📄 ov518_decomp.c
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/* OV518 Decompression Support * * Copyright (c) 2002-2006 Mark McClelland <mark@ovcam.org> * http://ovcam.org/ov511/ * * Fast integer iDCT by Yuri van Oers <yvanoers AT xs4all.nl> * Original OV511 decompression code Copyright 1998-2000 OmniVision Technologies * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. NO WARRANTY OF ANY KIND is expressed or implied. */#define __NO_VERSION__#include <linux/config.h>#include <linux/version.h>#include "ov511.h"/****************************************************************************** * Compile-time Options ******************************************************************************//* Defining APPROXIMATE_MUL_BY_SHIFT increases performance by approximation * the multiplications by shifts. I think there's no change in the * calculated picture, but I'm not sure, so the choice is still in here. */#undef APPROXIMATE_MUL_BY_SHIFT/* Allows printing the dynamic quantization tables (only if debug >= 5) */#define PRINT_QT/****************************************************************************** * Globals ******************************************************************************/extern int ov518_color;/* Static quantization. This uses a fixed quantization table versus the one * that is normally embedded in the data. Define this if you see very bad * contrast or "blockiness" in the decompressed output. */static int staticquant = 0;/****************************************************************************** * Local Data Types ******************************************************************************//* Make sure this remains naturally aligned and 2^n bytes in size */struct tree_node { short left; /* Index of left child node */ short right; /* Index of right child node */ signed char depth; /* Depth (starting at 1) if leaf, else -1 */ signed char coeffbits; /* Size of coefficient data, or zero if none */ signed char skip; /* Number of zero coefficients. Unused w/ DC */ char padding; /* Pad out to 8 bytes */};struct comp_info { int bytes; /* Number of processed input bytes */ int bits; /* Number of unprocessed input bits */ int rawLen; /* Total number of bytes in input buffer */ unsigned char *qt; /* Current quantization table */};/****************************************************************************** * Constant Data Definitions ******************************************************************************//* Zig-Zag Table */static const unsigned char ZigZag518[] = { 0x00, 0x02, 0x03, 0x09, 0x01, 0x04, 0x08, 0x0a, 0x05, 0x07, 0x0b, 0x11, 0x06, 0x0c, 0x10, 0x12, 0x0d, 0x0f, 0x13, 0x19, 0x0e, 0x14, 0x18, 0x1a, 0x15, 0x17, 0x1b, 0x1e, 0x16, 0x1c, 0x1d, 0x1f};/* Huffman trees */static const struct tree_node treeYAC[] = { { 1, 4, -1, 0, -1}, { 2, 3, -1, 0, -1}, { -1, -1, 2, 1, 0}, { -1, -1, 2, 2, 0}, { 5, 9, -1, 0, -1}, { 6, 7, -1, 0, -1}, { -1, -1, 3, 3, 0}, {323, 8, -1, 0, -1}, { -1, -1, 4, 4, 0}, { 10, 13, -1, 0, -1}, { 38, 11, -1, 0, -1}, { 12, 39, -1, 0, -1}, { -1, -1, 5, 5, 0}, { 59, 14, -1, 0, -1}, { 15, 18, -1, 0, -1}, { 16, 113, -1, 0, -1}, { 17, 40, -1, 0, -1}, { -1, -1, 7, 6, 0}, { 19, 22, -1, 0, -1}, { 20, 41, -1, 0, -1}, { 21, 61, -1, 0, -1}, { -1, -1, 8, 7, 0}, { 23, 27, -1, 0, -1}, {169, 24, -1, 0, -1}, {208, 25, -1, 0, -1}, { 26, 62, -1, 0, -1}, { -1, -1, 10, 8, 0}, { 44, 28, -1, 0, -1}, { 63, 29, -1, 0, -1}, { 30, 191, -1, 0, -1}, { 31, 119, -1, 0, -1}, { 32, 82, -1, 0, -1}, { 33, 55, -1, 0, -1}, { 34, 48, -1, 0, -1}, {171, 35, -1, 0, -1}, { 36, 37, -1, 0, -1}, { -1, -1, 16, 9, 0}, { -1, -1, 16, 10, 0}, { -1, -1, 4, 1, 1}, { -1, -1, 5, 2, 1}, { -1, -1, 7, 3, 1}, {151, 42, -1, 0, -1}, { 43, 79, -1, 0, -1}, { -1, -1, 9, 4, 1}, { 96, 45, -1, 0, -1}, {246, 46, -1, 0, -1}, { 47, 115, -1, 0, -1}, { -1, -1, 11, 5, 1}, { 49, 52, -1, 0, -1}, { 50, 51, -1, 0, -1}, { -1, -1, 16, 6, 1}, { -1, -1, 16, 7, 1}, { 53, 54, -1, 0, -1}, { -1, -1, 16, 8, 1}, { -1, -1, 16, 9, 1}, { 56, 71, -1, 0, -1}, { 57, 68, -1, 0, -1}, { 58, 67, -1, 0, -1}, { -1, -1, 16, 10, 1}, { 60, 77, -1, 0, -1}, { -1, -1, 5, 1, 2}, { -1, -1, 8, 2, 2}, { -1, -1, 10, 3, 2}, {265, 64, -1, 0, -1}, { 65, 134, -1, 0, -1}, { 66, 80, -1, 0, -1}, { -1, -1, 12, 4, 2}, { -1, -1, 16, 5, 2}, { 69, 70, -1, 0, -1}, { -1, -1, 16, 6, 2}, { -1, -1, 16, 7, 2}, { 72, 75, -1, 0, -1}, { 73, 74, -1, 0, -1}, { -1, -1, 16, 8, 2}, { -1, -1, 16, 9, 2}, { 76, 81, -1, 0, -1}, { -1, -1, 16, 10, 2}, { 78, 95, -1, 0, -1}, { -1, -1, 6, 1, 3}, { -1, -1, 9, 2, 3}, { -1, -1, 12, 3, 3}, { -1, -1, 16, 4, 3}, { 83, 101, -1, 0, -1}, { 84, 91, -1, 0, -1}, { 85, 88, -1, 0, -1}, { 86, 87, -1, 0, -1}, { -1, -1, 16, 5, 3}, { -1, -1, 16, 6, 3}, { 89, 90, -1, 0, -1}, { -1, -1, 16, 7, 3}, { -1, -1, 16, 8, 3}, { 92, 98, -1, 0, -1}, { 93, 94, -1, 0, -1}, { -1, -1, 16, 9, 3}, { -1, -1, 16, 10, 3}, { -1, -1, 6, 1, 4}, { 97, 225, -1, 0, -1}, { -1, -1, 