📄 algorithm.cpp
字号:
/*! \file Algorithm.cpp
\brief This file implements methods of abstract genetic algorithm classes.
*/
/*
*
* website: http://www.coolsoft-sd.com/
* contact: support@coolsoft-sd.com
*
*/
/*
* Genetic Algorithm Library
* Copyright (C) 2007-2008 Coolsoft Software Development
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "Algorithm.h"
namespace Algorithm
{
// Sends signal to algoritham to start evolution and problem solving.
// It can be specified if the solving is continued from previosly saved state
// or evolution can be started from the beginning discharging saved state,
void GaBaseAlgorithm::StartSolving(bool continueSolving)
{
BlockStateChange();
GaAlgorithmState _oldState = _state;
switch( _state )
{
case GAS_UNINITIALIZED:
case GAS_USER_STOPED:
if( !continueSolving )
{
// restart and initialize algorithm
Initialize();
// update state
_state = GAS_RUNNING;
// start execution
if( !OnStart() )
// something went wrong - restart to old state
_state = _oldState;
}
break;
case GAS_CRITERIA_STOPPED:
if( continueSolving )
{
// update state
_state = GAS_RUNNING;
// start execution
if( !OnResume() )
// something went wrong - restart to old state
_state = _oldState;
}
else
{
// restart and initialize algorithm
Initialize();
// update state
_state = GAS_RUNNING;
// start execution
if( !OnStart() )
// something went wrong - restart to old state
_state = _oldState;
}
break;
case GAS_PAUSED:
if( continueSolving )
{
// update state
_state = GAS_RUNNING;
// start execution
if( !OnResume() )
// something went wrong - restart to old state
_state = _oldState;
}
break;
}
// raise state change event
if( _state == GAS_RUNNING )
_observers.EvolutionStateChanged( _state, *this );
ReleaseStateChange();
}
// Sends signal to algorithm to stop evolution and problem solving.
// and to discharge current state.
void GaBaseAlgorithm::StopSolving()
{
BlockStateChange();
switch( _state )
{
case GAS_RUNNING:
case GAS_PAUSED:
// stop execution
if( OnStop() )
{
// execution stopped successafully - update state
_state = GAS_USER_STOPED;
// raise state change event
_observers.EvolutionStateChanged( _state, *this );
}
break;
}
ReleaseStateChange();
}
// Sends signal to algorithm to temporary stop evolution and problem solving.
// but to save the current state.
void GaBaseAlgorithm::PauseSolving()
{
BlockStateChange();
if( _state == GAS_RUNNING )
{
// pause execution
if( OnPause() )
{
// execution paused successafully - update state
_state = GAS_PAUSED;
// raise state change event
_observers.EvolutionStateChanged( _state, *this );
}
}
ReleaseStateChange();
}
// Check to see if stop criteria is reached.
// if it is reached then sets algorithm state to GAS_CRITERIA_STOPPED and return TRUE.
bool GaBaseAlgorithm::CheckStopCriteria()
{
if( !&_stopCriteria.GetOperation() || _stopCriteria.GetOperation().Evaluate( *this, _stopCriteria.GetParameters() ) )
{
if( _state == GAS_RUNNING )
{
_state = GAS_CRITERIA_STOPPED;
// raise state change event
_observers.EvolutionStateChanged( _state, *this );
}
return true;
}
return false;
}
} // Algorithm
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -