📄 imgbutton.h
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while(0)
//*****************************************************************************
//
//! Enables the keycap image for an image button widget.
//!
//! \param pWidget is a pointer to the image button widget to modify.
//!
//! This function enables the drawing of the keycap image on an image button
//! widget. The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonKeycapOn(pWidget) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
pW->ulStyle &= ~(IB_STYLE_KEYCAP_OFF); \
} \
while(0)
//*****************************************************************************
//
//! Disables the keycap image for an image button widget.
//!
//! \param pWidget is a pointer to the image button widget to modify.
//!
//! This function disables the drawing of the keycap image on an image button
//! widget. The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonKeycapOff(pWidget) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
pW->ulStyle |= IB_STYLE_KEYCAP_OFF; \
} \
while(0)
//*****************************************************************************
//
//! Changes the image drawn on a image button widget.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param pImg is a pointer to the image to draw onto the image button.
//!
//! This function changes the image that is drawn onto the background of the
//! image button in its unpressed state. The display is not updated until the
//! next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonImageSet(pWidget, pImg) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
const unsigned char *pI = pImg; \
pW->pucImage = pI; \
} \
while(0)
//*****************************************************************************
//
//! Changes the image drawn on a image button widget when it is pressed.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param pImg is a pointer to the image to draw onto the image button when it
//! is pressed.
//!
//! This function changes the image that is drawn onto the background of the
//! image button in its pressed state. The display is not updated until the
//! next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonImagePressedSet(pWidget, pImg) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
const unsigned char *pI = pImg; \
pW->pucPressImage = pI; \
} \
while(0)
//*****************************************************************************
//
//! Changes the keycap image drawn on a image button widget.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param pImg is a pointer to the image to draw onto the image button.
//!
//! This function changes the image that is drawn onto the top of the push
//! button. The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonImageKeycapSet(pWidget, pImg) \
do \
{ \
tImageButtonWidget *pW = (pWidget); \
const unsigned char *pI = (pImg); \
pW->pucKeycapImage = pI; \
} \
while(0)
//*****************************************************************************
//
//! Changes the keycap image offset position on an image button widget.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param sX is the signed horizontal position offset for the keycap image
//! when the image button is pressed. Positive values move the image right.
//! \param sY is the signed vertical position offset for the keycap image
//! when the image button is pressed. Positive values move the image down.
//!
//! This function changes the position that the keycap image is drawn at when
//! the image button is pressed. The keycap image is moved iX pixels right and
//! iY pixels down from the center position if the image button is pressed.
//! This feature can be used to support 3D buttons. The display is not
//! updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonKeycapOffsetSet(pWidget, sX, sY) \
do \
{ \
tImageButtonWidget *pW = (pWidget); \
pW->sXOffset = (short)(sX); \
pW->sYOffset = (short)(sY); \
} \
while(0)
//*****************************************************************************
//
//! Sets the color of background pixels when using 1bpp images.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param ulColor is the background color to use.
//!
//! This function changes the color that is used to draw background pixels when
//! a 1bpp image is rendered on the button and the button is in the released
//! state. The value is ignored for all other image bit depths. The display
//! is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonBackgroundColorSet(pWidget, ulColor) \
do \
{ \
tImageButtonWidget *pW = (pWidget); \
pW->ulBackgroundColor = (ulColor); \
} \
while(0)
//*****************************************************************************
//
//! Sets the color of foreground pixels when using 1bpp images.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param ulColor is the foreground color to use.
//!
//! This function changes the color that is used to draw foreground pixels when
//! a 1bpp image or text string is rendered on the button. The value is
//! ignored for all other image bit depths. The display is not updated until
//! the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonForegroundColorSet(pWidget, ulColor) \
do \
{ \
tImageButtonWidget *pW = (pWidget); \
pW->ulForegroundColor = (ulColor); \
} \
while(0)
//*****************************************************************************
//
//! Sets the color of foreground pixels when the button is pressed and when
//! using 1bpp images.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param ulColor is the pressed foreground color to use.
//!
//! This function changes the color that is used to draw foreground pixels when
//! a 1bpp image is rendered on the button and the button is in the pressed
//! state. The value is ignored for all other image bit depths. The display
//! is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonPressedColorSet(pWidget, ulColor) \
do \
{ \
tImageButtonWidget *pW = (pWidget); \
pW->ulPressedColor = (ulColor); \
} \
while(0)
//*****************************************************************************
//
//! Changes the text drawn on a image button widget.
//!
//! \param pWidget is a pointer to the image button widget to be modified.
//! \param pcTxt is a pointer to the text to draw onto the image button.
//!
//! This function changes the text that is drawn onto the image button. The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonTextSet(pWidget, pcTxt) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
const char *pcT = pcTxt; \
pW->pcText = pcT; \
} \
while(0)
//*****************************************************************************
//
//! Disables the text on a image button widget.
//!
//! \param pWidget is a pointer to the image button widget to modify.
//!
//! This function disables the drawing of text on a image button widget. The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonTextOff(pWidget) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
pW->ulStyle &= ~(IB_STYLE_TEXT); \
} \
while(0)
//*****************************************************************************
//
//! Enables the text on a image button widget.
//!
//! \param pWidget is a pointer to the image button widget to modify.
//!
//! This function enables the drawing of text on a image button widget. The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define ImageButtonTextOn(pWidget) \
do \
{ \
tImageButtonWidget *pW = pWidget; \
pW->ulStyle |= IB_STYLE_TEXT; \
} \
while(0)
//*****************************************************************************
//
// Prototypes for the image button widget APIs.
//
//*****************************************************************************
extern long ImageButtonMsgProc(tWidget *pWidget, unsigned long ulMsg,
unsigned long ulParam1,
unsigned long ulParam2);
extern void ImageButtonInit(tImageButtonWidget *pWidget,
const tDisplay *pDisplay, long lX, long lY,
long lWidth, long lHeight);
//*****************************************************************************
//
// Mark the end of the C bindings section for C++ compilers.
//
//*****************************************************************************
#ifdef __cplusplus
}
#endif
//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************
#endif // __IMGBUTTON_H__
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