📄 _debug.h
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template <class _Iterator>
static bool _Check(const _Iterator&) {return true;}
};
//=============================================================
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator& __i1 ,const _Iterator& __i2,
const random_access_iterator_tag&)
{ return (__i1 < __i2) || (__i1 == __i2); }
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator& __i1 ,const _Iterator& __i2,
const bidirectional_iterator_tag&) {
// check if comparable
bool __dummy(__i1==__i2);
return (__dummy==__dummy);
}
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator& __i1 ,const _Iterator& __i2,
const forward_iterator_tag&) {
// check if comparable
bool __dummy(__i1==__i2);
return (__dummy==__dummy);
}
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator&,const _Iterator&,
const input_iterator_tag&)
{ return true; }
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator&,const _Iterator&,
const output_iterator_tag&)
{ return true; }
template <class _Iterator>
inline bool _STLP_CALL __valid_range(const _Iterator& __i1, const _Iterator& __i2)
{ return __valid_range(__i1,__i2,_STLP_ITERATOR_CATEGORY(__i1, _Iterator)); }
// Note : that means in range [i1, i2].
template <class _Iterator>
inline bool _STLP_CALL __in_range(const _Iterator& _It,
const _Iterator& __i1, const _Iterator& __i2)
{ return __valid_range(__i1,_It) && __valid_range(_It,__i2); }
template <class _Iterator>
inline bool _STLP_CALL __in_range(const _Iterator& __first, const _Iterator& __last,
const _Iterator& __start, const _Iterator& __finish)
{ return __valid_range(__first,__last) && __valid_range(__start,__first) && __valid_range(__last,__finish); }
//==========================================================
class _STLP_CLASS_DECLSPEC __owned_link {
public:
__owned_link() : _M_owner(0) {}
__owned_link(const __owned_list* __c) : _M_owner(0), _M_next(0)
{ __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__c), this); }
__owned_link(const __owned_link& __rhs): _M_owner(0)
{ __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__rhs._M_owner), this); }
__owned_link& operator=(const __owned_link& __rhs) {
__owned_list* __new_owner = __CONST_CAST(__owned_list*,__rhs._M_owner);
__owned_list* __old_owner = _M_owner;
if ( __old_owner != __new_owner ) {
__stl_debugger::_M_detach(__old_owner, this);
__stl_debugger::_M_attach(__new_owner, this);
}
return *this;
}
~__owned_link() {
__stl_debugger::_M_detach(_M_owner, this);
_Invalidate();
}
const __owned_list* _Owner() const { return _M_owner; }
__owned_list* _Owner() { return _M_owner; }
void _Set_owner(const __owned_list* __o) { _M_owner= __CONST_CAST(__owned_list*,__o); }
bool _Valid() const { return _M_owner != 0; }
void _Invalidate() { _M_owner = 0; _M_next = 0; }
void _Link_to_self() { _M_next = 0; }
__owned_link* _Next() { return _M_next; }
const __owned_link* _Next() const { return _M_next; }
public:
__owned_list* _M_owner;
__owned_link* _M_next;
};
class _STLP_CLASS_DECLSPEC __owned_list {
public:
__owned_list(void* __o) {
// fprintf(stderr, "__owned_list(): %p\n",(void*)this);
_M_node._M_owner = __REINTERPRET_CAST(__owned_list*,__o);
_M_node._M_next = 0;
}
~__owned_list() {
// fprintf(stderr, "~__owned_list(): %p\n",(void*)this);
_Invalidate_all();
// that prevents detach
_M_node._Invalidate();
}
const void* _Owner() const { return (const void*)_M_node._M_owner; }
void* _Owner() { return (void*)_M_node._M_owner; }
bool _Valid() const { return _M_node._M_owner != 0; }
void _Invalidate() { _M_node._M_owner = 0; }
