📄 sntp.c
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/**
* @file
* SNTP client module
*
*/
/*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
* SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* This file is part of the lwIP TCP/IP stack.
*
* Author: Simon Goldschmidt (lwIP raw API part)
*/
#include "lwip/opt.h"
#include "sntp.h"
#include "lwip/timers.h"
#include "lwip/udp.h"
#include "lwip/dns.h"
#include "lwip/ip_addr.h"
#include "lwip/pbuf.h"
#include <string.h>
#include <time.h>
#if LWIP_UDP
/** This is simple "SNTP" client for socket or raw API.
* It is a minimal implementation of SNTPv4 as specified in RFC 4330.
*
* For a list of some public NTP servers, see this link :
* http://support.ntp.org/bin/view/Servers/NTPPoolServers
*
* @todo:
* - set/change servers at runtime
* - complete SNTP_CHECK_RESPONSE checks 3 and 4
* - support broadcast/multicast mode?
*/
/** Decide whether to build SNTP for socket or raw API
* The socket API SNTP client is a very minimal implementation that does not
* fully confor to the SNTPv4 RFC, especially regarding server load and error
* procesing. */
#ifndef SNTP_SOCKET
#define SNTP_SOCKET 0
#endif
#if SNTP_SOCKET
#include "lwip/sockets.h"
#endif
/**
* SNTP_DEBUG: Enable debugging for SNTP.
*/
#ifndef SNTP_DEBUG
#define SNTP_DEBUG LWIP_DBG_OFF
#endif
/** SNTP server port */
#ifndef SNTP_PORT
#define SNTP_PORT 123
#endif
/** Set this to 1 to allow SNTP_SERVER_ADDRESS to be a DNS name */
#ifndef SNTP_SERVER_DNS
#define SNTP_SERVER_DNS 0
#endif
/** Set this to 1 to support more than one server */
#ifndef SNTP_SUPPORT_MULTIPLE_SERVERS
#define SNTP_SUPPORT_MULTIPLE_SERVERS 0
#endif
/** SNTP server address:
* - as IPv4 address in "u32_t" format
* - as a DNS name if SNTP_SERVER_DNS is set to 1
* May contain multiple server names (e.g. "pool.ntp.org","second.time.server")
*/
#ifndef SNTP_SERVER_ADDRESS
#if SNTP_SERVER_DNS
#define SNTP_SERVER_ADDRESS "pool.ntp.org"
#else
#define SNTP_SERVER_ADDRESS "213.161.194.93" /* pool.ntp.org */
#endif
#endif
/** Sanity check:
* Define this to
* - 0 to turn off sanity checks (default; smaller code)
* - >= 1 to check address and port of the response packet to ensure the
* response comes from the server we sent the request to.
* - >= 2 to check returned Originate Timestamp against Transmit Timestamp
* sent to the server (to ensure response to older request).
* - >= 3 @todo: discard reply if any of the LI, Stratum, or Transmit Timestamp
* fields is 0 or the Mode field is not 4 (unicast) or 5 (broadcast).
* - >= 4 @todo: to check that the Root Delay and Root Dispersion fields are each
* greater than or equal to 0 and less than infinity, where infinity is
* currently a cozy number like one second. This check avoids using a
* server whose synchronization source has expired for a very long time.
*/
#ifndef SNTP_CHECK_RESPONSE
#define SNTP_CHECK_RESPONSE 0
#endif
/** According to the RFC, this shall be a random delay
* between 1 and 5 minutes (in milliseconds) to prevent load peaks.
* This can be defined to a random generation function,
* which must return the delay in milliseconds as u32_t.
* Turned off by default.
*/
#ifndef SNTP_STARTUP_DELAY
#define SNTP_STARTUP_DELAY 0
#endif
/** SNTP receive timeout - in milliseconds
* Also used as retry timeout - this shouldn't be too low.
* Default is 3 seconds.
*/
#ifndef SNTP_RECV_TIMEOUT
#define SNTP_RECV_TIMEOUT 3000
#endif
/** SNTP update delay - in milliseconds
* Default is 1 hour.
*/
#ifndef SNTP_UPDATE_DELAY
#define SNTP_UPDATE_DELAY 3600000
#endif
#if (SNTP_UPDATE_DELAY < 15000) && !SNTP_SUPPRESS_DELAY_CHECK
#error "SNTPv4 RFC 4330 enforces a minimum update time of 15 seconds!"
