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📄 pushbutton.h

📁 基于TI公司Cortex-M3的uart超级通信开发
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//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, lR, \
                             ulStyle, ulFillColor, ulPressFillColor,       \
                             ulOutlineColor, ulTextColor, pFont, pcText,   \
                             pucImage, pucPressImage, usAutoRepeatDelay,   \
                             usAutoRepeatRate, pfnOnClick)                 \
        {                                                                  \
            {                                                              \
                sizeof(tPushButtonWidget),                                 \
                (tWidget *)(pParent),                                      \
                (tWidget *)(pNext),                                        \
                (tWidget *)(pChild),                                       \
                pDisplay,                                                  \
                {                                                          \
                    (lX) - (lR),                                           \
                    (lY) - (lR),                                           \
                    (lX) + (lR),                                           \
                    (lY) + (lR)                                            \
                },                                                         \
                CircularButtonMsgProc                                      \
            },                                                             \
            ulStyle,                                                       \
            ulFillColor,                                                   \
            ulPressFillColor,                                              \
            ulOutlineColor,                                                \
            ulTextColor,                                                   \
            pFont,                                                         \
            pcText,                                                        \
            pucImage,                                                      \
            pucPressImage,                                                 \
            usAutoRepeatDelay,                                             \
            usAutoRepeatRate,                                              \
            0,                                                             \
            pfnOnClick                                                     \
        }

//*****************************************************************************
//
//! Declares an initialized variable containing a circular push button widget
//! data structure.
//!
//! \param sName is the name of the variable to be declared.
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the center of the push button.
//! \param lY is the Y coordinate of the center of the push button.
//! \param lR is the radius of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized circular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.

//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define CircularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY, lR,  \
                       ulStyle, ulFillColor, ulPressFillColor,               \
                       ulOutlineColor, ulTextColor, pFont, pcText, pucImage, \
                       pucPressImage, usAutoRepeatDelay, usAutoRepeatRate,   \
                       pfnOnClick)                                           \
        tPushButtonWidget sName =                                            \
            CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY,   \
                                 lR, ulStyle, ulFillColor, ulPressFillColor, \
                                 ulOutlineColor, ulTextColor, pFont, pcText, \
                                 pucImage, pucPressImage, usAutoRepeatDelay, \
                                 usAutoRepeatRate, pfnOnClick)

//*****************************************************************************
//
//! Declares an initialized rectangular push button widget data structure.
//!
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the upper left corner of the push button.
//! \param lY is the Y coordinate of the upper left corner of the push button.
//! \param lWidth is the width of the push button.
//! \param lHeight is the height of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized rectangular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).  This must
//! be assigned to a variable, such as:
//!
//! \verbatim
//!     tPushButtonWidget g_sPushButton = RectangularButtonStruct(...);
//! \endverbatim
//!
//! Or, in an array of variables:
//!
//! \verbatim
//!     tPushButtonWidget g_psPushButtons[] =
//!     {
//!         RectangularButtonStruct(...),
//!         RectangularButtonStruct(...)
//!     };
//! \endverbatim
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define RectangularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
                                lWidth, lHeight, ulStyle, ulFillColor,    \
                                ulPressFillColor, ulOutlineColor,         \
                                ulTextColor, pFont, pcText, pucImage,     \
                                pucPressImage, usAutoRepeatDelay,         \
                                usAutoRepeatRate, pfnOnClick)             \
        {                                                                 \
            {                                                             \
                sizeof(tPushButtonWidget),                                \
                (tWidget *)(pParent),                                     \
                (tWidget *)(pNext),                                       \
                (tWidget *)(pChild),                                      \
                pDisplay,                                                 \
                {                                                         \
                    lX,                                                   \
                    lY,                                                   \
                    (lX) + (lWidth) - 1,                                  \
                    (lY) + (lHeight) - 1                                  \
                },                                                        \
                RectangularButtonMsgProc                                  \
            },                                                            \
            ulStyle,                                                      \
            ulFillColor,                                                  \
            ulPressFillColor,                                             \
            ulOutlineColor,                                               \
            ulTextColor,                                                  \
            pFont,                                                        \
            pcText,                                                       \
            pucImage,                                                     \
            pucPressImage,                                                \
            usAutoRepeatDelay,                                            \
            usAutoRepeatRate,                                             \
            0,                                                            \
            pfnOnClick                                                    \
        }

//*****************************************************************************
//
//! Declares an initialized variable containing a rectangular push button
//! widget data structure.
//!
//! \param sName is the name of the variable to be declared.
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the upper left corner of the push button.
//! \param lY is the Y coordinate of the upper left corner of the push button.
//! \param lWidth is the width of the push button.
//! \param lHeight is the height of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized rectangular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define RectangularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY,    \
                          lWidth, lHeight, ulStyle, ulFillColor,              \

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