consoleaimlhtmlconverter.vcproj

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VCPROJ
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<?xml version="1.0" encoding="Windows-1252"?><VisualStudioProject	ProjectType="Visual C++"	Version="7.10"	Name="consoleAIMLHtmlConverter"	ProjectGUID="{A981A53F-F70F-499A-8000-B1979550481E}"	RootNamespace="consoleAIMLHtmlConverter"	Keyword="Win32Proj">	<Platforms>		<Platform			Name="Win32"/>	</Platforms>	<Configurations>		<Configuration			Name="Debug|Win32"			OutputDirectory="..\..\..\bin\release"			IntermediateDirectory="Debug"			ConfigurationType="1"			CharacterSet="2">			<Tool				Name="VCCLCompilerTool"				Optimization="0"				AdditionalIncludeDirectories="..\..\..\include"				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;BOOST_LIB_DIAGNOSTIC"				MinimalRebuild="TRUE"				BasicRuntimeChecks="3"				RuntimeLibrary="5"				RuntimeTypeInfo="TRUE"				UsePrecompiledHeader="0"				WarningLevel="3"				Detect64BitPortabilityProblems="TRUE"				DebugInformationFormat="4"/>			<Tool				Name="VCCustomBuildTool"/>			<Tool				Name="VCLinkerTool"				AdditionalDependencies="rebecca-mt.lib"				OutputFile="$(OutDir)/consoleAIMLHtmlConverter.exe"				LinkIncremental="2"				AdditionalLibraryDirectories="..\..\..\bin\release"				GenerateDebugInformation="TRUE"				ProgramDatabaseFile="$(OutDir)/consoleAIMLHtmlConverter.pdb"				SubSystem="1"				TargetMachine="1"/>			<Tool				Name="VCMIDLTool"/>			<Tool				Name="VCPostBuildEventTool"/>			<Tool				Name="VCPreBuildEventTool"				CommandLine="@echo offif X%BOOST_INCLUDE%==X goto HOWTORUNif X%BOOST_LIB% == X goto HOWTORUNif X%BOOST_LIBD% == X goto HOWTORUNgoto END:HOWTORUNecho For this sample to work, you have to install the C++ boost library andecho define a few variables.  You can get the most current boost library fromecho http://www.boost.org/.  The variables you have to define are:echo.echo BOOST_INCLUDE -- Point this to the location of your boost header files.echo BOOST_LIB     -- Point this to the location of your boost release library.echo BOOST_LIBD    -- Point this to the location of your boost debug library.echo.echo For example, on a fresh install on the Windows platform I have them setecho to:echo.echo BOOST_INCLUDE : C:\Boost\include\boost_1_32echo BOOST_LIB     : C:\Boost\libecho BOOST_LIBD    : C:\Boost\libecho.echo Notice how I have BOOST_LIB and BOOST_LIBD pointing to the same directory.echo That&apos;s because by default Boost installs its debug and release library intoecho the same directory.exit 1:END"/>			<Tool				Name="VCPreLinkEventTool"/>			<Tool				Name="VCResourceCompilerTool"/>			<Tool				Name="VCWebServiceProxyGeneratorTool"/>			<Tool				Name="VCXMLDataGeneratorTool"/>			<Tool				Name="VCWebDeploymentTool"/>			<Tool				Name="VCManagedWrapperGeneratorTool"/>			<Tool				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>		</Configuration>		<Configuration			Name="Release|Win32"			OutputDirectory="..\..\..\bin\release"			IntermediateDirectory="Release"			ConfigurationType="1"			CharacterSet="2">			<Tool				Name="VCCLCompilerTool"				AdditionalIncludeDirectories="..\..\..\include"				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"				RuntimeLibrary="4"				RuntimeTypeInfo="TRUE"				UsePrecompiledHeader="0"				WarningLevel="3"				Detect64BitPortabilityProblems="TRUE"				DebugInformationFormat="3"/>			<Tool				Name="VCCustomBuildTool"/>			<Tool				Name="VCLinkerTool"				AdditionalDependencies="rebecca-mt.lib"				OutputFile="$(OutDir)/consoleAIMLHtmlConverter.exe"				LinkIncremental="1"				AdditionalLibraryDirectories="..\..\..\bin\release"				GenerateDebugInformation="TRUE"				SubSystem="1"				OptimizeReferences="2"				EnableCOMDATFolding="2"				TargetMachine="1"/>			<Tool				Name="VCMIDLTool"/>			<Tool				Name="VCPostBuildEventTool"/>			<Tool				Name="VCPreBuildEventTool"				CommandLine="@echo offif X%BOOST_INCLUDE%==X goto HOWTORUNif X%BOOST_LIB% == X goto HOWTORUNif X%BOOST_LIBD% == X goto HOWTORUNgoto END:HOWTORUNecho For this sample to work, you have to install the C++ boost library andecho define a few variables.  You can get the most current boost library fromecho http://www.boost.org/.  The variables you have to define are:echo.echo BOOST_INCLUDE -- Point this to the location of your boost header files.echo BOOST_LIB     -- Point this to the location of your boost release library.echo BOOST_LIBD    -- Point this to the location of your boost debug library.echo.echo For example, on a fresh install on the Windows platform I have them setecho to:echo.echo BOOST_INCLUDE : C:\Boost\include\boost_1_32echo BOOST_LIB     : C:\Boost\libecho BOOST_LIBD    : C:\Boost\libecho.echo Notice how I have BOOST_LIB and BOOST_LIBD pointing to the same directory.echo That&apos;s because by default Boost installs its debug and release library intoecho the same directory.exit 1:END"/>			<Tool				Name="VCPreLinkEventTool"/>			<Tool				Name="VCResourceCompilerTool"/>			<Tool				Name="VCWebServiceProxyGeneratorTool"/>			<Tool				Name="VCXMLDataGeneratorTool"/>			<Tool				Name="VCWebDeploymentTool"/>			<Tool				Name="VCManagedWrapperGeneratorTool"/>			<Tool				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>		</Configuration>	</Configurations>	<References>	</References>	<Files>		<Filter			Name="Source Files"			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">			<File				RelativePath=".\consoleAIMLHtmlConverter.cpp">			</File>		</Filter>		<Filter			Name="Header Files"			Filter="h;hpp;hxx;hm;inl;inc;xsd"			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">		</Filter>		<Filter			Name="Resource Files"			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">		</Filter>		<File			RelativePath=".\ReadMe.txt">		</File>	</Files>	<Globals>	</Globals></VisualStudioProject>

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