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📄 pushbutton.h

📁 基于TI公司Cortex-M3的uart超级通信开发
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//*****************************************************************************
//
// pushbutton.h - Prototypes for the push buttons.
//
// Copyright (c) 2008-2009 Luminary Micro, Inc.  All rights reserved.
// Software License Agreement
// 
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
// 
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws.  All rights are reserved.  You may not combine
// this software with "viral" open-source software in order to form a larger
// program.  Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
// 
// THIS SOFTWARE IS PROVIDED "AS IS".  NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
// 
// This is part of revision 5228 of the Stellaris Graphics Library.
//
//*****************************************************************************

#ifndef __PUSHBUTTON_H__
#define __PUSHBUTTON_H__

//*****************************************************************************
//
//! \addtogroup pushbutton_api
//! @{
//
//*****************************************************************************

//*****************************************************************************
//
// If building with a C++ compiler, make all of the definitions in this header
// have a C binding.
//
//*****************************************************************************
#ifdef __cplusplus
extern "C"
{
#endif

//*****************************************************************************
//
//! The structure that describes a push button widget.
//
//*****************************************************************************
typedef struct
{
    //
    //! The generic widget information.
    //
    tWidget sBase;

    //
    //! The style for this widget.  This is a set of flags defined by
    //! PB_STYLE_xxx.
    //
    unsigned long ulStyle;

    //
    //! The 24-bit RGB color used to fill this push button, if PB_STYLE_FILL is
    //! selected, and to use as the background color if PB_STYLE_TEXT_OPAQUE is
    //! selected.
    //
    unsigned long ulFillColor;

    //
    //! The 24-bit RGB color used to fill this push button when it is pressed,
    //! if PB_STYLE_FILL is selected, and to use as the background color if
    //! PB_STYLE_TEXT_OPAQUE is selected.
    //
    unsigned long ulPressFillColor;

    //
    //! The 24-bit RGB color used to outline this push button, if
    //! PB_STYLE_OUTLINE is selected.
    //
    unsigned long ulOutlineColor;

    //
    //! The 24-bit RGB color used to draw text on this push button, if
    //! PB_STYLE_TEXT is selected.
    //
    unsigned long ulTextColor;

    //
    //! A pointer to the font used to render the push button text, if
    //! PB_STYLE_TEXT is selected.
    //
    const tFont *pFont;

    //
    //! A pointer to the text to draw on this push button, if PB_STYLE_TEXT is
    //! selected.
    //
    const char *pcText;

    //
    //! A pointer to the image to be drawn onto this push button, if
    //! PB_STYLE_IMG is selected.
    //
    const unsigned char *pucImage;

    //
    //! A pointer to the image to be drawn onto this push button when it is
    //! pressed, if PB_STYLE_IMG is selected.
    //
    const unsigned char *pucPressImage;

    //
    //! The number of pointer events to delay before starting to auto-repeat,
    //! if PB_STYLE_AUTO_REPEAT is selected.  The amount of time to which this
    //! corresponds is dependent upon the rate at which pointer events are
    //! generated by the pointer driver.
    //
    unsigned short usAutoRepeatDelay;

    //
    //! The number of pointer events between button presses generated by the
    //! auto-repeat function, if PB_STYLE_AUTO_REPEAT is selected.  The amount
    //! of time to which this corresponds is dependent up on the rate at which
    //! pointer events are generated by the pointer driver.
    //
    unsigned short usAutoRepeatRate;

    //
    //! The number of pointer events that have occurred.  This is used when
    //! PB_STYLE_AUTO_REPEAT is selected to generate the auto-repeat events.
    //
    unsigned long ulAutoRepeatCount;

    //
    //! A pointer to the function to be called when the button is pressed.
    //! This is repeatedly called when PB_STYLE_AUTO_REPEAT is selected.
    //
    void (*pfnOnClick)(tWidget *pWidget);
}
tPushButtonWidget;

//*****************************************************************************
//
//! This flag indicates that the push button should be outlined.
//
//*****************************************************************************
#define PB_STYLE_OUTLINE        0x00000001

//*****************************************************************************
//
//! This flag indicates that the push button should be filled.
//
//*****************************************************************************
#define PB_STYLE_FILL           0x00000002

//*****************************************************************************
//
//! This flag indicates that the push button should have text drawn on it.
//
//*****************************************************************************
#define PB_STYLE_TEXT           0x00000004

//*****************************************************************************
//
//! This flag indicates that the push button should have an image drawn on it.
//
//*****************************************************************************
#define PB_STYLE_IMG            0x00000008

//*****************************************************************************
//
//! This flag indicates that the push button text should be drawn opaque (in
//! other words, drawing the background pixels as well as the foreground
//! pixels).
//
//*****************************************************************************
#define PB_STYLE_TEXT_OPAQUE    0x00000010

//*****************************************************************************
//
//! This flag indicates that the push button should auto-repeat, generating
//! repeated click events while it is pressed.
//
//*****************************************************************************
#define PB_STYLE_AUTO_REPEAT    0x00000020

//*****************************************************************************
//
//! This flag indicates that the push button is pressed.
//
//*****************************************************************************
#define PB_STYLE_PRESSED        0x00000040

//*****************************************************************************
//
//! This flag indicates that the push button callback should be made when
//! the button is released rather than when it is pressed.  This does not
//! affect the operation of auto repeat buttons.
//
//*****************************************************************************
#define PB_STYLE_RELEASE_NOTIFY 0x00000080

//*****************************************************************************
//
//! Declares an initialized circular push button widget data structure.
//!
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the center of the push button.
//! \param lY is the Y coordinate of the center of the push button.
//! \param lR is the radius of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized circular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).  This must
//! be assigned to a variable, such as:
//!
//! \verbatim
//!     tPushButtonWidget g_sPushButton = CircularButtonStruct(...);
//! \endverbatim
//!
//! Or, in an array of variables:
//!
//! \verbatim
//!     tPushButtonWidget g_psPushButtons[] =
//!     {
//!         CircularButtonStruct(...),
//!         CircularButtonStruct(...)
//!     };
//! \endverbatim
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made

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