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📄 cache.c

📁 讲述linux的初始化过程
💻 C
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/* * Cache operations for Coda. * For Linux 2.1: (C) 1997 Carnegie Mellon University * * Carnegie Mellon encourages users of this code to contribute improvements * to the Coda project. Contact Peter Braam <coda@cs.cmu.edu>. */#include <linux/types.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/fs.h>#include <linux/stat.h>#include <linux/errno.h>#include <linux/locks.h>#include <asm/segment.h>#include <asm/uaccess.h>#include <linux/string.h>#include <linux/list.h>#include <linux/coda.h>#include <linux/coda_linux.h>#include <linux/coda_psdev.h>#include <linux/coda_fs_i.h>#include <linux/coda_cache.h>/* replace or extend an acl cache hit */void coda_cache_enter(struct inode *inode, int mask){	struct coda_inode_info *cii = ITOC(inode);        ENTRY;        if ( !coda_cred_ok(&cii->c_cached_cred) ) {                coda_load_creds(&cii->c_cached_cred);                cii->c_cached_perm = mask;        } else                cii->c_cached_perm |= mask;}/* remove cached acl from an inode */void coda_cache_clear_inode(struct inode *inode){	struct coda_inode_info *cii = ITOC(inode);	ENTRY;        cii->c_cached_perm = 0;}/* remove all acl caches for a principal (or all principals when cred == NULL)*/void coda_cache_clear_all(struct super_block *sb, struct coda_cred *cred){        struct coda_sb_info *sbi;        struct coda_inode_info *cii;        struct list_head *tmp;        ENTRY;        sbi = coda_sbp(sb);        if (!sbi) BUG();        list_for_each(tmp, &sbi->sbi_cihead)        {		cii = list_entry(tmp, struct coda_inode_info, c_cilist);                if ( cii->c_magic != CODA_CNODE_MAGIC ) BUG();                if (!cred || coda_cred_eq(cred, &cii->c_cached_cred))                        cii->c_cached_perm = 0;	}}/* check if the mask has been matched against the acl already */int coda_cache_check(struct inode *inode, int mask){	struct coda_inode_info *cii = ITOC(inode);        int hit;	        hit = ((mask & cii->c_cached_perm) == mask) &&                coda_cred_ok(&cii->c_cached_cred);        CDEBUG(D_CACHE, "%s for ino %ld\n", hit ? "HIT" : "MISS", inode->i_ino);        return hit;}/* Purging dentries and children *//* The following routines drop dentries which are not   in use and flag dentries which are in use to be    zapped later.   The flags are detected by:   - coda_dentry_revalidate (for lookups) if the flag is C_PURGE   - coda_dentry_delete: to remove dentry from the cache when d_count     falls to zero   - an inode method coda_revalidate (for attributes) if the      flag is C_VATTR*//*    Some of this is pretty scary: what can disappear underneath us?   - shrink_dcache_parent calls on purge_one_dentry which is safe:     it only purges children.   - dput is evil since it  may recurse up the dentry tree */void coda_purge_dentries(struct inode *inode){	if (!inode)		return ;	/* better safe than sorry: dput could kill us */	iget(inode->i_sb, inode->i_ino);	/* catch the dentries later if some are still busy */	coda_flag_inode(inode, C_PURGE);	d_prune_aliases(inode);	iput(inode);}/* this won't do any harm: just flag all children */static void coda_flag_children(struct dentry *parent, int flag){	struct list_head *child;	struct dentry *de;	spin_lock(&dcache_lock);	list_for_each(child, &parent->d_subdirs)	{		de = list_entry(child, struct dentry, d_child);		/* don't know what to do with negative dentries */		if ( ! de->d_inode ) 			continue;		CDEBUG(D_DOWNCALL, "%d for %*s/%*s\n", flag, 		       de->d_name.len, de->d_name.name, 		       de->d_parent->d_name.len, de->d_parent->d_name.name);		coda_flag_inode(de->d_inode, flag);	}	spin_unlock(&dcache_lock);	return; }void coda_flag_inode_children(struct inode *inode, int flag){	struct dentry *alias_de;	ENTRY;	if ( !inode || !S_ISDIR(inode->i_mode)) 		return; 	alias_de = d_find_alias(inode);	if (!alias_de)		return;	coda_flag_children(alias_de, flag);	shrink_dcache_parent(alias_de);	dput(alias_de);}

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