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📄 line.c

📁 基于TI公司Cortex-M3的uart超级通信开发
💻 C
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//*****************************************************************************
//
// line.c - Routines for drawing lines.
//
// Copyright (c) 2007-2009 Luminary Micro, Inc.  All rights reserved.
// Software License Agreement
// 
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
// 
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws.  All rights are reserved.  You may not combine
// this software with "viral" open-source software in order to form a larger
// program.  Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
// 
// THIS SOFTWARE IS PROVIDED "AS IS".  NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
// 
// This is part of revision 5228 of the Stellaris Graphics Library.
//
//*****************************************************************************

#include "driverlib/debug.h"
#include "grlib/grlib.h"

//*****************************************************************************
//
//! \addtogroup primitives_api
//! @{
//
//*****************************************************************************

//*****************************************************************************
//
//! Draws a horizontal line.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param lX1 is the X coordinate of one end of the line.
//! \param lX2 is the X coordinate of the other end of the line.
//! \param lY is the Y coordinate of the line.
//!
//! This function draws a horizontal line, taking advantage of the fact that
//! the line is horizontal to draw it more efficiently.  The clipping of the
//! horizontal line to the clipping rectangle is performed within this routine;
//! the display driver's horizontal line routine is used to perform the actual
//! line drawing.
//!
//! \return None.
//在屏幕上绘制一条水平直线
//*****************************************************************************
void
GrLineDrawH(const tContext *pContext, long lX1, long lX2, long lY)
{
    long lTemp;

    //
    // Check the arguments.
    //
    ASSERT(pContext);

    //
    // If the Y coordinate of this line is not in the clipping region, then
    // there is nothing to be done.
    //判断y参数是否在绘图环境之中
    if((lY < pContext->sClipRegion.sYMin) ||
       (lY > pContext->sClipRegion.sYMax))
    {
        return;
    }

    //
    // Swap the X coordinates if the first is larger than the second.
    //对lx1与lx2进行排序
    if(lX1 > lX2)
    {
        lTemp = lX1;
        lX1 = lX2;
        lX2 = lTemp;
    }

    //
    // If the entire line is outside the clipping region, then there is nothing
    // to be done.
    //判断x是否在绘图环境之内
    if((lX1 > pContext->sClipRegion.sXMax) ||
       (lX2 < pContext->sClipRegion.sXMin))
    {
        return;
    }

    //
    // Clip the starting coordinate to the left side of the clipping region if
    // required.
    //确定最小值是否越界
    if(lX1 < pContext->sClipRegion.sXMin)
    {
        lX1 = pContext->sClipRegion.sXMin;
    }

    //
    // Clip the ending coordinate to the right side of the clipping region if
    // required.
    //最大值是否越界
    if(lX2 > pContext->sClipRegion.sXMax)
    {
        lX2 = pContext->sClipRegion.sXMax;
    }

    //
    // Call the low level horizontal line drawing routine.
    //根据对应的绘图函数进行绘图。
    DpyLineDrawH(pContext->pDisplay, lX1, lX2, lY, pContext->ulForeground);
}

//*****************************************************************************
//
//! Draws a vertical line.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param lX is the X coordinate of the line.
//! \param lY1 is the Y coordinate of one end of the line.
//! \param lY2 is the Y coordinate of the other end of the line.
//!
//! This function draws a vertical line, taking advantage of the fact that the
//! line is vertical to draw it more efficiently.  The clipping of the vertical
//! line to the clipping rectangle is performed within this routine; the
//! display driver's vertical line routine is used to perform the actual line
//! drawing.
//!
//! \return None.
//在屏幕上绘制一条垂直直线
//*****************************************************************************
void
GrLineDrawV(const tContext *pContext, long lX, long lY1, long lY2)
{
    long lTemp;

    //
    // Check the arguments.
    //
    ASSERT(pContext);

    //
    // If the X coordinate of this line is not within the clipping region, then
    // there is nothing to be done.
    //lx不在绘图区域内
    if((lX < pContext->sClipRegion.sXMin) ||
       (lX > pContext->sClipRegion.sXMax))
    {
        return;
    }

    //
    // Swap the Y coordinates if the first is larger than the second.
    //对ly1与ly2进行排序
    if(lY1 > lY2)
    {
        lTemp = lY1;
        lY1 = lY2;
        lY2 = lTemp;
    }

