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/* ----------------------------------------------------------------------------   
* Copyright (C) 2010 ARM Limited. All rights reserved.   
*   
* $Date:        15. July 2011  
* $Revision: 	V1.0.10  
*   
* Project: 	    CMSIS DSP Library   
* Title:		arm_correlate_f32.c   
*   
* Description:	 Correlation of floating-point sequences.   
*   
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Version 1.0.10 2011/7/15 
*    Big Endian support added and Merged M0 and M3/M4 Source code.  
*   
* Version 1.0.3 2010/11/29  
*    Re-organized the CMSIS folders and updated documentation.   
*    
* Version 1.0.2 2010/11/11   
*    Documentation updated.    
*   
* Version 1.0.1 2010/10/05    
*    Production release and review comments incorporated.   
*   
* Version 1.0.0 2010/09/20    
*    Production release and review comments incorporated   
*   
* Version 0.0.7  2010/06/10    
*    Misra-C changes done   
*   
* -------------------------------------------------------------------------- */

#include "arm_math.h"

/**   
 * @ingroup groupFilters   
 */

/**   
 * @defgroup Corr Correlation   
 *   
 * Correlation is a mathematical operation that is similar to convolution.   
 * As with convolution, correlation uses two signals to produce a third signal.   
 * The underlying algorithms in correlation and convolution are identical except that one of the inputs is flipped in convolution.   
 * Correlation is commonly used to measure the similarity between two signals.   
 * It has applications in pattern recognition, cryptanalysis, and searching.   
 * The CMSIS library provides correlation functions for Q7, Q15, Q31 and floating-point data types.   
 * Fast versions of the Q15 and Q31 functions are also provided.   
 *   
 * \par Algorithm   
 * Let <code>a[n]</code> and <code>b[n]</code> be sequences of length <code>srcALen</code> and <code>srcBLen</code> samples respectively.   
 * The convolution of the two signals is denoted by   
 * <pre>   
 *                   c[n] = a[n] * b[n]   
 * </pre>   
 * In correlation, one of the signals is flipped in time   
 * <pre>   
 *                   c[n] = a[n] * b[-n]   
 * </pre>   
 *   
 * \par   
 * and this is mathematically defined as   
 * \image html CorrelateEquation.gif   
 * \par   
 * The <code>pSrcA</code> points to the first input vector of length <code>srcALen</code> and <code>pSrcB</code> points to the second input vector of length <code>srcBLen</code>.   
 * The result <code>c[n]</code> is of length <code>2 * max(srcALen, srcBLen) - 1</code> and is defined over the interval <code>n=0, 1, 2, ..., (2 * max(srcALen, srcBLen) - 2)</code>.   
 * The output result is written to <code>pDst</code> and the calling function must allocate <code>2 * max(srcALen, srcBLen) - 1</code> words for the result.   
 *   
 * <b>Note</b>  
 * \par 
 * The <code>pDst</code> should be initialized to all zeros before being used. 
 * 
 * <b>Fixed-Point Behavior</b>   
 * \par   
 * Correlation requires summing up a large number of intermediate products.   
 * As such, the Q7, Q15, and Q31 functions run a risk of overflow and saturation.   
 * Refer to the function specific documentation below for further details of the particular algorithm used.   
 */

/**   
 * @addtogroup Corr   
 * @{   
 */
/**   
 * @brief Correlation of floating-point sequences.   
 * @param[in]  *pSrcA points to the first input sequence.   
 * @param[in]  srcALen length of the first input sequence.   
 * @param[in]  *pSrcB points to the second input sequence.   
 * @param[in]  srcBLen length of the second input sequence.   
 * @param[out] *pDst points to the location where the output result is written.  Length 2 * max(srcALen, srcBLen) - 1.   
 * @return none.   
 */

void arm_correlate_f32(
  float32_t * pSrcA,
  uint32_t srcALen,
  float32_t * pSrcB,
  uint32_t srcBLen,
  float32_t * pDst)
{


