📄 pushbutton.c
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//*****************************************************************************
//
// pushbutton.c - Various types of push buttons.
//
// Copyright (c) 2008-2009 Luminary Micro, Inc. All rights reserved.
// Software License Agreement
//
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
//
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws. All rights are reserved. You may not combine
// this software with "viral" open-source software in order to form a larger
// program. Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
//
// THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 5228 of the Stellaris Graphics Library.
//
//*****************************************************************************
#include "driverlib/debug.h"
#include "grlib/grlib.h"
#include "grlib/widget.h"
#include "grlib/pushbutton.h"
//*****************************************************************************
//
//! \addtogroup pushbutton_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
//! Draws a rectangular push button.
//!
//! \param pWidget is a pointer to the push button widget to be drawn.
//!
//! This function draws a rectangular push button on the display. This is
//! called in response to a \b #WIDGET_MSG_PAINT message.
//!
//! \return None.
//
//*****************************************************************************
static void
RectangularButtonPaint(tWidget *pWidget)
{
const unsigned char *pucImage;
tPushButtonWidget *pPush;
tContext sCtx;
long lX, lY;
//
// Check the arguments.
//
ASSERT(pWidget);
//
// Convert the generic widget pointer into a push button widget pointer.
//
pPush = (tPushButtonWidget *)pWidget;
//
// Initialize a drawing context.
//
GrContextInit(&sCtx, pWidget->pDisplay);
//
// Initialize the clipping region based on the extents of this rectangular
// push button.
//
GrContextClipRegionSet(&sCtx, &(pWidget->sPosition));
//
// See if the push button fill style is selected.
//
if(pPush->ulStyle & PB_STYLE_FILL)
{
//
// Fill the push button with the fill color.
//
GrContextForegroundSet(&sCtx, ((pPush->ulStyle & PB_STYLE_PRESSED) ?
pPush->ulPressFillColor :
pPush->ulFillColor));
GrRectFill(&sCtx, &(pWidget->sPosition));
}
//
// See if the push button outline style is selected.
//
if(pPush->ulStyle & PB_STYLE_OUTLINE)
{
//
// Outline the push button with the outline color.
//
GrContextForegroundSet(&sCtx, pPush->ulOutlineColor);
GrRectDraw(&sCtx, &(pWidget->sPosition));
}
//
// See if the push button text or image style is selected.
//
if(pPush->ulStyle & (PB_STYLE_TEXT | PB_STYLE_IMG))
{
//
// Compute the center of the push button.
//
lX = (pWidget->sPosition.sXMin +
((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1) / 2));
lY = (pWidget->sPosition.sYMin +
((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin + 1) / 2));
//
// If the push button outline style is selected then shrink the
// clipping region by one pixel on each side so that the outline is not
// overwritten by the text or image.
//
if(pPush->ulStyle & PB_STYLE_OUTLINE)
{
sCtx.sClipRegion.sXMin++;
sCtx.sClipRegion.sYMin++;
sCtx.sClipRegion.sXMax--;
sCtx.sClipRegion.sYMax--;
}
//
// See if the push button image style is selected.
//
if(pPush->ulStyle & PB_STYLE_IMG)
{
//
// Set the foreground and background colors to use for 1 BPP
// images.
//
GrContextForegroundSet(&sCtx, pPush->ulTextColor);
GrContextBackgroundSet(&sCtx,
((pPush->ulStyle & PB_STYLE_PRESSED) ?
pPush->ulPressFillColor :
pPush->ulFillColor));
//
// Get the image to be drawn.
//
pucImage = (((pPush->ulStyle & PB_STYLE_PRESSED) &&
pPush->pucPressImage) ?
pPush->pucPressImage : pPush->pucImage);
//
// Draw the image centered in the push button.
//
GrImageDraw(&sCtx, pucImage, lX - (GrImageWidthGet(pucImage) / 2),
lY - (GrImageHeightGet(pucImage) / 2));
}
//
// See if the push button text style is selected.
