📄 waitcurview.cpp
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// WaitCurView.cpp : implementation of the CWaitCurView class
//
#include "stdafx.h"
#include "WaitCur.h"
#include "WaitCurDoc.h"
#include "WaitCurView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWaitCurView
IMPLEMENT_DYNCREATE(CWaitCurView, CView)
BEGIN_MESSAGE_MAP(CWaitCurView, CView)
//{{AFX_MSG_MAP(CWaitCurView)
ON_WM_LBUTTONDOWN()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWaitCurView construction/destruction
CWaitCurView::CWaitCurView()
{
// TODO: add construction code here
}
CWaitCurView::~CWaitCurView()
{
}
BOOL CWaitCurView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CWaitCurView drawing
void CWaitCurView::OnDraw(CDC* pDC)
{
CWaitCurDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CWaitCurView diagnostics
#ifdef _DEBUG
void CWaitCurView::AssertValid() const
{
CView::AssertValid();
}
void CWaitCurView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CWaitCurDoc* CWaitCurView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CWaitCurDoc)));
return (CWaitCurDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CWaitCurView message handlers
void CWaitCurView::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
SetCapture();
BeginWaitCursor(); // 显示沙漏状光标
SetTimer(1,2000,NULL); // 启动一个2秒的计时器
CView::OnLButtonDown(nFlags, point);
}
void CWaitCurView::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
ReleaseCapture();
EndWaitCursor(); // 2秒后恢复光标原来的形状
KillTimer(1); // 删除计时器
CView::OnTimer(nIDEvent);
}
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