#ifndef ARM_MATH_CM0

  /* Run the below code for Cortex-M4 and Cortex-M3 */

  float32_t *pIn1;                               /* inputA pointer */
  float32_t *pIn2;                               /* inputB pointer */
  float32_t *pOut = pDst;                        /* output pointer */
  float32_t *px;                                 /* Intermediate inputA pointer */
  float32_t *py;                                 /* Intermediate inputB pointer */
  float32_t *pSrc1;                              /* Intermediate pointers */
  float32_t sum, acc0, acc1, acc2, acc3;         /* Accumulators */
  float32_t x0, x1, x2, x3, c0;                  /* temporary variables for holding input and coefficient values */
  uint32_t j, k = 0u, count, blkCnt, outBlockSize, blockSize1, blockSize2, blockSize3;  /* loop counters */
  int32_t inc = 1;                               /* Destination address modifier */


  /* The algorithm implementation is based on the lengths of the inputs. */
  /* srcB is always made to slide across srcA. */
  /* So srcBLen is always considered as shorter or equal to srcALen */
  /* But CORR(x, y) is reverse of CORR(y, x) */
  /* So, when srcBLen > srcALen, output pointer is made to point to the end of the output buffer */
  /* and the destination pointer modifier, inc is set to -1 */
  /* If srcALen > srcBLen, zero pad has to be done to srcB to make the two inputs of same length */
  /* But to improve the performance,   
   * we include zeroes in the output instead of zero padding either of the the inputs*/
  /* If srcALen > srcBLen,   
   * (srcALen - srcBLen) zeroes has to included in the starting of the output buffer */
  /* If srcALen < srcBLen,   
   * (srcALen - srcBLen) zeroes has to included in the ending of the output buffer */
  if(srcALen >= srcBLen)
  {
    /* Initialization of inputA pointer */
    pIn1 = pSrcA;

    /* Initialization of inputB pointer */
    pIn2 = pSrcB;

    /* Number of output samples is calculated */
    outBlockSize = (2u * srcALen) - 1u;

    /* When srcALen > srcBLen, zero padding has to be done to srcB   
     * to make their lengths equal.   
     * Instead, (outBlockSize - (srcALen + srcBLen - 1))   
     * number of output samples are made zero */
    j = outBlockSize - (srcALen + (srcBLen - 1u));

    /* Updating the pointer position to non zero value */
    pOut += j;

    //while(j > 0u)  
    //{  
    //  /* Zero is stored in the destination buffer */  
    //  *pOut++ = 0.0f;  

    //  /* Decrement the loop counter */  
    //  j--;  
    //}  

  }
  else
  {
    /* Initialization of inputA pointer */
    pIn1 = pSrcB;

    /* Initialization of inputB pointer */
    pIn2 = pSrcA;

    /* srcBLen is always considered as shorter or equal to srcALen */
    j = srcBLen;
    srcBLen = srcALen;
    srcALen = j;

    /* CORR(x, y) = Reverse order(CORR(y, x)) */
    /* Hence set the destination pointer to point to the last output sample */
    pOut = pDst + ((srcALen + srcBLen) - 2u);

    /* Destination address modifier is set to -1 */
    inc = -1;

  }

  /* The function is internally   
   * divided into three parts according to the number of multiplications that has to be   
   * taken place between inputA samples and inputB samples. In the first part of the   
   * algorithm, the multiplications increase by one for every iteration.   
   * In the second part of the algorithm, srcBLen number of multiplications are done.   
   * In the third part of the algorithm, the multiplications decrease by one   
   * for every iteration.*/
  /* The algorithm is implemented in three stages.   
   * The loop counters of each stage is initiated here. */
  blockSize1 = srcBLen - 1u;
  blockSize2 = srcALen - (srcBLen - 1u);
  blockSize3 = blockSize1;

  /* --------------------------   
   * Initializations of stage1   
   * -------------------------*/

  /* sum = x[0] * y[srcBlen - 1]   
   * sum = x[0] * y[srcBlen-2] + x[1] * y[srcBlen - 1]   
   * ....   
   * sum = x[0] * y[0] + x[1] * y[1] +...+ x[srcBLen - 1] * y[srcBLen - 1]   
   */

  /* In this stage the MAC operations are increased by 1 for every iteration.   
     The count variable holds the number of MAC operations performed */
  count = 1u;

  /* Working pointer of inputA */
  px = pIn1;

  /* Working pointer of inputB */
  pSrc1 = pIn2 + (srcBLen - 1u);
  py = pSrc1;

  /* ------------------------   
   * Stage1 process   
   * ----------------------*/

  /* The first stage starts here */
  while(blockSize1 > 0u)
  {
    /* Accumulator is made zero for every iteration */
    sum = 0.0f;

