📄 lcd.c
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{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 3/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 5/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 6/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
}
/**************************************************************
在LCD屏幕上画一个矩形
**************************************************************/
void Glib_Rectangle(int x1,int y1,int x2,int y2,int color)
{
Glib_Line(x1,y1,x2,y1,color);
Glib_Line(x2,y1,x2,y2,color);
Glib_Line(x1,y2,x2,y2,color);
Glib_Line(x1,y1,x1,y2,color);
}
/**************************************************************
在LCD屏幕上用颜色填充一个矩形
**************************************************************/
void Glib_FilledRectangle(int x1,int y1,int x2,int y2,int color)
{
int i;
for(i=y1;i<=y2;i++)
Glib_Line(x1,i,x2,i,color);
}
/**************************************************************
在LCD屏幕上指定坐标点画一个指定大小的图片
**************************************************************/
void Paint_Bmp(int x0,int y0,int h,int l,unsigned char bmp[])
{
int x,y;
U32 c;
int p = 0;
for( y = y0 ; y < l ; y++ )
{
for( x = x0 ; x < h ; x++ )
{
c = bmp[p+1] | (bmp[p]<<8) ;
if ( ( (x0+x) < SCR_XSIZE_TFT) && ( (y0+y) < SCR_YSIZE_TFT) )
LCD_BUFFER[y0+y][x0+x] = c ;
p = p + 2 ;
}
}
}
#if 0
/**************************************************************
在LCD屏幕上指定坐标点写ASCII码
**************************************************************/
void Lcd_PutASCII(unsigned int x,unsigned int y,unsigned char ch,unsigned int c,unsigned int bk_c,unsigned int st)
{
unsigned short int i,j;
unsigned char *pZK,mask,buf;
pZK = &__VGA[ch*16];
for( i = 0 ; i < 16 ; i++ )
{
mask = 0x80;
buf = pZK[i];
for( j = 0 ; j < 8 ; j++ )
{
if( buf & mask )
{
PutPixel(x+j,y+i,c);
}
else
{
if( !st )
{
PutPixel(x+j,y+i,bk_c);
}
}
mask = mask >> 1;
}
}
}
/**************************************************************
在LCD屏幕上指定坐标点写汉字
**************************************************************/
void Lcd_PutHZ(unsigned int x,unsigned int y,unsigned short int QW,unsigned int c,unsigned int bk_c,unsigned int st)
{
unsigned short int i,j;
unsigned char *pZK,mask,buf;
pZK = &__CHS[ ( ( (QW >> 8) - 1 )*94 + (QW & 0x00FF)- 1 )*32 ];
for( i = 0 ; i < 16 ; i++ )
{
//左
mask = 0x80;
buf = pZK[i*2];
for( j = 0 ; j < 8 ; j++ )
{
if( buf & mask )
{
PutPixel(x+j,y+i,c);
}
else
{
if( !st )
{
PutPixel(x+j,y+i,bk_c);
}
}
mask = mask >> 1;
}
//右
mask = 0x80;
buf = pZK[i*2 + 1];
for( j = 0 ; j < 8 ; j++ )
{
if( buf & mask )
{
PutPixel(x+j + 8,y+i,c);
}
else
{
if( !st )
{
PutPixel(x+j + 8,y+i,bk_c);
}
}
mask = mask >> 1;
}
}
}
//----------------------
void Lcd_printf(unsigned int x,unsigned int y,unsigned int c,unsigned int bk_c,unsigned int st,char *fmt,...)
{
char __LCD_Printf_Buf[256];
va_list ap;
unsigned char *pStr = (unsigned char *)__LCD_Printf_Buf;
unsigned int i = 0;
va_start(ap,fmt);
vsprintf(__LCD_Printf_Buf,fmt,ap);
va_end(ap);
while(*pStr != 0 )
{
switch(*pStr)
{
case '\n' :
{
break;
}
default:
{
if( *pStr > 0xA0 & *(pStr+1) > 0xA0 ) //中文输出
{
Lcd_PutHZ( x , y , (*pStr - 0xA0)*0x0100 + *(pStr+1) - 0xA0 , c , bk_c , st);
pStr++;
i++;
x += 16;
}
else //英文输出
{
Lcd_PutASCII( x , y , *pStr , c , bk_c , st );
x += 8;
}
break;
}
}
pStr++;
i++;
if( i > 256 ) break;
}
}
#endif
void Lcd_Display(void)
{
Lcd_Init();
Lcd_PowerEnable(0, 1);
Lcd_EnvidOnOff(1);
Lcd_ClearScr( (0x00<<11) | (0x00<<5) | (0x00) ); /*
#if(LCD_TYPE == T35)
Paint_Bmp(0, 0, 240, 320, TQ_LOGO_240320);
#elif((LCD_TYPE == W35) || (LCD_TYPE == S35))
Paint_Bmp(0, 0, 320, 240, phone);
#elif(LCD_TYPE == W43)
Paint_Bmp(0, 0, 480, 272, TQ_LOGO_480272);
#elif(LCD_TYPE == VGA)
Paint_Bmp(0, 0, 640, 480, VGA_ucos);
#elif(LCD_TYPE == TFT70)
Paint_Bmp(0, 0, 800, 480, TFT70_ucos);
#endif*/
}
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