__owned_link* _First() { return _M_node._Next(); }
__owned_link* _Last() { return 0 ; }
const __owned_link* _First() const { return (__owned_link*)_M_node._M_next; }
const __owned_link* _Last() const { return 0 ;}
void _Verify() const { __stl_debugger::_Verify(this); }
void _Swap_owners(__owned_list& __y) { __stl_debugger::_Swap_owners(*this, __y); }
void _Invalidate_all() { __stl_debugger::_Invalidate_all(this); }
void _Set_owner(__owned_list& __y) { __stl_debugger::_Set_owner(*this, __y); }
mutable __owned_link _M_node;
mutable _STLP_mutex _M_lock;
private:
// should never be called, should be left not implemented,
// but some compilers complain about it ;(
__owned_list(const __owned_list&){}
__owned_list& operator = (const __owned_list&) { return *this; }
friend class __owned_link;
friend struct __stl_debug_engine<bool>;
};
//==========================================================
// forward declaratioins
template <class _Iterator>
bool _STLP_CALL __check_range(const _Iterator&, const _Iterator&);
template <class _Iterator>
bool _STLP_CALL __check_range(const _Iterator&,
const _Iterator&, const _Iterator&);
template <class _Iterator>
bool _STLP_CALL __check_range(const _Iterator&, const _Iterator& ,
const _Iterator&, const _Iterator& );
template <class _Tp>
bool _STLP_CALL __check_ptr_range(const _Tp*, const _Tp*);
template <class _Iterator>
void _STLP_CALL __invalidate_range(const __owned_list* __base,
const _Iterator& __first,
const _Iterator& __last);
template <class _Iterator>
void _STLP_CALL __invalidate_iterator(const __owned_list* __base,
const _Iterator& __it);
template <class _Iterator>
void _STLP_CALL __change_range_owner(const _Iterator& __first,
const _Iterator& __last,
const __owned_list* __dst);
template <class _Iterator>
void _STLP_CALL __change_ite_owner(const _Iterator& __it,
const __owned_list* __dst);
//============================================================
inline bool _STLP_CALL
__check_same_owner(const __owned_link& __i1, const __owned_link& __i2)
{ return __stl_debugger::_Check_same_owner(__i1,__i2); }
inline bool _STLP_CALL
__check_same_or_null_owner(const __owned_link& __i1, const __owned_link& __i2)
{ return __stl_debugger::_Check_same_or_null_owner(__i1,__i2); }
template <class _Iterator>
inline bool _STLP_CALL __check_if_owner( const __owned_list* __owner,
const _Iterator& __it)
{ return __stl_debugger::_Check_if_owner(__owner, (const __owned_link&)__it); }
template <class _Iterator>
inline bool _STLP_CALL __check_if_not_owner( const __owned_list* /*__owner*/,
const _Iterator& /*__it*/,
const __false_type&)
{ return true; }
template <class _Iterator>
inline bool _STLP_CALL __check_if_not_owner( const __owned_list* __owner,
const _Iterator& __it,
const __true_type&)
{ return __stl_debugger::_Check_if_not_owner(__owner, (const __owned_link&)__it); }
_STLP_MOVE_TO_STD_NAMESPACE
_STLP_END_NAMESPACE
#endif /* _STLP_DEBUG */
#if defined (_STLP_ASSERTIONS)
# if !defined (_STLP_ASSERT_MSG_TRAILER)
# define _STLP_ASSERT_MSG_TRAILER
# endif
// dwa 12/30/98 - if _STLP_DEBUG_MESSAGE is defined, the user can supply own definition.
# if !defined (_STLP_DEBUG_MESSAGE)
# define __stl_debug_message __stl_debugger::_Message
# else
extern void __stl_debug_message(const char * format_str, ...);
# endif
// fbp: if _STLP_DEBUG_TERMINATE is defined, the user can supply own definition.
# if !defined (_STLP_DEBUG_TERMINATE)
# define __stl_debug_terminate __stl_debugger::_Terminate
# else
extern void __stl_debug_terminate();
# endif
#endif
#if !defined (_STLP_LINK_TIME_INSTANTIATION)
# include <stl/debug/_debug.c>
#endif
#endif /* DEBUG_H */
// Local Variables:
// mode:C++
// End:
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