📄 unit1.pas
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unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
procedure FormCreate(Sender: TObject);
private
procedure AppMessage(var Msg: TMsg; var Handled: Boolean);
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.AppMessage(var Msg: TMsg; var Handled: Boolean);
const
SC_DragMove = $F012;
begin
if Msg.message = WM_MOUSEMOVE then
begin
ReleaseCapture;
ActiveControl.Perform(WM_SysCommand, SC_DRAGMOVE, 0);
end
else if Msg.message = WM_LBUTTONDOWN then
begin
ActiveControl:=nil;
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Application.OnMessage:=AppMessage;
end;
end.
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