📄 select_special.h
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/*************************************************************************
"I Have No Tomatoes"
Copyright (c) 2004, Mika Halttunen
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute
it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
Mika Halttunen <lsoft@mbnet.fi>
*************************************************************************/
#ifndef SELECT_SPECIAL_H
#define SELECT_SPECIAL_H
// Number of special icons
#define NUM_ICONS 9
// This structure holds the icon menu data
struct ICON_MENU {
int selected; // Index of the selected icon
float anim[NUM_ICONS]; // Animation states for each icon
float pos; // Position (between 0 and 1)
int who; // Who opened the menu?
bool is_on_block; // Is he/she standing on a block?
int count[NUM_ICONS]; // How many bonuses we have?
bool lkey_down, rkey_down; // Are the keys down?
int wait; // Wait counter which waits a moment before opening the menu again
bool visible; // Is the menu visible?
};
extern ICON_MENU icon_menu;
void load_icons();
void init_special_selection();
void draw_special_selection();
void do_special_selection();
void open_icon_menu(int who, bool standing_on_block);
#endif
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