📄 lanchatdlg.cpp
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// LANChatDlg.cpp : implementation file
//
#include "stdafx.h"
#include "LANChat.h"
#include "LANChatDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLANChatDlg dialog
CLANChatDlg::CLANChatDlg(CWnd* pParent /*=NULL*/)
: CDialog(CLANChatDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CLANChatDlg)
m_uPort = 0;
m_ShowMsg = _T("");
m_InputMsg = _T("");
m_UserName = _T("");
m_Type = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CLANChatDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLANChatDlg)
DDX_Control(pDX, IDC_IPADDRESS, m_IP);
DDX_Text(pDX, IDC_PORT, m_uPort);
DDX_Text(pDX, IDC_SHOWMSG, m_ShowMsg);
DDX_Text(pDX, IDC_INPUTMSG, m_InputMsg);
DDX_Text(pDX, IDC_USERNAME, m_UserName);
DDX_Radio(pDX, IDC_SERVER, m_Type);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLANChatDlg, CDialog)
//{{AFX_MSG_MAP(CLANChatDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SERVER, OnServer)
ON_BN_CLICKED(IDC_CLIENT, OnClient)
ON_EN_UPDATE(IDC_INPUTMSG, OnInputMsg)
ON_BN_CLICKED(IDC_START_LINK, OnStartLink)
ON_BN_CLICKED(IDC_STOP, OnStop)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLANChatDlg message handlers
BOOL CLANChatDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_IP.EnableWindow(FALSE);
GetDlgItem(IDC_USERNAME)->EnableWindow(FALSE);
BYTE f0 = 127;
BYTE f1 = 0;
BYTE f2 = 0;
BYTE f3 = 1;
((CIPAddressCtrl *)(GetDlgItem(IDC_IPADDRESS)))->SetAddress(f0,f1,f2,f3);
m_uPort=6000;
UpdateData(false);
m_bInit=false;
m_bClient=false;
return TRUE; // return TRUE unless you set the focus to a control
}
void CLANChatDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CLANChatDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CLANChatDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CLANChatDlg::OnServer()
{
// TODO: Add your control notification handler code here
m_Type = 0;
m_IP.EnableWindow(FALSE);
GetDlgItem(IDC_USERNAME)->EnableWindow(FALSE);
GetDlgItem(IDC_START_LINK)->SetWindowText("启动服务器");
(AfxGetMainWnd())->SetWindowText("服务器");
}
void CLANChatDlg::OnClient()
{
// TODO: Add your control notification handler code here
m_Type = 1;
m_IP.EnableWindow(TRUE);
GetDlgItem(IDC_USERNAME)->EnableWindow(TRUE);
GetDlgItem(IDC_START_LINK)->SetWindowText("连接服务器");
(AfxGetMainWnd())->SetWindowText("客户机");
}
void CLANChatDlg::OnInputMsg()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if(!m_bInit)
{
AfxMessageBox("没有连接到服务器");
return;
}
CString in;
CMessg msg;
GetDlgItemText(IDC_INPUTMSG,in);
if(in.GetLength()<1)
{
return;
}
if(in.GetAt(in.GetLength()-1)=='\n')
{
in.TrimRight(" ");
SetDlgItemText(IDC_INPUTMSG,"");
if(in.GetLength()>2)
{
if (!m_Type)
m_UserName="管理员";
m_sMsgList+=m_UserName+":"+in;
/*m_sMsgList+=in;*/
SetDlgItemText(IDC_SHOWMSG,m_sMsgList);
int m_iLineCurrentPos=((CEdit *)(GetDlgItem(IDC_SHOWMSG)))->GetLineCount();
((CEdit *)(GetDlgItem(IDC_SHOWMSG)))->LineScroll(m_iLineCurrentPos);
if (!m_Type)
m_UserName="管理员";
msg.m_strText=m_UserName+":"+in;
//msg.m_strText=in;
//msg.m_strText=m_sMsgList;
if(!m_bClient)
{
POSITION pos;
for(pos=m_connectionList.GetHeadPosition();pos!=NULL;)
{
CChatClient * t= (CChatClient *)m_connectionList.GetNext(pos);
t->SendMessage(&msg);
}
}
else
{
m_ChatClient.SendMessage(&msg);
}
}
}
}
void CLANChatDlg::OnStartLink()
{
// TODO: Add your control notification handler code here
UpdateData();
if( !m_Type )
{
if(!m_bInit)
{
m_bClient=false;
m_bInit=true;
if(m_pListenSocket.Init(GetDlgItemInt(IDC_PORT),this)==FALSE)
{
m_bInit=false;
return;
}
}
}
else
{
if (m_UserName=="")
{
AfxMessageBox("请输入用户名");
GetDlgItem(IDC_USERNAME)->SetFocus();
return;
}
if(!m_bInit)
{
BYTE f0,f1,f2,f3;
CString name;
((CIPAddressCtrl *)(GetDlgItem(IDC_IPADDRESS)))->GetAddress(f0,f1,f2,f3);
CString ip;
ip.Format("%d.%d.%d.%d",f0,f1,f2,f3);
m_bClient=true;
m_ChatClient.Create();
if(m_ChatClient.Connect(ip,GetDlgItemInt(IDC_PORT)))
{
m_ChatClient.Init(this);
SetDlgItemText(IDC_SHOWMSG,"客户端连接成功");
m_bInit=true;
CString Caption;
Caption="客户机 当前用户:"+m_UserName;
(AfxGetMainWnd())->SetWindowText(Caption);
}
else
{
m_ChatClient.Close();
AfxMessageBox("客户端连接失败");
m_bInit=false;
}
}
}
}
void CLANChatDlg::CloseSessionSocket()
{
if(!m_bClient)
{
for(POSITION pos=m_connectionList.GetHeadPosition();pos!=NULL;)
{
POSITION t_pos=pos;
CChatClient * t = (CChatClient*)m_connectionList.GetNext(pos);
if(t->m_bClose==true)
{
m_connectionList.RemoveAt(t_pos);
}
}
}
}
void CLANChatDlg::ProcessPendingAccept()
{
CChatClient* pSocket = new CChatClient();
if (m_pListenSocket.Accept(*pSocket))
{
CMessg msg;
//msg.m_strText="一个游客进入聊天室了";
//m_ShowMsg+="一个游客进入聊天室了\n";
POSITION pos;
for(pos=m_connectionList.GetHeadPosition();pos!=NULL;)
{
CChatClient * t= (CChatClient *)m_connectionList.GetNext(pos);
t->SendMessage(&msg);
}
pSocket->Init(this);
m_connectionList.AddTail(pSocket);
}
else
delete pSocket;
}
void CLANChatDlg::OnStop()
{
// TODO: Add your control notification handler code here
if(m_bClient)
{
m_ChatClient.Close();
}
else
{
m_pListenSocket.Close();
m_connectionList.RemoveAll();
}
m_bInit=false;
m_sMsgList="";
m_UserName="";
SetDlgItemText(IDC_INPUTMSG,"");
SetDlgItemText(IDC_SHOWMSG,"");
UpdateData(false);
}
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