class1.cs
来自「来自DoFactory的设计模式, 由于是本人根据已有代码创建,没有NETOpt」· CS 代码 · 共 76 行
CS
76 行
// Proxy pattern -- Real World example
using System;
namespace DoFactory.GangOfFour.Proxy.RealWorld
{
// Mainapp test application
class MainApp
{
static void Main()
{
// Create math proxy
MathProxy p = new MathProxy();
// Do the math
Console.WriteLine("4 + 2 = " + p.Add(4, 2));
Console.WriteLine("4 - 2 = " + p.Sub(4, 2));
Console.WriteLine("4 * 2 = " + p.Mul(4, 2));
Console.WriteLine("4 / 2 = " + p.Div(4, 2));
// Wait for user
Console.Read();
}
}
// "Subject"
public interface IMath
{
double Add(double x, double y);
double Sub(double x, double y);
double Mul(double x, double y);
double Div(double x, double y);
}
// "RealSubject"
class Math : IMath
{
public double Add(double x, double y) { return x + y; }
public double Sub(double x, double y) { return x - y; }
public double Mul(double x, double y) { return x * y; }
public double Div(double x, double y) { return x / y; }
}
// "Proxy Object"
class MathProxy : IMath
{
Math math;
public MathProxy()
{
math = new Math();
}
public double Add(double x, double y)
{
return math.Add(x, y);
}
public double Sub(double x, double y)
{
return math.Sub(x, y);
}
public double Mul(double x, double y)
{
return math.Mul(x, y);
}
public double Div(double x, double y)
{
return math.Div(x, y);
}
}
}
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