📄 interrupc.txt
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DWORD bytes for task's private stack (FFFFh == default of 0100h)
DWORD bytes system memory for input buffer for READ/READN
(0 == none, -1 == default--same as logical window size)
DWORD window size, columns
DWORD window size, rows
DWORD length of window title
DWORD address of window title
Return: DWORD on top of stack is new object handle
Notes: if a new task is created, it is started with
AX = BX = SI = DI = BP = 0
DX:CX = handle of parent task
DS = ES = SS = segment of private stack (and new task's handle)
new windows are orphans, inherit the colors/hidden status of the
creating task's window, and are placed in the upper left hand corner
of the screen but not automatically redrawn
new keyboards are closed, and have all object bits cleared except for
the hardware cursor bit
SeeAlso: AH=12h/BH=02h,AH=12h/BH=81h
(Table 00435)
Values for TopView/DESQview object type (for creation):
00h (DV 2.0x only) handle is DWORD on top of stack
01h (DV 2.0x only) use task's window handle
02h (DV 2.0x only) given task's mailbox (task's handle on stack)
03h (DV 2.0x only) current task's mailbox
04h (DV 2.0x only) given task's keyboard (task's handle on stack)
05h (DV 2.0x only) current task's keyboard object
08h WINDOW class
09h MAILBOX class
0Ah KEYBOARD class
0Bh TIMER object (counts down 32-bit time in 10ms increments)
0Fh POINTER object
10h PANEL object
--------Q-1512--BH02-------------------------
INT 15 - TopView - SEND MESSAGE - "FREE" - FREE AN OBJECT
AH = 12h
BH = 02h
BL = object
00h handle in DWORD on top of stack
window: close window and free
timer: free timer
panel: free panel object
pointer: free pointer
01h task's window handle - kills task, never returns
02h given task's mailbox (task's handle on top of stack)
03h current task's mailbox
04h given task's keyboard (task's handle on top of stack)
05h current task's keyboard object
Return: STACK popped if handle passed on stack
Notes: when a window is freed, its keyboard and pointer objects are freed;
task windows also free any mailbox, objectq, and panel objects held
by the task and any child tasks
if the keyboard being freed is the default keyboard for a task, this
call is equivalent to CLOSE
panel and pointer objects are automatically closed if open
SeeAlso: AH=12h/BH=01h,AH=12h/BH=0Dh,AH=12h/BH=82h
--------Q-1512--BH03-------------------------
INT 15 - TopView - SEND MESSAGE - "ADDR" - GET HANDLE OF MESSAGE SENDER
AH = 12h
BH = 03h
BL = object
00h mailbox handle in DWORD on top of stack
02h sender of last msg read from mailbox (task's handle on stack)
03h sender of last msg read from current task's mailbox
Return: DWORD on stack is task handle of message sender
SeeAlso: AH=12h/BH=00h,AH=12h/BH=83h
--------Q-1512--BH03-------------------------
INT 15 - DESQview v2.26+ - "CONNECT" - CONNECT TWO WINDOWS
AH = 12h
BH = 03h
BL = window to be connected
00h handle of window to be attached in DWORD on top of stack
01h attach current task's main window
STACK: DWORD handle of window to attach to or 00000000h to detach
Return: STACK popped
Notes: when two windows are connected, both will move if the user moves either
multiple windows may be attached to a single window, but each window
may only be attached to one window at a time
SeeAlso: AH=12h/BH=83h
--------Q-1512--BX0300-----------------------
INT 15 - TopView - SEND MESSAGE - "DIR" - GET PANEL FILE DIRECTORY
AH = 12h
BX = 0300h
STACK: DWORD handle of panel object (see #00436)
Return: STACK: DWORD length of directory (always multiple of 14 bytes)
DWORD address of directory
Note: a null string is returned if the object is not open
SeeAlso: AH=12h/BX=0400h"APPLY",AH=12h/BH=83h
Format of TopView panel file:
Offset Size Description (Table 00436)
00h 2 BYTEs C0h C3h
02h BYTE number of panels in file
03h for each panel in file:
8 BYTEs blank-padded panel name
DWORD panel offset in file
WORD panel length
data for panels (each consists of one or more window/query/manager
streams); first byte of each panel must be 1Bh, fifth byte must be
E5h
--------Q-1512--BH04-------------------------
