📄 itkquadedgemeshfrontiteratortest.cxx
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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkQuadEdgeMeshFrontIteratorTest.cxx,v $
Language: C++
Date: $Date: 2007-09-05 18:46:45 $
Version: $Revision: 1.6 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#if defined(_MSC_VER)
#pragma warning ( disable : 4786 )
#endif
/**
* This test verifies that a \ref itk::QuadEdgeMesh::FrontIterator walkthrough on
* a Mesh correctly visits all the points. Therefore, we count the points
* and assert that the result is identical to the one obtained with
* \ref itk::QuadEdgeMesh::ComputeNumberOfPoints .
* This can only work when the instance of the Mesh we are considering has
* a single component (possibly multiply connected). In order to verify
* this assumption we use \ref MeshExtractComponentFilter which is based
* on a \ref itk::QuadEdgeMesh::FrontDualIterator. Hence we shall have tested
* both primal and dual version of the front iterator.
*/
#include <set>
#include "itkQuadEdgeMesh.h"
int itkQuadEdgeMeshFrontIteratorTest( int , char *[] )
{
typedef itk::QuadEdgeMesh< double, 3 > MeshType;
typedef MeshType::Pointer MeshPointer;
typedef MeshType::CellsContainer::Iterator CellIterator;
typedef MeshType::PointIdentifier PointIdentifier;
typedef std::set< PointIdentifier > PointIdSet;
typedef MeshType::CellType CellType;
typedef itk::QuadEdgeMeshPolygonCell< CellType > QEPolygonCellType;
typedef MeshType::FrontIterator FrontIterator;
typedef FrontIterator::QEType QEType;
int expectedNumPts = 25;
int expectedNumCells = 32;
std::cout << "expectedNumPts= " << expectedNumPts << std::endl;
std::cout << "expectedNumCells= " << expectedNumCells << std::endl;
/////////////////////////////////////////////////////////////
int simpleSquareCells[96] =
{ 0, 1, 6,
0, 6, 5,
1, 2, 7,
1, 7, 6,
2, 3, 8,
2, 8, 7,
3, 4, 9,
3, 9, 8,
5, 6, 11,
5, 11, 10,
6, 7, 12,
6, 12, 11,
7, 8, 13,
7, 13, 12,
8, 9, 14,
8, 14, 13,
10, 11, 16,
10, 16, 15,
11, 12, 17,
11, 17, 16,
12, 13, 18,
12, 18, 17,
13, 14, 19,
13, 19, 18,
15, 16, 21,
15, 21, 20,
16, 17, 22,
16, 22, 21,
17, 18, 23,
17, 23, 22,
18, 19, 24,
18, 24, 23 };
// Configuration of simpleSquare mesh:
// #Vertices= 25 , #Edges= 56, #Faces= 32, #Boundary= 1, Chi= 1
//
// 20 --------- 21 --------- 22 --------- 23 --------- 24
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | / | / | / | / |
// 15 --------- 16 --------- 17 --------- 18 --------- 19
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | / | / | / | / |
// 10 --------- 11 --------- 12 --------- 13 --------- 14
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | / | / | / | / |
// 5 ---------- 6 ---------- 7 ---------- 8 --------- 9
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | __/ | __/ | __/ | __/ |
// | / | / | / | / |
// 0 ---------- 1 ---------- 2 --------- 3 --------- 4
MeshPointer mesh = MeshType::New();
MeshType::PointType pts[25];
