📄 winceserialdlg.h
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// WinCESerialDlg.h : header file
//
#pragma once
#include "afxwin.h"
DWORD WINAPI ReadPortThread(LPVOID lpvoid); // 读数据线程
// CWinCESerialDlg dialog
class CWinCESerialDlg : public CDialog
{
// Construction
public:
CWinCESerialDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
enum { IDD = IDD_WINCESERIAL_DIALOG };
public:
HANDLE hReadThread;
BOOL m_bConnected;
BOOL InitCommTimeouts(); // 设置超时参数
BOOL InitDCB(); // 配置串口
BOOL ClosePort(HANDLE hCommPort); // 关闭串口
DWORD WritePort(TCHAR *buf, DWORD dwBytesToWrite); // 写数据
BOOL OpenPort(LPTSTR lpszPortName); // 打开串口
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
virtual BOOL OnInitDialog();
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
afx_msg void OnSize(UINT /*nType*/, int /*cx*/, int /*cy*/);
#endif
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedButtonSerialOpen();
afx_msg void OnBnClickedButtonSerialWrite();
afx_msg void OnBnClickedButtonSerialClose();
CEdit m_ceReadSerial;
CEdit m_ceSendserial;
int m_iport;
CString m_com1state;
CString m_com2state;
afx_msg void OnButtonStatus();
afx_msg void OnBnClickedButtonCleanData();
};
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