//
if(pPush->ulStyle & PB_STYLE_TEXT)
{
//
// Draw the text centered in the middle of the push button.
//
GrContextFontSet(&sCtx, pPush->pFont);
GrContextForegroundSet(&sCtx, pPush->ulTextColor);
GrContextBackgroundSet(&sCtx,
((pPush->ulStyle & PB_STYLE_PRESSED) ?
pPush->ulPressFillColor :
pPush->ulFillColor));
GrStringDrawCentered(&sCtx, pPush->pcText, -1, lX, lY,
pPush->ulStyle & PB_STYLE_TEXT_OPAQUE);
}
}
}
//*****************************************************************************
//
//! Handles pointer events for a rectangular push button.
//!
//! \param pWidget is a pointer to the push button widget.
//! \param ulMsg is the pointer event message.
//! \param lX is the X coordinate of the pointer event.
//! \param lY is the Y coordinate of the pointer event.
//!
//! This function processes pointer event messages for a rectangular push
//! button. This is called in response to a \b #WIDGET_MSG_PTR_DOWN,
//! \b #WIDGET_MSG_PTR_MOVE, and \b #WIDGET_MSG_PTR_UP messages.
//!
//! If the \b #WIDGET_MSG_PTR_UP message is received with a position within the
//! extents of the push button, the push button's OnClick callback function is
//! called.
//!
//! \return Returns 1 if the coordinates are within the extents of the push
//! button and 0 otherwise.
//
//*****************************************************************************
static long
RectangularButtonClick(tWidget *pWidget, unsigned long ulMsg, long lX, long lY)
{
tPushButtonWidget *pPush;
//
// Check the arguments.
//
ASSERT(pWidget);
//
// Convert the generic widget pointer into a push button widget pointer.
//
pPush = (tPushButtonWidget *)pWidget;
//
// See if this is a pointer up message.
//
if(ulMsg == WIDGET_MSG_PTR_UP)
{
//
// Indicate that this push button is no longer pressed.
//
pPush->ulStyle &= ~(PB_STYLE_PRESSED);
//
// If filling is enabled for this push button, or if an image is being
// used and a pressed button image is provided, then redraw the push
// button to show it in its non-pressed state.
//
if((pPush->ulStyle & PB_STYLE_FILL) ||
((pPush->ulStyle & PB_STYLE_IMG) && pPush->pucPressImage))
{
RectangularButtonPaint(pWidget);
}
//
// If the pointer is still within the button bounds, and it is a
// release notify button, call the notification function here.
//
if(GrRectContainsPoint(&pWidget->sPosition, lX, lY) &&
(pPush->ulStyle & PB_STYLE_RELEASE_NOTIFY) && pPush->pfnOnClick)
{
pPush->pfnOnClick(pWidget);
}
}
//
// See if the given coordinates are within the extents of the push button.
//
if(GrRectContainsPoint(&pWidget->sPosition, lX, lY))
{
//
// See if this is a pointer down message.
//
if(ulMsg == WIDGET_MSG_PTR_DOWN)
{
//
// Indicate that this push button is pressed.
//
pPush->ulStyle |= PB_STYLE_PRESSED;
//
// If filling is enabled for this push button, or if an image is
// being used and a pressed button image is provided, then redraw
// the push button to show it in its pressed state.
//
if((pPush->ulStyle & PB_STYLE_FILL) ||
((pPush->ulStyle & PB_STYLE_IMG) && pPush->pucPressImage))
{
RectangularButtonPaint(pWidget);
}
}
//
// See if there is an OnClick callback for this widget.
//
if(pPush->pfnOnClick)
{
//
// If the pointer was just pressed then call the callback.
//
if((ulMsg == WIDGET_MSG_PTR_DOWN) &&
!(pPush->ulStyle & PB_STYLE_RELEASE_NOTIFY))
{
pPush->pfnOnClick(pWidget);
}
//
// See if auto-repeat is enabled for this widget.
//
if(pPush->ulStyle & PB_STYLE_AUTO_REPEAT)
{
//
// If the pointer was just pressed, reset the auto-repeat
// count.
