📄 mainhandler.cpp
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
// MainHandler.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MMINWSimulatorDlg.h"
#include "MainHandler.h"
//#include "NetSimMainPropSheet.h"
#include "NSRThread.h"
#include "NSWThread.h"
#include "TaskInit.h"
//#include "NetworkPage.h"
//#include "CallPage.h"
//#include "MessagePage.h"
//#include "HardwarePage.h"
//#include "PhonebookPage.h"
//#include "SimAppToolKit.h"
CNSRThread* myNSRThread;
CNSWThread* myNSWThread;
//CCallPage *callPagePtr;
//CMessagePage *MessagePagePtr;
//CCallHandle *callHandlePtr;
//CNetworkPage *networkPagePtr;
//CPhonebookPage* phonebookPagePtr;
//CSimAppToolkit *SimAppPagePtr;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainHandler
IMPLEMENT_DYNCREATE(CMainHandler, CWinThread)
CMainHandler::CMainHandler()
{
}
CMainHandler::~CMainHandler()
{
}
MYQUEUE freeThread;
BOOL CMainHandler::InitInstance()
{
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
AMLOG_SETFILENAME(_T("LogfileTest.log"));
//set the loglevel to Info
AMLOG_SETLOGLEVEL_INFO;
AMLOGINFO(_T("Inside the initialization routine"));
//Create another thread
myNSRThread = new CNSRThread();
if(!myNSRThread->CreateThread())
exit(0);
myNSWThread = new CNSWThread();
if(!myNSWThread->CreateThread())
exit(0);
CMMINWSimulatorDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
freeThread.oslSrcId = 10;
freeThread.wDestId = MOD_L4C;
//freeThread.oslSrcId = 3;
//freeThread.wDestId = 3;
freeThread.wMsgId = 10000;
CNSRThread::m_pWriteQ(&freeThread);
// delete myNSRThread;
}
//int nResponse = mainSheet.DoModal();
return FALSE;
}
int CMainHandler::ExitInstance()
{
// TODO: perform any per-thread cleanup here
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CMainHandler, CWinThread)
//{{AFX_MSG_MAP(CMainHandler)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMainHandler message handlers
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