ex010202dlg.cpp
来自「深入浅出Visual C++入门进阶与应用实例 随书光盘 作者 何志丹」· C++ 代码 · 共 208 行
CPP
208 行
// Ex010202Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ex010202.h"
#include "Ex010202Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx010202Dlg dialog
CEx010202Dlg::CEx010202Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CEx010202Dlg::IDD, pParent)
{
m_iRightNum = 0 ;
//{{AFX_DATA_INIT(CEx010202Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEx010202Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEx010202Dlg)
DDX_Control(pDX, IDC_SHOW, m_show);
DDX_Control(pDX, IDC_INPUT, m_input);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx010202Dlg, CDialog)
//{{AFX_MSG_MAP(CEx010202Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_EN_CHANGE(IDC_INPUT, OnChangeInput)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx010202Dlg message handlers
BOOL CEx010202Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_show.SetReadOnly();//设置只读
char ch = 'A' + rand()% 26 ;//随机生成一个大写字母
CString strShow = ch ;
m_show.SetWindowText(strShow);
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx010202Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx010202Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx010202Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEx010202Dlg::OnChangeInput()
{
CString strShow ;//显示的内容
m_show.GetWindowText(strShow);
CString strInput ;//用户输入的内容
m_input.GetWindowText(strInput);
strInput.MakeUpper();//因为不区分大小写,所以小写变大写,
//正确的次数加一
if(strShow == strInput)
m_iRightNum ++ ;
//选中,以便用户下次输入的时候替换掉已有内容
m_input.SetSel(0,-1);
//随机生成一个大写字母
char ch = 'A' + rand()% 26 ;
strShow = ch ;
m_show.SetWindowText(strShow);
}
void CEx010202Dlg::OnOK()
{
CString strMess ;
strMess.Format("你共正确输入了%d个字符",m_iRightNum);
AfxMessageBox(strMess);
CDialog::OnOK();
}
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