📄 canvas.h
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//*****************************************************************************
//
// canvas.h - Prototypes for the canvas widget.
//
// Copyright (c) 2008-2009 Luminary Micro, Inc. All rights reserved.
// Software License Agreement
//
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
//
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws. All rights are reserved. You may not combine
// this software with "viral" open-source software in order to form a larger
// program. Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
//
// THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 5228 of the Stellaris Graphics Library.
//
//*****************************************************************************
#ifndef __CANVAS_H__
#define __CANVAS_H__
//*****************************************************************************
//
//! \addtogroup canvas_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
// If building with a C++ compiler, make all of the definitions in this header
// have a C binding.
//
//*****************************************************************************
#ifdef __cplusplus
extern "C"
{
#endif
//*****************************************************************************
//
//! The structure that describes a canvas widget.
//
//*****************************************************************************
typedef struct
{
//
//! The generic widget information.
//
tWidget sBase;
//
//! The style for this widget. This is a set of flags defined by
//! CANVAS_STYLE_xxx.
//
unsigned long ulStyle;
//
//! The 24-bit RGB color used to fill this canvas, if CANVAS_STYLE_FILL is
//! selected, and to use as the background color if
//! CANVAS_STYLE_TEXT_OPAQUE is selected.
//
unsigned long ulFillColor;
//
//! The 24-bit RGB color used to outline this canvas, if
//! CANVAS_STYLE_OUTLINE is selected.
//
unsigned long ulOutlineColor;
//
//! The 24-bit RGB color used to draw text on this canvas, if
//! CANVAS_STYLE_TEXT is selected.
//
unsigned long ulTextColor;
//
//! A pointer to the font used to render the canvas text, if
//! CANVAS_STYLE_TEXT is selected.
//
const tFont *pFont;
//
//! A pointer to the text to draw on this canvas, if CANVAS_STYLE_TEXT is
//! selected.
//
const char *pcText;
//
//! A pointer to the image to be drawn onto this canvas, if
//! CANVAS_STYLE_IMG is selected.
//
const unsigned char *pucImage;
//
//! A pointer to the application-supplied drawing function used to draw
//! onto this canvas, if CANVAS_STYLE_APP_DRAWN is selected.
//
void (*pfnOnPaint)(tWidget *pWidget, tContext *pContext);
}
tCanvasWidget;
//*****************************************************************************
//
//! This flag indicates that the canvas should be outlined.
//
//*****************************************************************************
#define CANVAS_STYLE_OUTLINE 0x00000001
//*****************************************************************************
//
//! This flag indicates that the canvas should be filled.
//
//*****************************************************************************
#define CANVAS_STYLE_FILL 0x00000002
//*****************************************************************************
//
//! This flag indicates that the canvas should have text drawn on it.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT 0x00000004
//*****************************************************************************
//
//! This flag indicates that the canvas should have an image drawn on it.
//
//*****************************************************************************
#define CANVAS_STYLE_IMG 0x00000008
//*****************************************************************************
//
//! This flag indicates that the canvas is drawn using the application-supplied
//! drawing function.
//
//*****************************************************************************
#define CANVAS_STYLE_APP_DRAWN 0x00000010
//*****************************************************************************
//
//! This flag indicates that the canvas text should be drawn opaque (in other
//! words, drawing the background pixels as well as the foreground pixels).
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_OPAQUE \
0x00000020
//*****************************************************************************
//
//! This flag indicates that canvas text should be left-aligned. By default,
//! text is centered in both X and Y within the canvas bounding rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_LEFT \
0x00000040
//*****************************************************************************
//
//! This flag indicates that canvas text should be right-aligned. By default,
//! text is centered in both X and Y within the canvas bounding rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_RIGHT \
0x00000080
//*****************************************************************************
//
//! This flag indicates that canvas text should be top-aligned. By default,
//! text is centered in both X and Y within the canvas bounding rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_TOP \
0x00000100
//*****************************************************************************
//
//! This flag indicates that canvas text should be bottom-aligned. By default,
//! text is centered in both X and Y within the canvas bounding rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_BOTTOM \
0x00000200
//*****************************************************************************
//
//! This flag indicates that canvas text should be centered horizontally. By
//! default, text is centered in both X and Y within the canvas bounding
//! rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_HCENTER \
0x00000000
//*****************************************************************************
//
//! This flag indicates that canvas text should be centered vertically. By
//! default, text is centered in both X and Y within the canvas bounding
//! rectangle.
//
//*****************************************************************************
#define CANVAS_STYLE_TEXT_VCENTER \
0x00000000
//*****************************************************************************
//
// Masks used to extract the text alignment flags from the widget style.
//
//*****************************************************************************
#define CANVAS_STYLE_ALIGN_MASK (CANVAS_STYLE_TEXT_LEFT | \
CANVAS_STYLE_TEXT_RIGHT | \
CANVAS_STYLE_TEXT_TOP | \
CANVAS_STYLE_TEXT_BOTTOM)
#define CANVAS_STYLE_ALIGN_HMASK \
(CANVAS_STYLE_TEXT_LEFT | \
CANVAS_STYLE_TEXT_RIGHT)
#define CANVAS_STYLE_ALIGN_VMASK \
(CANVAS_STYLE_TEXT_TOP | \
CANVAS_STYLE_TEXT_BOTTOM)
//*****************************************************************************
//
//! Declares an initialized canvas widget data structure.
//!
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the canvas.
//! \param lX is the X coordinate of the upper left corner of the canvas.
//! \param lY is the Y coordinate of the upper left corner of the canvas.
//! \param lWidth is the width of the canvas.
//! \param lHeight is the height of the canvas.
//! \param ulStyle is the style to be applied to the canvas.
//! \param ulFillColor is the color used to fill in the canvas.
//! \param ulOutlineColor is the color used to outline the canvas.
//! \param ulTextColor is the color used to draw text on the canvas.
//! \param pFont is a pointer to the font to be used to draw text on the
//! canvas.
//! \param pcText is a pointer to the text to draw on this canvas.
//! \param pucImage is a pointer to the image to draw on this canvas.
//! \param pfnOnPaint is a pointer to the application function to draw onto
//! this canvas.
//!
//! This macro provides an initialized canvas widget data structure, which can
//! be used to construct the widget tree at compile time in global variables
//! (as opposed to run-time via function calls). This must be assigned to a
//! variable, such as:
//!
//! \verbatim
//! tCanvasWidget g_sCanvas = CanvasStruct(...);
//! \endverbatim
//!
//! Or, in an array of variables:
//!
//! \verbatim
//! tCanvasWidget g_psCanvas[] =
//! {
//! CanvasStruct(...),
//! CanvasStruct(...)
//! };
//! \endverbatim
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #CANVAS_STYLE_OUTLINE to indicate that the canvas should be outlined.
//! - \b #CANVAS_STYLE_FILL to indicate that the canvas should be filled.
//! - \b #CANVAS_STYLE_TEXT to indicate that the canvas should have text drawn
//! on it (using \e pFont and \e pcText).
//! - \b #CANVAS_STYLE_IMG to indicate that the canvas should have an image
//! drawn on it (using \e pucImage).
//! - \b #CANVAS_STYLE_APP_DRAWN to indicate that the canvas should be drawn
//! with the application-supplied drawing function (using \e pfnOnPaint).
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