#endif
/** SNTP macro to change system time and/or the update the RTC clock */
#ifndef SNTP_SET_SYSTEM_TIME
#define SNTP_SET_SYSTEM_TIME(sec) ((void)sec)
#endif
/** SNTP macro to change system time including microseconds */
#ifdef SNTP_SET_SYSTEM_TIME_US
#define SNTP_CALC_TIME_US 1
#define SNTP_RECEIVE_TIME_SIZE 2
#else
#define SNTP_SET_SYSTEM_TIME_US(sec, us)
#define SNTP_CALC_TIME_US 0
#define SNTP_RECEIVE_TIME_SIZE 1
#endif
/** SNTP macro to get system time, used with SNTP_CHECK_RESPONSE >= 2
* to send in request and compare in response.
*/
#ifndef SNTP_GET_SYSTEM_TIME
#define SNTP_GET_SYSTEM_TIME(sec, us) do { (sec) = 0; (us) = 0; } while(0)
#endif
/** Default retry timeout (in milliseconds) if the response
* received is invalid.
* This is doubled with each retry until SNTP_RETRY_TIMEOUT_MAX is reached.
*/
#ifndef SNTP_RETRY_TIMEOUT
#define SNTP_RETRY_TIMEOUT SNTP_RECV_TIMEOUT
#endif
/** Maximum retry timeout (in milliseconds). */
#ifndef SNTP_RETRY_TIMEOUT_MAX
#define SNTP_RETRY_TIMEOUT_MAX (SNTP_RETRY_TIMEOUT * 10)
#endif
/** Increase retry timeout with every retry sent
* Default is on to conform to RFC.
*/
#ifndef SNTP_RETRY_TIMEOUT_EXP
#define SNTP_RETRY_TIMEOUT_EXP 1
#endif
/* the various debug levels for this file */
#define SNTP_DEBUG_TRACE (SNTP_DEBUG | LWIP_DBG_TRACE)
#define SNTP_DEBUG_STATE (SNTP_DEBUG | LWIP_DBG_STATE)
#define SNTP_DEBUG_WARN (SNTP_DEBUG | LWIP_DBG_LEVEL_WARNING)
#define SNTP_DEBUG_WARN_STATE (SNTP_DEBUG | LWIP_DBG_LEVEL_WARNING | LWIP_DBG_STATE)
#define SNTP_DEBUG_SERIOUS (SNTP_DEBUG | LWIP_DBG_LEVEL_SERIOUS)
#define SNTP_ERR_KOD 1
/* SNTP protocol defines */
#define SNTP_MSG_LEN 48
#define SNTP_OFFSET_LI_VN_MODE 0
#define SNTP_LI_MASK 0xC0
#define SNTP_LI_NO_WARNING 0x00
#define SNTP_LI_LAST_MINUTE_61_SEC 0x01
#define SNTP_LI_LAST_MINUTE_59_SEC 0x02
#define SNTP_LI_ALARM_CONDITION 0x03 /* (clock not synchronized) */
#define SNTP_VERSION_MASK 0x38
#define SNTP_VERSION (4/* NTP Version 4*/<<3)
#define SNTP_MODE_MASK 0x07
#define SNTP_MODE_CLIENT 0x03
#define SNTP_MODE_SERVER 0x04
#define SNTP_MODE_BROADCAST 0x05
#define SNTP_OFFSET_STRATUM 1
#define SNTP_STRATUM_KOD 0x00
#define SNTP_OFFSET_ORIGINATE_TIME 24
#define SNTP_OFFSET_RECEIVE_TIME 32
#define SNTP_OFFSET_TRANSMIT_TIME 40
/* number of seconds between 1900 and 1970 */
#define DIFF_SEC_1900_1970 (2208988800UL)
/**
* SNTP packet format (without optional fields)
* Timestamps are coded as 64 bits:
* - 32 bits seconds since Jan 01, 1970, 00:00
* - 32 bits seconds fraction (0-padded)
* For future use, if the MSB in the seconds part is set, seconds are based
* on Feb 07, 2036, 06:28:16.