    //
    // If the entire line is out of the clipping region, then there is nothing
    // to be done.
    //判断是否在屏幕内
    if((lY1 > pContext->sClipRegion.sYMax) ||
       (lY2 < pContext->sClipRegion.sYMin))
    {
        return;
    }

    //
    // Clip the starting coordinate to the top side of the clipping region if
    // required.
    //在屏幕上方
    if(lY1 < pContext->sClipRegion.sYMin)
    {
        lY1 = pContext->sClipRegion.sYMin;
    }

    //
    // Clip the ending coordinate to the bottom side of the clipping region if
    // required.
    //在屏幕下方
    if(lY2 > pContext->sClipRegion.sYMax)
    {
        lY2 = pContext->sClipRegion.sYMax;
    }

    //
    // Call the low level vertical line drawing routine.
    //根据对应的绘图函数进行绘图。
    DpyLineDrawV(pContext->pDisplay, lX, lY1, lY2, pContext->ulForeground);
}

//*****************************************************************************
//
//! Computes the clipping code used by the Cohen-Sutherland clipping algorithm.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param lX is the X coordinate of the point.
//! \param lY is the Y coordinate of the point.
//!
//! This function computes the clipping code used by the Cohen-Sutherland
//! clipping algorithm.  Clipping is performed by classifying the endpoints of
//! the line based on their relation to the clipping region; this determines
//! those relationships.
//!
//! \return Returns the clipping code.
//
//*****************************************************************************
static long
GrClipCodeGet(const tContext *pContext, long lX, long lY)
{
    long lCode;

    //
    // Initialize the clipping code to zero.
    //
    lCode = 0;

    //
    // Set bit zero of the clipping code if the Y coordinate is above the
    // clipping region.
    //第一位为1表示在绘图区间的上边
    if(lY < pContext->sClipRegion.sYMin)
    {
        lCode |= 1;
    }

    //
    // Set bit one of the clipping code if the Y coordinate is below the
    // clipping region.
    //第二位为1表示在绘图区间的下边
    if(lY > pContext->sClipRegion.sYMax)
    {
        lCode |= 2;
    }

    //
    // Set bit two of the clipping code if the X coordinate is to the left of
    // the clipping region.
    //第三位为1表示在绘图区间的左边
    if(lX < pContext->sClipRegion.sXMin)
    {
        lCode |= 4;
    }

    //
    // Set bit three of the clipping code if the X coordinate is to the right
    // of the clipping region.
    //第四位为1表示在绘图区间的右边
    if(lX > pContext->sClipRegion.sXMax)
    {
        lCode |= 8;
    }

    //
    // Return the clipping code.
    //
    return(lCode);
}

//*****************************************************************************
//
//! Clips a line to the clipping region.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param plX1 is the X coordinate of the start of the line.
//! \param plY1 is the Y coordinate of the start of the line.
//! \param plX2 is the X coordinate of the end of the line.
//! \param plY2 is the Y coordinate of the end of the line.
//!
//! This function clips a line to the extents of the clipping region using the
//! Cohen-Sutherland clipping algorithm.  The ends of the line are classified
//! based on their relation to the clipping region, and the codes are used to
//! either trivially accept a line (both end points within the clipping
//! region), trivially reject a line (both end points to one side of the
//! clipping region), or to adjust an endpoint one axis at a time to the edge
//! of the clipping region until the line can either be trivially accepted or
//! trivially rejected.
//!
//! The provided coordinates are modified such that they reside within the
//! extents of the clipping region if the line is not rejected.  If it is
//! rejected, the coordinates may be modified during the process of attempting
//! to clip them.
//!
//! \return Returns one if the clipped line lies within the extent of the
//! clipping region and zero if it does not.
//
//*****************************************************************************
static long
GrLineClip(const tContext *pContext, long *plX1, long *plY1, long *plX2,
           long *plY2)
{
    long lCode, lCode1, lCode2, lX, lY;

    //
    // Compute the clipping codes for the two endpoints of the line.
    //
    lCode1 = GrClipCodeGet(pContext, *plX1, *plY1);
    lCode2 = GrClipCodeGet(pContext, *plX2, *plY2);

    //
    // Loop forever.  This loop will be explicitly broken out of when the line
    // is either trivially accepted or trivially rejected.
    //
    while(1)
    {
        //
        // If both codes are zero, then both points lie within the extent of

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