📄 npc_msg.c
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#include "version.h"#define _NPC_MSG_C_#include "char.h"#include "char_base.h"#include "npcutil.h"/* 霾滇读卅枣 [ 飓反窒匹手方仁[ 午曰丐尹内升及 轾井日匹手苇尹月方丹卞允月[ init , looked 及心卞 杀 */ BOOL NPC_MsgInit( int meindex ){ //CHAR_setInt( meindex , CHAR_HP , 0 ); //CHAR_setInt( meindex , CHAR_MP , 0 ); //CHAR_setInt( meindex , CHAR_MAXMP , 0 ); //CHAR_setInt( meindex , CHAR_STR , 0 ); //CHAR_setInt( meindex , CHAR_TOUGH, 0 ); //CHAR_setInt( meindex , CHAR_LV , 0 ); CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPETOWNPEOPLE ); //CHAR_setFlg( meindex , CHAR_ISOVERED , 0 ); //CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 ); /* 猾今木卅中方氏 */ return TRUE;}/* * 苇日木凶[反卅允分仃[ */void NPC_MsgLooked( int meindex , int lookedindex ){ char arg[NPC_UTIL_GETARGSTR_BUFSIZE]; NPC_Util_GetArgStr( meindex, arg, sizeof( arg)); CHAR_talkToCli( lookedindex , -1 , arg , CHAR_COLORWHITE );}
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