⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 guidev_1.c

📁 ucCos移植到广州友善nano2410
💻 C
📖 第 1 页 / 共 2 页
字号:
*/
static void _DrawBitLine8BPP(GUI_USAGE* pUsage, int x, int y, const U8 GUI_UNI_PTR * pSrc, int xsize,
                             const LCD_PIXELINDEX* pTrans, GUI_MEMDEV* pDev, PIXELINDEX* pDest) {
  GUI_USE_PARA(pUsage);
  GUI_USE_PARA(pDest);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
    do {
      (*pDev->pAPIList->pfSetPixelIndex)(x++, y, *(pTrans + *pSrc));
      pSrc++;
    } while (--xsize);
    break;
  case LCD_DRAWMODE_TRANS:
    do {
      if (*pSrc) {
        (*pDev->pAPIList->pfSetPixelIndex)(x, y, *(pTrans + *pSrc));
      }
      x++;
      pSrc++;
    } while (--xsize);
    break;
  }
}

/*********************************************************************
*
*       _DrawBitLine8BPP_DDB
*/
static void _DrawBitLine8BPP_DDB(GUI_USAGE* pUsage, int x, int y, const U8 GUI_UNI_PTR * pSrc, int xsize, GUI_MEMDEV* pDev, PIXELINDEX* pDest) {
  GUI_USE_PARA(pUsage);
  GUI_USE_PARA(pDest);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
    do {
      (*pDev->pAPIList->pfSetPixelIndex)(x++, y, *pSrc);
      pSrc++;
    } while (--xsize);
    break;
  case LCD_DRAWMODE_TRANS:
    do {
      if (*pSrc) {
        (*pDev->pAPIList->pfSetPixelIndex)(x, y, *pSrc);
      }
      x++;
      pSrc++;
    } while (--xsize);
    break;
  }
}

/*********************************************************************
*
*       _DrawBitmap
*/
static void _DrawBitmap(int x0, int y0, int xsize, int ysize,
                        int BitsPerPixel, int BytesPerLine,
                        const U8 GUI_UNI_PTR * pData, int Diff, const LCD_PIXELINDEX* pTrans)
{
  int i;
  GUI_MEMDEV* pDev   = GUI_MEMDEV_H2P(GUI_Context.hDevData);
  GUI_USAGE*  pUsage = (pDev->hUsage) ? GUI_USAGE_H2P(pDev->hUsage) : 0;
  unsigned    BytesPerLineDest;
  PIXELINDEX* pDest;
  BytesPerLineDest = pDev->BytesPerLine;
  x0 += Diff;
  /* Mark all affected pixels dirty unless transparency is set */
  if (pUsage) {
    if ((GUI_Context.DrawMode & LCD_DRAWMODE_TRANS) == 0) {
      GUI_USAGE_AddRect(pUsage, x0, y0 , xsize, ysize);
    }
  }
  pDest = _XY2PTR_BITOFFSET(x0, y0, 0);
#if BITSPERPIXEL == 16
  /* handle 16 bpp bitmaps in high color modes, but only without palette */
  if (BitsPerPixel == 16) {
    for (i = 0; i < ysize; i++) {
      _DrawBitLine16BPP_DDB(pUsage, x0, i + y0, (const U16*)pData, xsize, pDev, pDest);
      pData += BytesPerLine;
      pDest = (PIXELINDEX*)((U8*)pDest + BytesPerLineDest); 
    }
    return;
  }
#endif
  /* Handle 8 bpp bitmaps seperately as we have different routine bitmaps with or without palette */
  if (BitsPerPixel == 8) {
    for (i = 0; i < ysize; i++) {
      if (pTrans) {
        _DrawBitLine8BPP(pUsage, x0, i + y0, pData, xsize, pTrans, pDev, pDest);
      } else {
        _DrawBitLine8BPP_DDB(pUsage, x0, i + y0, pData, xsize, pDev, pDest);
      }
      pData += BytesPerLine;
      pDest = (PIXELINDEX*)((U8*)pDest + BytesPerLineDest); 
    }
    return;
  }
  /* Use aID for bitmaps without palette */
  if (!pTrans) {
    pTrans = aID;
  }
  for (i = 0; i < ysize; i++) {
    switch (BitsPerPixel) {
    case 1:
      _DrawBitLine1BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
      break;
    case 2:
      _DrawBitLine2BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
      break;
    case 4:
      _DrawBitLine4BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
      break;
    }
    pData += BytesPerLine;
    pDest = (PIXELINDEX*)((U8*)pDest + BytesPerLineDest); 
  }
}

