0 );
cellpointer->SetPointId( 1, 1 );
mesh->SetCell( 4, cellpointer );
edge = new LineType;
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 1 );
cellpointer->SetPointId( 1, 2 );
mesh->SetCell( 5, cellpointer );
edge = new LineType;
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 2 );
cellpointer->SetPointId( 1, 0 );
mesh->SetCell( 6, cellpointer );
edge = new LineType;
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 1 );
cellpointer->SetPointId( 1, 3 );
mesh->SetCell( 7, cellpointer );
edge = new LineType;
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 3 );
cellpointer->SetPointId( 1, 2 );
mesh->SetCell( 8, cellpointer );
edge = new LineType;
edge->GetNameOfClass( );
edge->GetType( );
edge->GetDimension( );
cellpointer.TakeOwnership( edge );
cellpointer->SetPointId( 0, 3 );
cellpointer->SetPointId( 1, 0 );
mesh->SetCell( 9, cellpointer );
std::cout << "numPoints = " << mesh->GetNumberOfPoints() << std::endl;
std::cout << "numCells = " << mesh->GetNumberOfCells() << std::endl;
typedef MeshType::PointsContainer::ConstIterator PointIterator;
PointIterator pointIterator = mesh->GetPoints()->Begin();
PointIterator pointEnd = mesh->GetPoints()->End();
while( pointIterator != pointEnd )
{
std::cout << pointIterator.Value() << std::endl;
pointIterator++;
}
typedef MeshType::CellsContainer::ConstIterator CellIterator;
CellIterator cellIterator = mesh->GetCells()->Begin();
CellIterator cellEnd = mesh->GetCells()->End();
while( cellIterator != cellEnd )
{
CellType* cell = cellIterator.Value();
std::cout << cell->GetNumberOfPoints() << std::endl;
++cellIterator;
}
cellIterator = mesh->GetCells()->Begin();
cellEnd = mesh->GetCells()->End();
while( cellIterator != cellEnd )
{
CellType* cell = cellIterator.Value();
std::cout << "cell with " << cell->GetNumberOfPoints();
std::cout << " points : ";
typedef CellType::PointIdIterator PointIdIterator;
PointIdIterator pointIditer = cell->PointIdsBegin();
PointIdIterator pointIdend = cell->PointIdsEnd();
if( pointIditer != pointIdend )
{
std::cout << *pointIditer;
++pointIditer;
}
while( pointIditer != pointIdend )
{
std::cout << " -> " << *pointIditer;
++pointIditer;
}
std::cout << std::endl;
++cellIterator;
}
//try to clear the populated mesh
mesh->Clear( );
std::cout << "Mesh3Test passed" << std::endl;
return EXIT_SUCCESS;
}
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