//
if(ulMsg == WIDGET_MSG_PTR_DOWN)
{
pPush->ulAutoRepeatCount = 0;
}
//
// See if the pointer was moved.
//
else if(ulMsg == WIDGET_MSG_PTR_MOVE)
{
//
// Increment the auto-repeat count.
//
pPush->ulAutoRepeatCount++;
//
// If the auto-repeat count exceeds the auto-repeat delay,
// and it is a multiple of the auto-repeat rate, then
// call the callback.
//
if((pPush->ulAutoRepeatCount >=
pPush->usAutoRepeatDelay) &&
(((pPush->ulAutoRepeatCount -
pPush->usAutoRepeatDelay) %
pPush->usAutoRepeatRate) == 0))
{
pPush->pfnOnClick(pWidget);
}
}
}
}
//
// These coordinates are within the extents of the push button widget.
//
return(1);
}
//
// These coordinates are not within the extents of the push button widget.
//
return(0);
}
//*****************************************************************************
//
//! Handles messages for a rectangular push button widget.
//!
//! \param pWidget is a pointer to the push button widget.
//! \param ulMsg is the message.
//! \param ulParam1 is the first parameter to the message.
//! \param ulParam2 is the second parameter to the message.
//!
//! This function receives messages intended for this push button widget and
//! processes them accordingly. The processing of the message varies based on
//! the message in question.
//!
//! Unrecognized messages are handled by calling WidgetDefaultMsgProc().
//!
//! \return Returns a value appropriate to the supplied message.
//
//*****************************************************************************
long
RectangularButtonMsgProc(tWidget *pWidget, unsigned long ulMsg,
unsigned long ulParam1, unsigned long ulParam2)
{
//
// Check the arguments.
//
ASSERT(pWidget);
//
// Determine which message is being sent.
//
switch(ulMsg)
{
//
// The widget paint request has been sent.
//
case WIDGET_MSG_PAINT:
{
//
// Handle the widget paint request.
//
RectangularButtonPaint(pWidget);
//
// Return one to indicate that the message was successfully
// processed.
//
return(1);
}
//
// One of the pointer requests has been sent.
//
case WIDGET_MSG_PTR_DOWN:
case WIDGET_MSG_PTR_MOVE:
case WIDGET_MSG_PTR_UP:
{
//
// Handle the pointer request, returning the appropriate value.
//
return(RectangularButtonClick(pWidget, ulMsg, ulParam1, ulParam2));
}
//
// An unknown request has been sent.
//
default:
{
//
// Let the default message handler process this message.
//
return(WidgetDefaultMsgProc(pWidget, ulMsg, ulParam1, ulParam2));
}
}
}
//*****************************************************************************
//
//! Initializes a rectangular push button widget.
//!
//! \param pWidget is a pointer to the push button widget to initialize.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the upper left corner of the push button.
//! \param lY is the Y coordinate of the upper left corner of the push button.
//! \param lWidth is the width of the push button.
//! \param lHeight is the height of the push button.
//!
//! This function initializes the provided push button widget so that it will
//! be a rectangular push button.
//!
//! \return None.
//
//*****************************************************************************
void
RectangularButtonInit(tPushButtonWidget *pWidget, const tDisplay *pDisplay,
long lX, long lY, long lWidth, long lHeight)
{
unsigned long ulIdx;
//
// Check the arguments.
//
ASSERT(pWidget);
ASSERT(pDisplay);
//
// Clear out the widget structure.
//
for(ulIdx = 0; ulIdx < sizeof(tPushButtonWidget); ulIdx += 4)
{
((unsigned long *)pWidget)[ulIdx / 4] = 0;
}
//
// Set the size of the push button widget structure.
//
pWidget->sBase.lSize = sizeof(tPushButtonWidget);
//
// Mark this widget as fully disconnected.
//
pWidget->sBase.pParent = 0;
pWidget->sBase.pNext = 0;
pWidget->sBase.pChild = 0;
//
// Save the display pointer.
//
pWidget->sBase.pDisplay = pDisplay;
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