/*********************************************************************
*
*       _FillRect
*/
static void _FillRect(int x0, int y0, int x1, int y1) {
  GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
  U8* pData;
  int Bit, Len;
  int RemPixels;
  Len = x1 - x0 + 1;
  /* Mark rectangle as modified */
  if (pDev->hUsage) {
    GUI_USAGE_AddRect(GUI_USAGE_H2P(pDev->hUsage), x0, y0, Len, y1 - y0 + 1);
  }
  /* Do the drawing */
  for (; y0 <= y1; y0++) {
    pData = _XY2PTR_BITOFFSET(x0, y0, &Bit);
    RemPixels = Len;
    if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
      if (Bit < 7) {
        while ((Bit >= 0) && RemPixels--) {
          *pData ^= 1 << (Bit--);
        }
        pData++;
      }
      if (RemPixels > 0) {
        int NumBytes = RemPixels >> 3;
        if (NumBytes > 0) {
          RemPixels -= NumBytes << 3;
          do {
            *pData ^= *pData;
            pData++;
          } while (--NumBytes);
        }
        Bit = 7;
        while (RemPixels--) {
          *pData ^= 1 << (Bit--);
        }
      }
    } else {  /* Fill */
      int Color, FillByte;
      Color    = (LCD_COLORINDEX & 1);
      FillByte = (-Color) & 0xFF;
      if (Bit < 7) {
        while ((Bit >= 0) && RemPixels--) {
          *pData &= ~(1 << Bit);
          *pData |= Color << (Bit--);
        }
        pData++;
      }
      if (RemPixels > 0) {
        int NumBytes = RemPixels >> 3;
        if (NumBytes > 0) {
          GUI_MEMSET(pData, FillByte, NumBytes);
          pData += NumBytes;
          RemPixels -= NumBytes << 3;
        }
        Bit = 7;
        while (RemPixels--) {
          *pData &= ~(1 << Bit);
          *pData |= Color << (Bit--);
        }
      }
    }
  }
}

/*********************************************************************
*
*       _DrawHLine
*/
static void _DrawHLine(int x0, int y, int x1) {
  _FillRect(x0, y, x1, y);
}

/*********************************************************************
*
*       _DrawVLine
*/
static void _DrawVLine(int x , int y0, int y1) {
  GUI_MEMDEV* pDev   = GUI_MEMDEV_H2P(GUI_Context.hDevData);
  GUI_USAGE_h hUsage = pDev->hUsage; 
  GUI_USAGE*  pUsage = hUsage ? GUI_USAGE_H2P(hUsage) : NULL;
  U8* pData;
  int Bit, Mask;
  pData = _XY2PTR_BITOFFSET(x, y0, &Bit);
  Mask  = (1 << Bit);
  if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
    do {
      *pData ^= Mask;
      if (pUsage) {
        GUI_USAGE_AddPixel(pUsage, x, y0);
      }
      pData += pDev->BytesPerLine;
    } while (++y0 <= y1);
  } else {
    int Pixel;
    Pixel = (LCD_COLORINDEX & 1) << Bit;
    do {
      *pData &= ~Mask;
      *pData |= Pixel;
      if (pUsage) {
        GUI_USAGE_AddPixel(pUsage, x, y0);
      }
      pData += pDev->BytesPerLine;
    } while (++y0 <= y1);
  }
}

/*********************************************************************
*
*       _SetPixelIndex
*/
static void _SetPixelIndex(int x, int y, int Index) {
  GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
  U8* pData;
  int Bit;
  pData   = _XY2PTR_BITOFFSET(x, y, &Bit);
  *pData &= ~(1 << Bit);
  *pData |= (Index & 1) << Bit;
  if (pDev->hUsage) {
    GUI_USAGE_AddPixel(GUI_USAGE_H2P(pDev->hUsage), x, y);
  }
}

/*********************************************************************
*
*       _XorPixel
*/
static void _XorPixel(int x, int y) {
  GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
  U8* pData;
  int Bit;
  pData   = _XY2PTR_BITOFFSET(x, y, &Bit);
  *pData ^= (1 << Bit);
  if (pDev->hUsage) {
    GUI_USAGE_AddPixel(GUI_USAGE_H2P(pDev->hUsage), x, y);
  }
}

/*********************************************************************
*
*       _GetPixelIndex
*/
static unsigned int _GetPixelIndex(int x, int y) {
  U8* pData;
  int Bit;
  pData = _XY2PTR_BITOFFSET(x, y, &Bit);
  return (*pData >> Bit) & 1;
}

/*********************************************************************
*
*       Device structure
*
**********************************************************************
*/

const tLCDDEV_APIList API_LIST = {
  GUI_MEMDEV__Color2Index,
  GUI_MEMDEV__Index2Color,
  GUI_MEMDEV__GetIndexMask,
  (tLCDDEV_DrawBitmap*)_DrawBitmap,
  _DrawHLine,
  _DrawVLine,
  _FillRect,
  _GetPixelIndex,
  GUI_MEMDEV__GetRect,
  _SetPixelIndex,
  _XorPixel,
  NULL,               /* pfSetLUTEntry   */
  NULL,               /* pfFillPolygon   */
  NULL,               /* pfFillPolygonAA */
  NULL,               /* MemDevAPI       */
  BITSPERPIXEL        /* BitsPerPixel    */
};

#else

void GUIDEV1_C(void) {}

#endif /* GUI_SUPPORT_MEMDEV */

/*************************** end of file ****************************/

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -