ex090105dlg.cpp
来自「深入浅出Visual C++入门进阶与应用实例 随书光盘 作者 何志丹」· C++ 代码 · 共 420 行
CPP
420 行
// Ex090105Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ex090105.h"
#include "Ex090105Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx090105Dlg dialog
CEx090105Dlg::CEx090105Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CEx090105Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEx090105Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEx090105Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEx090105Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx090105Dlg, CDialog)
//{{AFX_MSG_MAP(CEx090105Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_TEST, OnTest)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx090105Dlg message handlers
BOOL CEx090105Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx090105Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx090105Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx090105Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
class CNode //节点类
{
public :
CNode(){ m_pNextNode = NULL ;};
//数据部分略
CNode* m_pNextNode ;
} ;
CNode g_Root ;//节点的根
UINT GetRandNum0To100()
{
//调用若干次随机数,避免每次使用时,随机数都相同.
CTime t = CTime::GetCurrentTime();
for(int i = 0 ; i < t.GetSecond() ; i++ )
rand();
return rand() % 100 ;
}
UINT GetCount()
{
UINT iCount = 1 ;//计算节点的个数,包括根节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode)
iCount++ ;
return iCount ;
}
/* 不处理同步
void Init()
{
}
void Release()//释放所以节点的内存
{
CNode * pNode = g_Root.m_pNextNode ;
while(NULL != pNode)
{
CNode * pDeleteNode = pNode ;
pNode = pNode->m_pNextNode ;
delete pDeleteNode ;
}
g_Root.m_pNextNode = NULL ;
}
ULONG WINAPI AddTail(LPVOID pParam)
{
//找到最后一个节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode);
//让线程体眠一会.用这个操作来模拟一个费用操作,并假定这个费用操作花的时间可能不同
int nRand = GetRandNum0To100() ;
Sleep(nRand);//休息nRand豪秒
pNode->m_pNextNode = new CNode ;
return 1 ;
}
*/
/* 使用临界区
CRITICAL_SECTION g_CritSec ;
void Init()
{
InitializeCriticalSection(&g_CritSec);
}
void Release()//释放所以节点的内存
{
CNode * pNode = g_Root.m_pNextNode ;
while(NULL != pNode)
{
CNode * pDeleteNode = pNode ;
pNode = pNode->m_pNextNode ;
delete pDeleteNode ;
}
g_Root.m_pNextNode = NULL ;
DeleteCriticalSection(&g_CritSec);
}
ULONG WINAPI AddTail(LPVOID pParam)
{
EnterCriticalSection(&g_CritSec);
//找到最后一个节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode);
//让线程体眠一会.用这个操作来模拟一个费用操作,并假定这个费用操作花的时间可能不同
int nRand = GetRandNum0To100() ;
Sleep(nRand);//休息nRand豪秒
pNode->m_pNextNode = new CNode ;
LeaveCriticalSection(&g_CritSec);
return 1 ;
}
*/
/* 互斥量
HANDLE g_hMutex ;
void Init()
{
g_hMutex = CreateMutex(NULL,FALSE,"Ex090105");
}
void Release()//释放所以节点的内存
{
CNode * pNode = g_Root.m_pNextNode ;
while(NULL != pNode)
{
CNode * pDeleteNode = pNode ;
pNode = pNode->m_pNextNode ;
delete pDeleteNode ;
}
g_Root.m_pNextNode = NULL ;
CloseHandle(g_hMutex);
}
ULONG WINAPI AddTail(LPVOID pParam)
{
WaitForSingleObject(g_hMutex,INFINITE);
//找到最后一个节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode);
//让线程体眠一会.用这个操作来模拟一个费用操作,并假定这个费用操作花的时间可能不同
int nRand = GetRandNum0To100() ;
Sleep(nRand);//休息nRand豪秒
pNode->m_pNextNode = new CNode ;
ReleaseMutex(g_hMutex);
return 1 ;
}
*/
/* 使用 信号量
HANDLE g_hSemaphore ;
void Init()
{
g_hSemaphore = CreateSemaphore(NULL,1,1,"Ex090105");
}
void Release()//释放所以节点的内存
{
CNode * pNode = g_Root.m_pNextNode ;
while(NULL != pNode)
{
CNode * pDeleteNode = pNode ;
pNode = pNode->m_pNextNode ;
delete pDeleteNode ;
}
g_Root.m_pNextNode = NULL ;
CloseHandle(g_hSemaphore);
}
ULONG WINAPI AddTail(LPVOID pParam)
{
WaitForSingleObject(g_hSemaphore,INFINITE);
//找到最后一个节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode);
//让线程体眠一会.用这个操作来模拟一个费用操作,并假定这个费用操作花的时间可能不同
int nRand = GetRandNum0To100() ;
Sleep(nRand);//休息nRand豪秒
pNode->m_pNextNode = new CNode ;
ReleaseSemaphore(g_hSemaphore,1,NULL);
return 1 ;
}*/
HANDLE g_hEvent ;
void Init()
{
g_hEvent = CreateEvent(NULL,FALSE,TRUE,"Ex090105");
}
void Release()//释放所以节点的内存
{
CNode * pNode = g_Root.m_pNextNode ;
while(NULL != pNode)
{
CNode * pDeleteNode = pNode ;
pNode = pNode->m_pNextNode ;
delete pDeleteNode ;
}
g_Root.m_pNextNode = NULL ;
CloseHandle(g_hEvent);
}
ULONG WINAPI AddTail(LPVOID pParam)
{
WaitForSingleObject(g_hEvent,INFINITE);
//找到最后一个节点
for(CNode * pNode = &g_Root ; NULL != pNode->m_pNextNode ; pNode = pNode->m_pNextNode);
//让线程体眠一会.用这个操作来模拟一个费用操作,并假定这个费用操作花的时间可能不同
int nRand = GetRandNum0To100() ;
Sleep(nRand);//休息nRand豪秒
pNode->m_pNextNode = new CNode ;
SetEvent(g_hEvent);
return 1 ;
}
void CEx090105Dlg::OnTest()
{
Init() ;
//建立uAddNodeCount个线程
const UINT uAddNodeCount = 10 ;
HANDLE hThread[uAddNodeCount] ;
for(int i = 0 ; i < uAddNodeCount ; i++ )
{
DWORD dID ;
hThread[i] = CreateThread(NULL,0,AddTail,NULL,0,&dID);
}
//确保其它线程执行完毕
DWORD dRet = WaitForMultipleObjects(uAddNodeCount,hThread,TRUE,INFINITE);
TRACE("等待结束,开始统计节点个数.\n");
//关闭线程
for(i = 0 ; i < uAddNodeCount ; i++ )
CloseHandle(hThread[i]);
//取得链表子数
int iCount = GetCount();
CString strMess ;
strMess.Format("共有%d个结点\n",iCount);
TRACE(strMess);
//释放内存
Release();
}
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