pts[ 0][0] = 0.0; pts[ 0][1] = 0.0; pts[ 0][2] = 0.0;
pts[ 1][0] = 1.0; pts[ 1][1] = 0.0; pts[ 1][2] = 0.0;
pts[ 2][0] = 2.0; pts[ 2][1] = 0.0; pts[ 2][2] = 0.0;
pts[ 3][0] = 3.0; pts[ 3][1] = 0.0; pts[ 3][2] = 0.0;
pts[ 4][0] = 4.0; pts[ 4][1] = 0.0; pts[ 4][2] = 0.0;
pts[ 5][0] = 0.0; pts[ 5][1] = 1.0; pts[ 5][2] = 0.0;
pts[ 6][0] = 1.0; pts[ 6][1] = 1.0; pts[ 6][2] = 0.0;
pts[ 7][0] = 2.0; pts[ 7][1] = 1.0; pts[ 7][2] = 0.0;
pts[ 8][0] = 3.0; pts[ 8][1] = 1.0; pts[ 8][2] = 0.0;
pts[ 9][0] = 4.0; pts[ 9][1] = 1.0; pts[ 9][2] = 0.0;
pts[10][0] = 0.0; pts[10][1] = 2.0; pts[10][2] = 0.0;
pts[11][0] = 1.0; pts[11][1] = 2.0; pts[11][2] = 0.0;
pts[12][0] = 2.0; pts[12][1] = 2.0; pts[12][2] = 0.0;
pts[13][0] = 3.0; pts[13][1] = 2.0; pts[13][2] = 0.0;
pts[14][0] = 4.0; pts[14][1] = 2.0; pts[14][2] = 0.0;
pts[15][0] = 0.0; pts[15][1] = 3.0; pts[15][2] = 0.0;
pts[16][0] = 1.0; pts[16][1] = 3.0; pts[16][2] = 0.0;
pts[17][0] = 2.0; pts[17][1] = 3.0; pts[17][2] = 0.0;
pts[18][0] = 3.0; pts[18][1] = 3.0; pts[18][2] = 0.0;
pts[19][0] = 4.0; pts[19][1] = 3.0; pts[19][2] = 0.0;
pts[20][0] = 0.0; pts[20][1] = 4.0; pts[20][2] = 0.0;
pts[21][0] = 1.0; pts[21][1] = 4.0; pts[21][2] = 0.0;
pts[22][0] = 2.0; pts[22][1] = 4.0; pts[22][2] = 0.0;
pts[23][0] = 3.0; pts[23][1] = 4.0; pts[23][2] = 0.0;
pts[24][0] = 4.0; pts[24][1] = 4.0; pts[24][2] = 0.0;
for(int i=0; i<expectedNumPts; i++)
{
mesh->SetPoint( i, pts[i] );
}
int numPts = mesh->GetNumberOfPoints();
std::cout << "numPts= " << numPts << std::endl;
CellType::CellAutoPointer cellpointer;
QEPolygonCellType *poly;
for(int i=0; i<expectedNumCells; i++)
{
poly = new QEPolygonCellType( 3 );
cellpointer.TakeOwnership( poly );
cellpointer->SetPointId( 0, simpleSquareCells[3*i] );
cellpointer->SetPointId( 1, simpleSquareCells[3*i+1] );
cellpointer->SetPointId( 2, simpleSquareCells[3*i+2] );
mesh->SetCell( i, cellpointer );
}
int numCells = mesh->GetNumberOfCells();
std::cout << "numCells= " << numCells << std::endl;
// Use a FrontIterator (Primal) to visit the points.
PointIdSet visitedSet;
for( FrontIterator it = mesh->BeginFront();
it != mesh->EndFront(); it++ )
{
QEType* edge = it.Value();
PointIdentifier origin = edge->GetOrigin();
PointIdentifier destination = edge->GetDestination();
if( !visitedSet.count( origin ) )
{
visitedSet.insert( origin );
}
if( !visitedSet.count( destination ) )
{
visitedSet.insert( destination );
}
}
// Compare with Mesh container iteration version
int numberOfPoints = visitedSet.size();
int computedNumberOfPoints = mesh->ComputeNumberOfPoints();
std::cout << "numberOfPoints " << numberOfPoints << std::endl;
std::cout << "computedNumberOfPoints= " << computedNumberOfPoints
<< std::endl;
if( computedNumberOfPoints == numberOfPoints )
{
std::cout << "Passed" << std::endl;
}
else
{
std::cout << "Failed" << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
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