10, 2, 4}, { 99, 100, -1, 0, -1}, { -1, -1, 16, 3, 4}, { -1, -1, 16, 4, 4}, {102, 109, -1, 0, -1}, {103, 106, -1, 0, -1}, {104, 105, -1, 0, -1}, { -1, -1, 16, 5, 4}, { -1, -1, 16, 6, 4}, {107, 108, -1, 0, -1}, { -1, -1, 16, 7, 4}, { -1, -1, 16, 8, 4}, {110, 116, -1, 0, -1}, {111, 112, -1, 0, -1}, { -1, -1, 16, 9, 4}, { -1, -1, 16, 10, 4}, {114, 133, -1, 0, -1}, { -1, -1, 7, 1, 5}, { -1, -1, 11, 2, 5}, {117, 118, -1, 0, -1}, { -1, -1, 16, 3, 5}, { -1, -1, 16, 4, 5}, {120, 156, -1, 0, -1}, {121, 139, -1, 0, -1}, {122, 129, -1, 0, -1}, {123, 126, -1, 0, -1}, {124, 125, -1, 0, -1}, { -1, -1, 16, 5, 5}, { -1, -1, 16, 6, 5}, {127, 128, -1, 0, -1}, { -1, -1, 16, 7, 5}, { -1, -1, 16, 8, 5}, {130, 136, -1, 0, -1}, {131, 132, -1, 0, -1}, { -1, -1, 16, 9, 5}, { -1, -1, 16, 10, 5}, { -1, -1, 7, 1, 6}, {135, 152, -1, 0, -1}, { -1, -1, 12, 2, 6}, {137, 138, -1, 0, -1}, { -1, -1, 16, 3, 6}, { -1, -1, 16, 4, 6}, {140, 147, -1, 0, -1}, {141, 144, -1, 0, -1}, {142, 143, -1, 0, -1}, { -1, -1, 16, 5, 6}, { -1, -1, 16, 6, 6}, {145, 146, -1, 0, -1}, { -1, -1, 16, 7, 6}, { -1, -1, 16, 8, 6}, {148, 153, -1, 0, -1}, {149, 150, -1, 0, -1}, { -1, -1, 16, 9, 6}, { -1, -1, 16, 10, 6}, { -1, -1, 8, 1, 7}, { -1, -1, 12, 2, 7}, {154, 155, -1, 0, -1}, { -1, -1, 16, 3, 7}, { -1, -1, 16, 4, 7}, {157, 175, -1, 0, -1}, {158, 165, -1, 0, -1}, {159, 162, -1, 0, -1}, {160, 161, -1, 0, -1}, { -1, -1, 16, 5, 7}, { -1, -1, 16, 6, 7}, {163, 164, -1, 0, -1}, { -1, -1, 16, 7, 7}, { -1, -1, 16, 8, 7}, {166, 172, -1, 0, -1}, {167, 168, -1, 0, -1}, { -1, -1, 16, 9, 7}, { -1, -1, 16, 10, 7}, {170, 187, -1, 0, -1}, { -1, -1, 9, 1, 8}, { -1, -1, 15, 2, 8}, {173, 174, -1, 0, -1}, { -1, -1, 16, 3, 8}, { -1, -1, 16, 4, 8}, {176, 183, -1, 0, -1}, {177, 180, -1, 0, -1}, {178, 179, -1, 0, -1}, { -1, -1, 16, 5, 8}, { -1, -1, 16, 6, 8}, {181, 182, -1, 0, -1}, { -1, -1, 16, 7, 8}, { -1, -1, 16, 8, 8}, {184, 188, -1, 0, -1}, {185, 186, -1, 0, -1}, { -1, -1, 16, 9, 8}, { -1, -1, 16, 10, 8}, { -1, -1, 9, 1, 9}, {189, 190, -1, 0, -1}, { -1, -1, 16, 2, 9}, { -1, -1, 16, 3, 9}, {192, 258, -1, 0, -1}, {193, 226, -1, 0, -1}, {194, 210, -1, 0, -1}, {195, 202, -1, 0, -1}, {196, 199, -1, 0, -1}, {197, 198, -1, 0, -1}, { -1, -1, 16, 4, 9}, { -1, -1, 16, 5, 9}, {200, 201, -1, 0, -1}, { -1, -1, 16, 6, 9}, { -1, -1, 16, 7, 9}, {203, 206, -1, 0, -1}, {204, 205, -1, 0, -1}, { -1, -1, 16, 8, 9}, { -1, -1, 16, 9, 9}, {207, 209, -1, 0, -1}, { -1, -1, 16, 10, 9}, { -1, -1, 9, 1, 