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📄 setagudlg.h

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#if !defined(AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_)
#define AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetAguDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSetAguDlg dialog

class CSetAguDlg : public CDialog
{
// Construction
public:
	CSetAguDlg(CWnd* pParent = NULL);   // standard constructor
	void OnOK();
	void SetStr(CString s){str = s;}
	void SetType(int i){type = i;}

// Dialog Data
	//{{AFX_DATA(CSetAguDlg)
	enum { IDD = IDD_SETADLG };
	BOOL	m_r;
	BOOL	m_g;
	BOOL	m_b;
	int		m_n;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSetAguDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CString str;
	int type;

	void Change();
	// Generated message map functions
	//{{AFX_MSG(CSetAguDlg)
	afx_msg void OnButton3();
	afx_msg void OnButton1();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SETAGUDLG_H__E2B465E2_AB8A_4545_ABCE_683C0C0416FA__INCLUDED_)

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