    /* Apply loop unrolling and compute 4 MACs simultaneously. */
    k = count >> 2u;

    /* First part of the processing with loop unrolling.  Compute 4 MACs at a time.   
     ** a second loop below computes MACs for the remaining 1 to 3 samples. */
    while(k > 0u)
    {
      /* x[0] * y[srcBLen - 4] */
      sum += *px++ * *py++;
      /* x[1] * y[srcBLen - 3] */
      sum += *px++ * *py++;
      /* x[2] * y[srcBLen - 2] */
      sum += *px++ * *py++;
      /* x[3] * y[srcBLen - 1] */
      sum += *px++ * *py++;

      /* Decrement the loop counter */
      k--;
    }

    /* If the count is not a multiple of 4, compute any remaining MACs here.   
     ** No loop unrolling is used. */
    k = count % 0x4u;

    while(k > 0u)
    {
      /* Perform the multiply-accumulate */
      /* x[0] * y[srcBLen - 1] */
      sum += *px++ * *py++;

      /* Decrement the loop counter */
      k--;
    }

    /* Store the result in the accumulator in the destination buffer. */
    *pOut = sum;
    /* Destination pointer is updated according to the address modifier, inc */
    pOut += inc;

    /* Update the inputA and inputB pointers for next MAC calculation */
    py = pSrc1 - count;
    px = pIn1;

    /* Increment the MAC count */
    count++;

    /* Decrement the loop counter */
    blockSize1--;
  }

  /* --------------------------   
   * Initializations of stage2   
   * ------------------------*/

  /* sum = x[0] * y[0] + x[1] * y[1] +...+ x[srcBLen-1] * y[srcBLen-1]   
   * sum = x[1] * y[0] + x[2] * y[1] +...+ x[srcBLen] * y[srcBLen-1]   
   * ....   
   * sum = x[srcALen-srcBLen-2] * y[0] + x[srcALen-srcBLen-1] * y[1] +...+ x[srcALen-1] * y[srcBLen-1]   
   */

  /* Working pointer of inputA */
  px = pIn1;

  /* Working pointer of inputB */
  py = pIn2;

  /* count is index by which the pointer pIn1 to be incremented */
  count = 1u;

  /* -------------------   
   * Stage2 process   
   * ------------------*/

  /* Stage2 depends on srcBLen as in this stage srcBLen number of MACS are performed.   
   * So, to loop unroll over blockSize2,   
   * srcBLen should be greater than or equal to 4, to loop unroll the srcBLen loop */
  if(srcBLen >= 4u)
  {
    /* Loop unroll over blockSize2, by 4 */
    blkCnt = blockSize2 >> 2u;

    while(blkCnt > 0u)
    {
      /* Set all accumulators to zero */
      acc0 = 0.0f;
      acc1 = 0.0f;
      acc2 = 0.0f;
      acc3 = 0.0f;

      /* read x[0], x[1], x[2] samples */
      x0 = *(px++);
      x1 = *(px++);
      x2 = *(px++);

      /* Apply loop unrolling and compute 4 MACs simultaneously. */
      k = srcBLen >> 2u;

      /* First part of the processing with loop unrolling.  Compute 4 MACs at a time.   
       ** a second loop below computes MACs for the remaining 1 to 3 samples. */
      do
      {
        /* Read y[0] sample */
        c0 = *(py++);

        /* Read x[3] sample */
        x3 = *(px++);

        /* Perform the multiply-accumulate */
        /* acc0 +=  x[0] * y[0] */
        acc0 += x0 * c0;
        /* acc1 +=  x[1] * y[0] */
        acc1 += x1 * c0;
        /* acc2 +=  x[2] * y[0] */
        acc2 += x2 * c0;
        /* acc3 +=  x[3] * y[0] */
        acc3 += x3 * c0;

        /* Read y[1] sample */
        c0 = *(py++);

        /* Read x[4] sample */
        x0 = *(px++);

        /* Perform the multiply-accumulate */
        /* acc0 +=  x[1] * y[1] */
        acc0 += x1 * c0;
        /* acc1 +=  x[2] * y[1] */
        acc1 += x2 * c0;
        /* acc2 +=  x[3] * y[1] */
        acc2 += x3 * c0;
        /* acc3 +=  x[4] * y[1] */
        acc3 += x0 * c0;

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