10}, { -1, -1, 16, 2, 10}, {211, 218, -1, 0, -1}, {212, 215, -1, 0, -1}, {213, 214, -1, 0, -1}, { -1, -1, 16, 3, 10}, { -1, -1, 16, 4, 10}, {216, 217, -1, 0, -1}, { -1, -1, 16, 5, 10}, { -1, -1, 16, 6, 10}, {219, 222, -1, 0, -1}, {220, 221, -1, 0, -1}, { -1, -1, 16, 7, 10}, { -1, -1, 16, 8, 10}, {223, 224, -1, 0, -1}, { -1, -1, 16, 9, 10}, { -1, -1, 16, 10, 10}, { -1, -1, 10, 1, 11}, {227, 242, -1, 0, -1}, {228, 235, -1, 0, -1}, {229, 232, -1, 0, -1}, {230, 231, -1, 0, -1}, { -1, -1, 16, 2, 11}, { -1, -1, 16, 3, 11}, {233, 234, -1, 0, -1}, { -1, -1, 16, 4, 11}, { -1, -1, 16, 5, 11}, {236, 239, -1, 0, -1}, {237, 238, -1, 0, -1}, { -1, -1, 16, 6, 11}, { -1, -1, 16, 7, 11}, {240, 241, -1, 0, -1}, { -1, -1, 16, 8, 11}, { -1, -1, 16, 9, 11}, {243, 251, -1, 0, -1}, {244, 248, -1, 0, -1}, {245, 247, -1, 0, -1}, { -1, -1, 16, 10, 11}, { -1, -1, 10, 1, 12}, { -1, -1, 16, 2, 12}, {249, 250, -1, 0, -1}, { -1, -1, 16, 3, 12}, { -1, -1, 16, 4, 12}, {252, 255, -1, 0, -1}, {253, 254, -1, 0, -1}, { -1, -1, 16, 5, 12}, { -1, -1, 16, 6, 12}, {256, 257, -1, 0, -1}, { -1, -1, 16, 7, 12}, { -1, -1, 16, 8, 12}, {259, 292, -1, 0, -1}, {260, 277, -1, 0, -1}, {261, 270, -1, 0, -1}, {262, 267, -1, 0, -1}, {263, 264, -1, 0, -1}, { -1, -1, 16, 9, 12}, { -1, -1, 16, 10, 12}, {266, 322, -1, 0, -1}, { -1, -1, 11, 1, 13}, {268, 269, -1, 0, -1}, { -1, -1, 16, 2, 13}, { -1, -1, 16, 3, 13}, {271, 274, -1, 0, -1}, {272, 273, -1, 0, -1}, { -1, -1, 16, 4, 13}, { -1, -1, 16, 5, 13}, {275, 276, -1, 0, -1}, { -1, -1, 16, 6, 13}, { -1, -1, 16, 7, 13}, {278, 285, -1, 0, -1}, {279, 282, -1, 0, -1}, {280, 281, -1, 0, -1}, { -1, -1, 16, 8, 13}, { -1, -1, 16, 9, 13}, {283, 284, -1, 0, -1}, { -1, -1, 16, 10, 13}, { -1, -1, 16, 1, 14}, {286, 289, -1, 0, -1}, {287, 288, -1, 0, -1}, { -1, -1, 16, 2, 14}, { -1, -1, 16, 3, 14}, {290, 291, -1, 0, -1}, { -1, -1, 16, 4, 14}, { -1, -1, 16, 5, 14}, {293, 308, -1, 0, -1}, {294, 301, -1, 0, -1}, {295, 298, -1, 0, -1}, {296, 297, -1, 0, -1}, { -1, -1, 16, 6, 14}, { -1, -1, 16, 7, 14}, {299, 300, -1, 0, -1}, { -1, -1, 16, 8, 14}, { -1, -1, 16, 9, 14}, {302, 305, -1, 0, -1}, {303, 304, -1, 0, -1}, { -1, -1, 16, 10, 14}, { -1, -1, 16, 1, 15}, {306, 307, -1, 0, -1}, { -1, -1, 16, 2, 15}, { -1, -1, 16, 3, 15}, {309, 316, -1, 0, -1}, {310, 313, -1, 0, -1}, {311, 312, -1, 0, -1}, { -1, -1, 16, 4, 15}, { -1, -1, 16, 5, 15}, {314, 315, -1, 0, -1}, { -1, -1, 16, 6, 15}, { -1, -1, 16, 7, 15}, {317, 320, -1, 0, -1}, {318, 