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📄 passworddlg.cpp

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// PasswordDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Password.h"
#include "PasswordDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPasswordDlg dialog


CPasswordDlg::CPasswordDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPasswordDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPasswordDlg)
	m_strUserName = _T("");
	m_strPassword = _T("");
	m_strShowPass = _T("");
	//}}AFX_DATA_INIT
}


void CPasswordDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPasswordDlg)
	DDX_Control(pDX, IDC_CHECKSHOW, m_ButtonCheck);
	DDX_Text(pDX, IDC_EDITNAME, m_strUserName);
	DDV_MaxChars(pDX, m_strUserName, 6);
	DDX_Text(pDX, IDC_EDITPASS, m_strPassword);
	DDV_MaxChars(pDX, m_strPassword, 6);
	DDX_Text(pDX, IDC_EDITSHOWPASS, m_strShowPass);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CPasswordDlg, CDialog)
	//{{AFX_MSG_MAP(CPasswordDlg)
	ON_EN_CHANGE(IDC_EDITPASS, OnChangeEditpass)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPasswordDlg message handlers

void CPasswordDlg::OnChangeEditpass() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	if(m_ButtonCheck.GetCheck())   // 判断是否选择了“显示口令”项
	{
		UpdateData();
		m_strShowPass=m_strPassword;   // 将口令送给编辑框IDC_EDITSHOWPASS的成员变量
		UpdateData(FALSE);    // 在编辑框IDC_EDITSHOWPASS中显示口令
	}
}

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