INT 15 - TopView - SEND MESSAGE - "READ" - READ NEXT LOGICAL LINE OF WINDOW
AH = 12h
BH = 04h
BL = window to read from
00h handle is DWORD on top of stack
01h use calling task's default window
0Ch (DV 2.26+) default window of task owning handle on top of stack
0Dh (DV 2.26+) default window of parent task of current task
Return: STACK: DWORD number of bytes read
DWORD address of buffer
Notes: reading starts at the current logical cursor position; the cursor is
updated to point at the character following the last one read
any translucent blanks (FFh) which are visible on screen are changed
to the character which is seen through them
the string produced by the read is placed in an input buffer which may
be reused by the next READ or READN of a window
window stream opcodes D8h and D9h determine whether the read returns
characters or attributes
SeeAlso: AH=12h/BH=05h"WINDOW",AH=12h/BH=12h,AH=12h/BH=84h
--------Q-1512--BH04-------------------------
INT 15 - TopView - SEND MESSAGE - "READ" - GET NEXT RECORD FROM OBJECT
AH = 12h
BH = 04h
BL = object
00h handle is DWORD on top of stack
mailbox: wait for and get next message
keyboard: wait for and get pointer to next input buffer
pointer: wait for and get next message
02h get next message from mailbox (task's handle on top of stack)
03h get next message from current task's mailbox
04h get the next input from keyboard (handle on top of stack)
05h get the next input from task's default keyboard
06h wait for input from any object in OBJECTQ (handle on stack)
07h wait for input from any object in task's default OBJECTQ
Return: STACK: (if objectq) DWORD handle of object with input
(otherwise) DWORD number of bytes
DWORD address of pointer message (see #00437)
Notes: for a keyboard in keystroke mode, the input buffer is a single byte
containing the character code as returned by the BIOS; the BIOS scan
code is available via the STATUS call if the character is zero
for a keyboard in field mode, the input buffer format is determined
by the field table header for the window the keyboard is attached to
keyboard input buffers and mailbox message buffers may be invalidated
by the next READ, ERASE, CLOSE, or FREE message to the same object
SeeAlso: AH=12h/BH=05h"OBJECT",AH=12h/BH=84h
Format of DESQview pointer message:
Offset Size Description (Table 00437)
00h WORD row
02h WORD column
04h BYTE status (see #00438)
05h BYTE field number or zero (APILEVEL >= 2.00 only)
Bitfields for DESQview pointer status:
Bit(s) Description (Table 00438)
7-2 number of clicks-1 if multiple-click mode active
7 set when press/release mode active and button pressed
6 set when press/release mode active and button released
1-0 button pressed (00=none,01=button1,10=button2)
SeeAlso: #00437
--------Q-1512--BX0400-----------------------
INT 15 - TopView - SEND MESSAGE - "READ" - WAIT FOR TIMER TO EXPIRE
AH = 12h
BX = 0400h
STACK: DWORD timer's handle
Return: after timer expires
STACK: DWORD time in 1/100 sec after midnight when timer expired
SeeAlso: AH=12h/BH=0Ah,AH=12h/BH=84h
--------Q-1512--BX0400-----------------------
INT 15 - TopView - SEND MESSAGE - "APPLY" - WRITE PANEL TO WINDOW
AH = 12h
BX = 0400h
STACK: DWORD handle of panel object
DWORD window's handle (or 0 for current task's window)
DWORD length of panel name
DWORD pointer to panel name
Return: STACK: DWORD handle of window which was used
DWORD handle of keyboard or 0
Notes: status of APPLY may be checked with STATUS message
panel MUST have the following format
first byte must be 1Bh (i.e. must start with a stream)
first opcode in stream must be E5h
single byte arg of opcode is interpreted thus:
bits 7,6 11 means create new window
10 means create new field table for existing window
01 means use existing window and field table
bit 5 if set, panel contains a field table
(creates a new keyboard and puts it in field mode)
bit 4 if set, panel contains input fields
bit 3 if set, panel contains select fields but no input fields
if the panel contains input or select fields, a keyboard handle is
returned; either the window's current open keyboard or a
newly-created keyboard object. The caller should read that keyboard
to obtain input from the panel.