319, -1, 0, -1}, { -1, -1, 16, 8, 15}, { -1, -1, 16, 9, 15}, {321, -1, -1, 0, -1}, { -1, -1, 16, 10, 15}, { -1, -1, 11, 0, 16}, { -1, -1, 4, 0, -1},};static const struct tree_node treeUVAC[] = { { 1, 3, -1, 0, -1}, {323, 2, -1, 0, -1}, { -1, -1, 2, 1, 0}, { 4, 8, -1, 0, -1}, { 5, 6, -1, 0, -1}, { -1, -1, 3, 2, 0}, { 7, 37, -1, 0, -1}, { -1, -1, 4, 3, 0}, { 9, 13, -1, 0, -1}, { 10, 60, -1, 0, -1}, { 11, 12, -1, 0, -1}, { -1, -1, 5, 4, 0}, { -1, -1, 5, 5, 0}, { 14, 17, -1, 0, -1}, { 15, 97, -1, 0, -1}, { 16, 38, -1, 0, -1}, { -1, -1, 6, 6, 0}, { 18, 21, -1, 0, -1}, { 19, 39, -1, 0, -1}, { 20, 135, -1, 0, -1}, { -1, -1, 7, 7, 0}, { 22, 26, -1, 0, -1}, { 82, 23, -1, 0, -1}, { 24, 99, -1, 0, -1}, { 25, 42, -1, 0, -1}, { -1, -1, 9, 8, 0}, { 27, 31, -1, 0, -1}, {211, 28, -1, 0, -1}, {248, 29, -1, 0, -1}, { 30, 63, -1, 0, -1}, { -1, -1, 10, 9, 0}, { 43, 32, -1, 0, -1}, { 33, 48, -1, 0, -1}, {153, 34, -1, 0, -1}, { 35, 64, -1, 0, -1}, { 36, 47, -1, 0, -1}, { -1, -1, 12, 10, 0}, { -1, -1, 4, 1, 1}, { -1, -1, 6, 2, 1}, {152, 40, -1, 0, -1}, { 41, 62, -1, 0, -1}, { -1, -1, 8, 3, 1}, { -1, -1, 9, 4, 1}, { 84, 44, -1, 0, -1}, {322, 45, -1, 0, -1}, { 46, 136, -1, 0, -1}, { -1, -1, 11, 5, 1}, { -1, -1, 12, 6, 1}, { 49, 189, -1, 0, -1}, { 50, 119, -1, 0, -1}, { 51, 76, -1, 0, -1}, { 66, 52, -1, 0, -1}, { 53, 69, -1, 0, -1}, { 54, 57, -1, 0, -1}, { 55, 56, -1, 0, -1}, { -1, -1, 16, 7, 1}, { -1, -1, 16, 8, 1}, { 58, 59, -1, 0, -1}, { -1, -1, 16, 9, 1}, { -1, -1, 16, 10, 1}, { 61, 81, -1, 0, -1}, { -1, -1, 5, 1, 2}, { -1, -1, 8, 2, 2}, { -1, -1, 10, 3, 2}, { 65, 86, -1, 0, -1}, { -1, -1, 12, 4, 2}, {286, 67, -1, 0, -1}, { 68, 304, -1, 0, -1}, { -1, -1, 15, 5, 2}, { 70, 73, -1, 0, -1}, { 71, 72, -1, 0, -1}, { -1, -1, 16, 6, 2}, { -1, -1, 16, 7, 2}, { 74, 75, -1, 0, -1}, { -1, -1, 16, 8, 2}, { -1, -1, 16, 9, 2}, { 77, 102, -1, 0, -1}, { 78, 91, -1, 0, -1}, { 79, 88, -1, 0, -1}, { 80, 87, -1, 0, -1}, { -1, -1, 16, 10, 2}, { -1, -1, 5, 1, 3}, { 83, 171, -1, 0, -1}, { -1, -1, 8, 2, 3}, { 85, 117, -1, 0, -1}, { -1, -1, 10, 3, 3}, { -1, -1, 12, 4, 3}, { -1, -1, 16, 5, 3}, { 89, 90, -1, 0, -1}, { -1, -1, 16, 6, 3}, { -1, -1, 16, 7, 3}, { 92, 95, -1, 0, -1}, { 93, 94, -1, 0, -1}, { -1, -1, 16, 8, 3}, { -1, -1, 16, 9, 3}, { 96, 101, -1, 0, -1}, { -1, -1, 16, 10, 3}, { 98, 116, -1, 0, -1}, { -1, -1, 6, 1, 4}, {100, 188, -1, 0, -1}, { -1, -1, 9, 2, 4}, { -1, -1, 16, 3, 4}, {103, 110, -1, 0, -1}, {104, 107, -1, 0, -1}, {105, 106, -1, 