📄 unit2.pas
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unit Unit2;
interface
uses
windows,
Forms,
Dialogs,
Classes;
type
MyThread = class(TThread)
private
{ Private declarations }
protected
procedure Execute; override;
public
procedure exit;
end;
var
flg:boolean;
implementation
uses Unit1;
{ Important: Methods and properties of objects in visual components can only be
used in a method called using Synchronize, for example,
Synchronize(UpdateCaption);
and UpdateCaption could look like,
procedure MyThread.UpdateCaption;
begin
Form1.Caption := 'Updated in a thread';
end; }
{ MyThread }
procedure MyThread.Execute;
begin
flg:=true;
Form1.ProgressBar1.Min:=0;
Form1.ProgressBar1.Max:=99;
Form1.ProgressBar1.Position:=0;
while(flg) do
begin
sleep(10);
begin
Application.ProcessMessages;
Form1.ProgressBar1.Position:=Form1.ProgressBar1.Position+1;
if Form1.ProgressBar1.Position=99 then
Form1.ProgressBar1.Position:=0;
end;
end;
end;
procedure MyThread.exit;
begin
flg:=false;
end;
end.
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