SeeAlso: AH=12h/BH=84h
--------Q-1512--BH05------------------------
INT 15 - TopView - SEND MESSAGE - "WRITE" - WRITE TO OBJECT
AH = 12h
BH = 05h
BL = object
00h handle is DWORD on top of stack
timer: start timer to end at a specified time
keyboard: add input buffer to queue
pointer: move pointer icon to specified position
02h send message by value/status=0 to mbox (task's handle on stack)
03h send message by value/status=0 to current task's mailbox
04h add input buffer to KEYBOARD queue (handle on top of stack)
05h add input buffer to task's default KEYBOARD queue
06h add an object to OBJECTQ (handle on top of stack)
07h add an object to task's default OBJECTQ
STACK: (if mailbox) DWORD length
DWORD address
(if keyboard) DWORD status (scan code in keystroke mode)
DWORD length (should be 1 in keystroke mode)
DWORD address
(if objectq) DWORD handle of object to add
(if timer) DWORD 1/100ths seconds since midnight (actually
only accurate to 1/18 sec)
(if pointer) DWORD column relative to origin of window
DWORD row relative to origin of window
Return: STACK popped
Notes: under DV 2.2+, failed mailbox writes may return CF set (see AX=DE15h)
the data and status written to a keyboard object must match the format
returned by the keyboard object in the current mode
the pointer position is scaled according to the current scaling factors
SeeAlso: AH=12h/BH=04h,AH=12h/BH=85h
--------Q-1512--BH05-------------------------
INT 15 - TopView - SEND MESSAGE - "WRITE" - WRITE STRING TO WINDOW
AH = 12h
BH = 05h
BL = window to write to
00h DWORD on top of stack is window handle
01h write string to task's default window
0Ch (DV 2.26+) default window of task owning handle on top of stack
0Dh (DV 2.26+) default window of parent of current task
STACK: DWORD object handle if handle passed on stack
DWORD total length of string (high word == 0)
DWORD address of string to display (see #00439)
Return: indicated actions performed
a. non-control characters are displayed (opcodes DEh and DFh control
whether the attributes are left or changed to the current attrib)
b. CR/LF/BS/Tab cause the usual cursor movement
c. ESC starts a data structure with additional commands if following
byte is less than 20h; otherwise, it is written to the window
STACK: DWORD handle of new window if window stream opcode E6h
else nothing (arguments have been popped)
SeeAlso: AH=12h/BH=04h,AH=12h/BH=85h
Format of stream data structure:
Offset Size Description (Table 00439)
00h BYTE 1Bh magic value identifying start of stream
01h BYTE stream type (00h, 01h, 10h, 14h-1Fh legal)
(see #00440,#00446,#00447,#00448)
02h WORD length of remainder of stream in bytes
var-length fields follow, each an OPCODE followed by
zero or more args
(Table 00440)
Values for MODE 00h (set or display values) "WINDOW STREAM" opcodes:
Opcodes:args
00h display 20h blanks with the default attribute
01h-1Fh display OPCODE blanks with the default attribute
20h display char with default attribute 20h times
BYTE char to repeat
21h-3Fh display char with default attribute OPCODE-20h times
BYTE char to repeat
40h display 20h blanks with specified attribute
BYTE attribute of blanks
41h-5Fh display OPCODE-40h blanks with specified attribute
BYTE attribute of blanks
60h display next 20h characters
20h BYTEs characters to display
61h-7Fh display next OPCODE-60h characters
N BYTEs characters to display
80h-87h display N blanks with default attribute
BYTE low 8 bits of 11-bit count (high 3 in low 3 bits of OPCODE)
[000h means 800h]
88h-8Fh display N copies of the character
BYTE low 8 bits of 11-bit count (high 3 in low 3 bits of OPCODE)
[000h means 800h]
BYTE character to repeat
90h-97h display N blanks with specified attribute
BYTE low 8 bits of 11-bit length (high 3 in low 3 bits of OPCODE)
[000h means 800h]
BYTE attribute
98h-9Fh display string at logical cursor pos
BYTE low 8 bits of 11-bit length (high 3 in low 3 bits of OPCODE)
[000h means 800h]
N BYTEs string to display
A0h set logical cursor row
BYTE row number (0 is top)
A1h set logical cursor column
BYTE column number (0 is leftmost)
A2h set top edge of scrolling region
BYTE row
A3h set left edge of scrolling region
BYTE column
A4h set row of physical window position
BYTE line
A5h set column of physical window position
BYTE column
A6h set height of physical window
BYTE number of rows
A7h set width of physical window
BYTE number of columns
A8h set viewport row
BYTE row
A9h set viewport column
BYTE column
AAh set virtual screen height [contents of window unpredictable after]
BYTE rows
ABh set virtual screen width [contents of window unpredictable after]
BYTE columns
ACh-AEh unused
AFh set compatible/preferred video modes
BYTE compatibility/preference mask
bit 7 compatible with monochrome
bit 6 compatible with color text, EGA/VGA graphics
bit 5 compatible with medium-resolution CGA graphics
bit 4 compatible with high-resolution CGA graphics
bit 3 prefer monochrome
bit 2 prefer color text, EGA/VGA graphics
bit 1 prefer medium-resolution CGA graphics
bit 0 prefer high-resolution CGA graphics
B0h move logical cursor down
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