0, -1}, { -1, -1, 16, 4, 4}, { -1, -1, 16, 5, 4}, {108, 109, -1, 0, -1}, { -1, -1, 16, 6, 4}, { -1, -1, 16, 7, 4}, {111, 114, -1, 0, -1}, {112, 113, -1, 0, -1}, { -1, -1, 16, 8, 4}, { -1, -1, 16, 9, 4}, {115, 118, -1, 0, -1}, { -1, -1, 16, 10, 4}, { -1, -1, 6, 1, 5}, { -1, -1, 10, 2, 5}, { -1, -1, 16, 3, 5}, {120, 156, -1, 0, -1}, {121, 138, -1, 0, -1}, {122, 129, -1, 0, -1}, {123, 126, -1, 0, -1}, {124, 125, -1, 0, -1}, { -1, -1, 16, 4, 5}, { -1, -1, 16, 5, 5}, {127, 128, -1, 0, -1}, { -1, -1, 16, 6, 5}, { -1, -1, 16, 7, 5}, {130, 133, -1, 0, -1}, {131, 132, -1, 0, -1}, { -1, -1, 16, 8, 5}, { -1, -1, 16, 9, 5}, {134, 137, -1, 0, -1}, { -1, -1, 16, 10, 5}, { -1, -1, 7, 1, 6}, { -1, -1, 11, 2, 6}, { -1, -1, 16, 3, 6}, {139, 146, -1, 0, -1}, {140, 143, -1, 0, -1}, {141, 142, -1, 0, -1}, { -1, -1, 16, 4, 6}, { -1, -1, 16, 5, 6}, {144, 145, -1, 0, -1}, { -1, -1, 16, 6, 6}, { -1, -1, 16, 7, 6}, {147, 150, -1, 0, -1}, {148, 149, -1, 0, -1}, { -1, -1, 16, 8, 6}, { -1, -1, 16, 9, 6}, {151, 155, -1, 0, -1}, { -1, -1, 16, 10, 6}, { -1, -1, 7, 1, 7}, {154, 267, -1, 0, -1}, { -1, -1, 11, 2, 7}, { -1, -1, 16, 3, 7}, {157, 173, -1, 0, -1}, {158, 165, -1, 0, -1}, {159, 162, -1, 0, -1}, {160, 161, -1, 0, -1}, { -1, -1, 16, 4, 7}, { -1, -1, 16, 5, 7}, {163, 164, -1, 0, -1}, { -1, -1, 16, 6, 7}, { -1, -1, 16, 7, 7}, {166, 169, -1, 0, -1}, {167, 168, -1, 0, -1}, { -1, -1, 16, 8, 7}, { -1, -1, 16, 9, 7}, {170, 172, -1, 0, -1}, { -1, -1, 16, 10, 7}, { -1, -1, 8, 1, 8}, { -1, -1, 16, 2, 8}, {174, 181, -1, 0, -1}, {175, 178, -1, 0, -1}, {176, 177, -1, 0, -1}, { -1, -1, 16, 3, 8}, { -1, -1, 16, 4, 8}, {179, 180, -1, 0, -1}, { -1, -1, 16, 5, 8}, { -1, -1, 16, 6, 8}, {182, 185, -1, 0, -1}, {183, 184, -1, 0, -1}, { -1, -1, 16, 7, 8}, { -1, -1, 16, 8, 8}, {186, 187, -1, 0, -1}, { -1, -1, 16, 9, 8}, { -1, -1, 16, 10, 8}, { -1, -1, 9, 1, 9}, {190, 257, -1, 0, -1}, {191, 224, -1, 0, -1}, {192, 207, -1, 0, -1}, {193, 200, -1, 0, -1}, {194, 197, -1, 0, -1}, {195, 196, -1, 0, -1}, { -1, -1, 16, 2, 9}, { -1, -1, 16, 3, 9}, {198, 199, -1, 0, -1}, { -1, -1, 16, 4, 9}, { -1, -1, 16, 5, 9}, {201, 204, -1, 0, -1}, {202, 203, -1, 0, -1}, { -1, -1, 16, 6, 9}, { -1, -1, 16, 7, 9}, {205, 206, -1, 0, -1}, { -1, -1, 16, 8, 9}, { -1, -1, 16, 9, 9}, {208, 217, -1, 0, -1}, {209, 214, -1, 0, -1}, {210, 213, -1, 0, -1}, { -1, -1, 16, 10, 9}, {212, 230, -1, 0, -1}, { -1, -1, 9, 1, 10}, { -1, -1, 16, 2, 10}, {215, 216, -1, 0, -1}, { -1, -1, 16, 3, 