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---- AllocChannel Matches (5 in 2 files) ----
InfoNES_Sound_Win.cpp (win32):/* AllocChannel() : Allocate channel for IDirectSoundBuffer */
InfoNES_Sound_Win.cpp (win32):WORD DIRSOUND::AllocChannel(void)
InfoNES_Sound_Win.cpp (win32): InfoNES_MessageBox( "AllocChannel() Failed." );
InfoNES_Sound_Win.cpp (win32): ch1 = AllocChannel();
InfoNES_Sound_Win.h (win32): WORD AllocChannel(void);
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