*/
#ifdef PACK_STRUCT_USE_INCLUDES
# include "arch/bpstruct.h"
#endif
PACK_STRUCT_BEGIN
struct sntp_msg {
PACK_STRUCT_FIELD(u8_t li_vn_mode);
PACK_STRUCT_FIELD(u8_t stratum);
PACK_STRUCT_FIELD(u8_t poll);
PACK_STRUCT_FIELD(u8_t precision);
PACK_STRUCT_FIELD(u32_t root_delay);
PACK_STRUCT_FIELD(u32_t root_dispersion);
PACK_STRUCT_FIELD(u32_t reference_identifier);
PACK_STRUCT_FIELD(u32_t reference_timestamp[2]);
PACK_STRUCT_FIELD(u32_t originate_timestamp[2]);
PACK_STRUCT_FIELD(u32_t receive_timestamp[2]);
PACK_STRUCT_FIELD(u32_t transmit_timestamp[2]);
} PACK_STRUCT_STRUCT;
PACK_STRUCT_END
#ifdef PACK_STRUCT_USE_INCLUDES
# include "arch/epstruct.h"
#endif
/* function prototypes */
static void sntp_request(void *arg);
/** The UDP pcb used by the SNTP client */
static struct udp_pcb* sntp_pcb;
/** Addresses of servers */
static char* sntp_server_addresses[] = {SNTP_SERVER_ADDRESS};
#if SNTP_SUPPORT_MULTIPLE_SERVERS
/** The currently used server (initialized to 0) */
static u8_t sntp_current_server;
static u8_t sntp_num_servers = sizeof(sntp_server_addresses)/sizeof(char*);
#else /* SNTP_SUPPORT_MULTIPLE_SERVERS */
#define sntp_current_server 0
#endif /* SNTP_SUPPORT_MULTIPLE_SERVERS */
#if SNTP_RETRY_TIMEOUT_EXP
#define SNTP_RESET_RETRY_TIMEOUT() sntp_retry_timeout = SNTP_RETRY_TIMEOUT
/** Retry time, initialized with SNTP_RETRY_TIMEOUT and doubled with each retry. */
static u32_t sntp_retry_timeout;
#else /* SNTP_RETRY_TIMEOUT_EXP */
#define SNTP_RESET_RETRY_TIMEOUT()
#define sntp_retry_timeout SNTP_RETRY_TIMEOUT
#endif /* SNTP_RETRY_TIMEOUT_EXP */
#if SNTP_CHECK_RESPONSE >= 1
/** Saves the last server address to compare with response */
static ip_addr_t sntp_last_server_address;
#endif /* SNTP_CHECK_RESPONSE >= 1 */
#if SNTP_CHECK_RESPONSE >= 2
/** Saves the last timestamp sent (which is sent back by the server)
* to compare against in response */
static u32_t sntp_last_timestamp_sent[2];
#endif /* SNTP_CHECK_RESPONSE >= 2 */
/**
* SNTP processing of received timestamp
*/
static void
sntp_process(u32_t *receive_timestamp)
{
/* convert SNTP time (1900-based) to unix GMT time (1970-based)
* @todo: if MSB is 1, SNTP time is 2036-based!
*/
time_t t = (ntohl(receive_timestamp[0]) - DIFF_SEC_1900_1970);
#if SNTP_CALC_TIME_US
u32_t us = ntohl(receive_timestamp[1]) / 4295;
SNTP_SET_SYSTEM_TIME_US(t, us);
/* display local time from GMT time */
LWIP_DEBUGF(SNTP_DEBUG_TRACE, ("sntp_process: %s, %"U32_F" us", ctime(&t), us));
#else /* SNTP_CALC_TIME_US */
/* change system time and/or the update the RTC clock */
SNTP_SET_SYSTEM_TIME(t);
/* display local time from GMT time */
LWIP_DEBUGF(SNTP_DEBUG_TRACE, ("sntp_process: %s", ctime(&t)));
#endif /* SNTP_CALC_TIME_US */
}
/**
* Initialize request struct to be sent to server.
*/
static void
sntp_initialize_request(struct sntp_msg *req)
{
memset(req, 0, SNTP_MSG_LEN);
req->li_vn_mode = SNTP_LI_NO_WARNING | SNTP_VERSION | SNTP_MODE_CLIENT;
#if SNTP_CHECK_RESPONSE >= 2
{
u32_t sntp_time_sec, sntp_time_us;
/* fill in transmit timestamp and save it in 'sntp_last_timestamp_sent' */
SNTP_GET_SYSTEM_TIME(sntp_time_sec, sntp_time_us);
sntp_last_timestamp_sent[0] = htonl(sntp_time_sec + DIFF_SEC_1900_1970);
req->transmit_timestamp[0] = sntp_last_timestamp_sent[0];
/* we send/save us instead of fraction to be faster... */
sntp_last_timestamp_sent[1] = htonl(sntp_time_us);
req->transmit_timestamp[1] = sntp_last_timestamp_sent[1];
}
#endif /* SNTP_CHECK_RESPONSE >= 2 */
}
#if SNTP_SOCKET
/**
* Send an SNTP request via sockets.
* This is a very minimal implementation that does not fully conform
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