📄 setagudlg.h
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#if !defined(AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_)
#define AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetAguDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSetAguDlg dialog
class CSetAguDlg : public CDialog
{
// Construction
public:
CSetAguDlg(CWnd* pParent = NULL); // standard constructor
void OnOK();
void SetStr(CString s){str = s;}
void SetType(int i){type = i;}
// Dialog Data
//{{AFX_DATA(CSetAguDlg)
enum { IDD = IDD_SETADLG };
BOOL m_r;
BOOL m_g;
BOOL m_b;
int m_n;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetAguDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CString str;
int type;
void Change();
// Generated message map functions
//{{AFX_MSG(CSetAguDlg)
afx_msg void OnButton3();
afx_msg void OnButton1();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_)
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