10}, { -1, -1, 16, 4, 10}, {218, 221, -1, 0, -1}, {219, 220, -1, 0, -1}, { -1, -1, 16, 5, 10}, { -1, -1, 16, 6, 10}, {222, 223, -1, 0, -1}, { -1, -1, 16, 7, 10}, { -1, -1, 16, 8, 10}, {225, 241, -1, 0, -1}, {226, 234, -1, 0, -1}, {227, 231, -1, 0, -1}, {228, 229, -1, 0, -1}, { -1, -1, 16, 9, 10}, { -1, -1, 16, 10, 10}, { -1, -1, 9, 1, 11}, {232, 233, -1, 0, -1}, { -1, -1, 16, 2, 11}, { -1, -1, 16, 3, 11}, {235, 238, -1, 0, -1}, {236, 237, -1, 0, -1}, { -1, -1, 16, 4, 11}, { -1, -1, 16, 5, 11}, {239, 240, -1, 0, -1}, { -1, -1, 16, 6, 11}, { -1, -1, 16, 7, 11}, {242, 250, -1, 0, -1}, {243, 246, -1, 0, -1}, {244, 245, -1, 0, -1}, { -1, -1, 16, 8, 11}, { -1, -1, 16, 9, 11}, {247, 249, -1, 0, -1}, { -1, -1, 16, 10, 11}, { -1, -1, 9, 1, 12}, { -1, -1, 16, 2, 12}, {251, 254, -1, 0, -1}, {252, 253, -1, 0, -1}, { -1, -1, 16, 3, 12}, { -1, -1, 16, 4, 12}, {255, 256, -1, 0, -1}, { -1, -1, 16, 5, 12}, { -1, -1, 16, 6, 12}, {258, 291, -1, 0, -1}, {259, 275, -1, 0, -1}, {260, 268, -1, 0, -1}, {261, 264, -1, 0, -1}, {262, 263, -1, 0, -1}, { -1, -1, 16, 7, 12}, { -1, -1, 16, 8, 12}, {265, 266, -1, 0, -1}, { -1, -1, 16, 9, 12}, { -1, -1, 16, 10, 12}, { -1, -1, 11, 1, 13}, {269, 272, -1, 0, -1}, {270, 271, -1, 0, -1}, { -1, -1, 16, 2, 13}, { -1, -1, 16, 3, 13}, {273, 274, -1, 0, -1}, { -1, -1, 16, 4, 13}, { -1, -1, 16, 5, 13}, {276, 283, -1, 0, -1}, {277, 280, -1, 0, -1}, {278, 279, -1, 0, -1}, { -1, -1, 16, 6, 13}, { -1, -1, 16, 7, 13}, {281, 282, -1, 0, -1}, { -1, -1, 16, 8, 13}, { -1, -1, 16, 9, 13}, {284, 288, -1, 0, -1}, {285, 287, -1, 0, -1}, { -1, -1, 16, 10, 13}, { -1, -1, 14, 1, 14}, { -1, -1, 16, 2, 14}, {289, 290, -1, 0, -1}, { -1, -1, 16, 3, 14}, { -1, -1, 16, 4, 14}, {292, 308, -1, 0, -1}, {293, 300, -1, 0, -1}, {294, 297, -1, 0, -1}, {295, 296, -1, 0, -1}, { -1, -1, 16, 5, 14}, { -1, -1, 16, 6, 14}, {298, 299, -1, 0, -1}, { -1, -1, 16, 7, 14}, { -1, -1, 16, 8, 14}, {301, 305, -1, 0, -1}, {302, 303, -1, 0, -1}, { -1, -1, 16, 9, 14}, { -1, -1, 16, 10, 14}, { -1, -1, 15, 1, 15}, {306, 307, -1, 0, -1}, { -1, -1, 16, 2, 15}, { -1, -1, 16, 3, 15}, {309, 316, -1, 0, -1}, {310, 313, -1, 0, -1}, {311, 312, -1, 0, -1}, { -1, -1, 16, 4, 15}, { -1, -1, 16, 5, 15}, {314, 315, -1, 0, -1}, { -1, -1, 16, 6, 15}, { -1, -1, 16, 7, 15}, {317, 320, -1, 0, -1}, {318, 319, -1, 0, -1}, { -1, -1, 16, 8, 15}, { -1, -1, 16, 9, 15}, {321, -1, -1, 0, -1}, { -1, -1, 16, 10, 15}, { -1, -1, 10, 0, 16}, { -1, -1, 2, 0, -1},};static const struct tree_node treeYDC[] = { { 1, 6, -1, 0}, { 2, 3, -1, 0}, { -1, -1, 2, 0}, { 4, 5, -1, 0}, { -1, -1, 3, 1}, { -1, -1, 3, 2}, { 7, 10, -1, 0}, { 8, 9, -1, 0}, { -1, -1, 3, 3}, { -1, -1, 3, 4}, { 11, 12, -1, 0}, { -1, -1, 3, 5}, { 13, 14, -1, 0}, { -1, -1, 4, 6}, { 15, 16, -1, 0}, { -1, -1, 5, 7}, { 17, 18, -1, 0}, { -1, -1, 6, 8}, { 19, 20, -1, 0}, { -1, -1, 7, 9}, { 21, 22, -1, 0}, { -1, -1, 8, 10}, { 23, -1, -1, 0}, { -1, -1, 9, 11},};static const struct tree_node treeUVDC[] = { { 1, 4, -1, 0}, { 2, 3, -1, 0}, { -1, -1, 2, 0}, { -1, -1, 2, 1}, { 5, 6, -1, 0}, { -1, -1, 2, 2}, { 7, 8, -1, 0}, { -1, -1, 3, 3}, { 9, 10, -1, 0}, { -1, -1, 4, 4}, { 11, 12, -1, 0}, { -1, -1, 5, 5}, { 13, 14, -1, 0}, { -1, -1, 6, 6}, { 15, 16, -1, 0}, { -1, -1, 7, 7}, { 17, 18, -1, 0}, { -1, -1, 8, 8}, { 19, 20, -1, 0}, { -1, -1, 9, 9}, { 21, 22, -1, 0}, { -1, -1, 10, 10}, { 23, -1, -1, 0}, { -1, -1, 11, 11},};/****************************************************************************** * Debugging ******************************************************************************/#ifdef PRINT_QT#define PRN_QT_ROW(a, i) PDEBUG(5, "%02x %02x %02x %02x %02x %02x %02x %02x", \ (a)[(i)], (a)[(i)+1], (a)[(i)+2], (a)[(i)+3], (a)[(i)+4], (a)[(i)+5], \ (a)[(i)+6], (a)[(i)+7])static inline voidprint_qt(unsigned char *qt){ PDEBUG(5, "Y Quantization table:"); PRN_QT_ROW(qt, 0); PRN_QT_ROW(qt, 8); PRN_QT_ROW(qt, 16); PRN_QT_ROW(qt, 24); PDEBUG(5, "UV Quantization table:"); PRN_QT_ROW(qt, 32); PRN_QT_ROW(qt, 40); PRN_QT_ROW(qt, 48); PRN_QT_ROW(qt, 56);}#elsestatic inline void print_qt(unsigned char *qt) { }#endif /* PRINT_QT *//****************************************************************************** * Huffman Decoder ******************************************************************************//* Note: There is no penalty for passing the tree as an argument, since dummy * args are passed anyway (to maintain 16-byte stack alignment), and since the * address is loaded into a register either way. *//* If no node is found, coeffbits and skip will not be modified *//* Return: Depth of node found, or -1 if invalid input code */static int getNodeAC(unsigned int in, signed char *coeffbits, signed char *skip, const struct tree_node *tree){ int node = 0; int i = 0; int depth; do { if ((in & 0x80000000) == 0) node = tree[node].left; else node = tree[node].right; if (node == -1) break;
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