class1.cs
来自「来自DoFactory的设计模式, 由于是本人根据已有代码创建,没有NETOpt」· CS 代码 · 共 100 行
CS
100 行
// Chain of Responsibility pattern -- Structural example
using System;
namespace DoFactory.GangOfFour.Chain.Structural
{
// MainApp test application
class MainApp
{
static void Main()
{
// Setup Chain of Responsibility
Handler h1 = new ConcreteHandler1();
Handler h2 = new ConcreteHandler2();
Handler h3 = new ConcreteHandler3();
h1.SetSuccessor(h2);
h2.SetSuccessor(h3);
// Generate and process request
int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };
foreach (int request in requests)
{
h1.HandleRequest(request);
}
// Wait for user
Console.Read();
}
}
// "Handler"
abstract class Handler
{
protected Handler successor;
public void SetSuccessor(Handler successor)
{
this.successor = successor;
}
public abstract void HandleRequest(int request);
}
// "ConcreteHandler1"
class ConcreteHandler1 : Handler
{
public override void HandleRequest(int request)
{
if (request >= 0 && request < 10)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
// "ConcreteHandler2"
class ConcreteHandler2 : Handler
{
public override void HandleRequest(int request)
{
if (request >= 10 && request < 20)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
// "ConcreteHandler3"
class ConcreteHandler3 : Handler
{
public override void HandleRequest(int request)
{
if (request >= 20 && request < 30)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
}
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