📄 boundarycomputation.h
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// Copyright (C) 2006 Anders Logg.// Licensed under the GNU LGPL Version 2.1.//// First added: 2006-06-21// Last changed: 2006-06-22#ifndef __BOUNDARY_COMPUTATION_H#define __BOUNDARY_COMPUTATION_H#include <dolfin/constants.h>#include <dolfin/MeshFunction.h>namespace dolfin{ class Mesh; class BoundaryMesh; /// This class implements provides a set of basic algorithms for /// the computation of boundaries. class BoundaryComputation { public: /// Compute the boundary of a given mesh static void computeBoundary(Mesh& mesh, BoundaryMesh& boundary); /// Compute the boundary of a given mesh, including a pair of mappings /// from the vertices and cells of the boundary to the corresponding /// mesh entities in the original mesh static void computeBoundary(Mesh& mesh, BoundaryMesh& boundary, MeshFunction<uint>& vertex_map, MeshFunction<uint>& cell_map); private: /// Compute boundary and optionally the mappings if requested static void computeBoundaryCommon(Mesh& mesh, BoundaryMesh& boundary, MeshFunction<uint>* vertex_map, MeshFunction<uint>* cell_map); };}#endif
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