📄 findpng.cmake
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#
# Find a PNG library
#
#
# This file is used to manage using either a natively provided PNG library or the one in v3p if provided.
#
#
# As per the standard scheme the following definitions are used
# PNG_INCLUDE_DIR - where to find png.h
# PNG_LIBRARIES - the set of libraries to include to use PNG.
# PNG_DEFINITIONS - You should ADD_DEFINITONS(${PNG_DEFINITIONS}) before compiling code that includes png library files.
# PNG_FOUND - TRUE, if available somewhere on the system.
# Additionally
# VXL_USING_NATIVE_PNG - True if we are using a PNG library provided outsidevxl (or v3p)
# If this FORCE variable is unset or is FALSE, try to find a native library.
IF( VXL_FORCE_V3P_PNG )
ELSE( VXL_FORCE_V3P_PNG )
INCLUDE( ${CMAKE_ROOT}/Modules/FindPNG.cmake )
ENDIF( VXL_FORCE_V3P_PNG )
IF(PNG_FOUND)
SET(VXL_USING_NATIVE_PNG "YES")
ELSE(PNG_FOUND)
INCLUDE( ${MODULE_PATH}/FindZLIB.cmake )
IF(ZLIB_FOUND)
#
# At some point, in a "release" version, it is possible that someone
# will not have the v3p png library, so make sure the headers
# exist.
#
IF(EXISTS ${vxl_SOURCE_DIR}/v3p/png/png.h)
SET( PNG_FOUND "YES" )
SET( PNG_LIBRARIES png)
SET( PNG_INCLUDE_DIR ${vxl_SOURCE_DIR}/v3p/png ${ZLIB_INCLUDE_DIR} )
SET( PNG_INSTALL_INCLUDE_DIR
${CMAKE_INSTALL_PREFIX}/include/vxl/v3p/png
${ZLIB_INSTALL_INCLUDE_DIR}
)
IF (CYGWIN)
IF(BUILD_SHARED_LIBS)
# No need to define PNG_USE_DLL here, because it's default for Cygwin.
ELSE(BUILD_SHARED_LIBS)
SET (PNG_DEFINITIONS ${PNG_DEFINITIONS} -DPNG_STATIC)
ENDIF(BUILD_SHARED_LIBS)
ENDIF (CYGWIN)
ENDIF(EXISTS ${vxl_SOURCE_DIR}/v3p/png/png.h)
ENDIF(ZLIB_FOUND)
ENDIF(PNG_FOUND)
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