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📄 display.map

📁 单片机控制实现几个小游戏:贪吃蛇、俄罗斯方块、推箱子
💻 MAP
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字号:
__Brbit_3               rbit_3         01A0
__Hclrtext              clrtext        017A
__Hcode                 code           01ED
__Hcode_ptr             code_ptr       0061
__Hcommon_ram           common_ram     01ED
__Hconfig               config         2007
__Heeprom_data          eeprom_data    0000
__Hend_init             end_init       017A
__Hfloat_text0          float_text0    0003
__Hfloat_text1          float_text1    07FF
__Hfloat_text2          float_text2    0003
__Hfloat_text3          float_text3    0003
__Hfloat_text4          float_text4    0003
__Hfpp__brick           fpp__brick     1AE5
__Hfpp__defaults        fpp__defaults  1AE2
__Hfpp__hit_brick       fpp__hit_brick 1AEB
__Hfpp__lostway         fpp__lostway   1AEE
__Hfpp__snake           fpp__snake     1AE8
__Hidata_0              idata_0        0004
__Hidata_1              idata_1        0800
__Hidata_2              idata_2        0003
__Hidata_3              idata_3        0003
__Hidloc                idloc          2000
__Hinit                 init           0159
__Hinit23               init23         0162
__Hintcode              intcode        0138
__Hintentry             intentry       001F
__Hintret               intret         0141
__Hintsave              intsave        01ED
__Hintsave_0            intsave_0      0078
__Hintsave_1            intsave_1      00D6
__Hintsave_2            intsave_2      0160
__Hintsave_3            intsave_3      01ED
__Hmaintext             maintext       017A
__Hnvbit_0              nvbit_0        0F68
__Hnvbit_1              nvbit_1        06B0
__Hnvbit_2              nvbit_2        0B00
__Hnvbit_3              nvbit_3        0F68
__Hnvram                nvram          005C
__Hnvram_1              nvram_1        00D6
__Hnvram_2              nvram_2        0160
__Hnvram_3              nvram_3        01ED
__Hpowerup              powerup        0000
__Hpstrings             pstrings       0190
__Hptbit_0              ptbit_0        0F68
__Hrbit_0               rbit_0         0100
__Hrbit_1               rbit_1         0500
__Hrbit_2               rbit_2         0900
__Hrbit_3               rbit_3         0D00
__Hrbss_0               rbss_0         005B
__Hrbss_1               rbss_1         00D5
__Hrbss_2               rbss_2         0160
__Hrbss_3               rbss_3         01ED
__Hrdata_0              rdata_0        005C
__Hrdata_1              rdata_1        00D6
__Hrdata_2              rdata_2        0160
__Hrdata_3              rdata_3        01ED
__Hreset_vec            reset_vec      0003
__Hstrings              strings        0190
__Hstringtable          stringtable    0190
__Hstruct               struct         006A
__Htemp                 temp           0077
__Htext                 text           01ED
__Hxtemp                xtemp          006A
__Lclrtext              clrtext        017A
__Lcode                 code           01ED
__Lcode_ptr             code_ptr       005F
__Lcommon_ram           common_ram     01ED
__Lconfig               config         2007
__Leeprom_data          eeprom_data    0000
__Lend_init             end_init       0162
__Lfloat_text0          float_text0    0003
__Lfloat_text1          float_text1    07B0
__Lfloat_text2          float_text2    0003
__Lfloat_text3          float_text3    0003
__Lfloat_text4          float_text4    0003
__Lfpp__brick           fpp__brick     1AE2
__Lfpp__defaults        fpp__defaults  1ADF
__Lfpp__hit_brick       fpp__hit_brick 1AE8
__Lfpp__lostway         fpp__lostway   1AEB
__Lfpp__snake           fpp__snake     1AE5
__Lidata_0              idata_0        0003
__Lidata_1              idata_1        07FF
__Lidata_2              idata_2        0003
__Lidata_3              idata_3        0003
__Lidloc                idloc          2000
__Linit                 init           0141
__Linit23               init23         0159
__Lintcode              intcode        001F
__Lintentry             intentry       0004
__Lintret               intret         0138
__Lintsave              intsave        01ED
__Lintsave_0            intsave_0      0077
__Lintsave_1            intsave_1      00D6
__Lintsave_2            intsave_2      0160
__Lintsave_3            intsave_3      01ED
__Lmaintext             maintext       017A
__Lnvbit_0              nvbit_0        0F68
__Lnvbit_1              nvbit_1        06B0
__Lnvbit_2              nvbit_2        0B00
__Lnvbit_3              nvbit_3        0F68
__Lnvram                nvram          005C
__Lnvram_1              nvram_1        00D6
__Lnvram_2              nvram_2        0160
__Lnvram_3              nvram_3        01ED
__Lpowerup              powerup        0000
__Lpstrings             pstrings       0190
__Lptbit_0              ptbit_0        0F68
__Lrbit_0               rbit_0         0100
__Lrbit_1               rbit_1         0500
__Lrbit_2               rbit_2         0900
__Lrbit_3               rbit_3         0D00
__Lrbss_0               rbss_0         0020
__Lrbss_1               rbss_1         00A0
__Lrbss_2               rbss_2         0120
__Lrbss_3               rbss_3         01A0
__Lrdata_0              rdata_0        005B
__Lrdata_1              rdata_1        00D5
__Lrdata_2              rdata_2        0160
__Lrdata_3              rdata_3        01ED
__Lreset_vec            reset_vec      0000
__Lstrings              strings        0190
__Lstringtable          stringtable    017A
__Lstruct               struct         006A
__Ltemp                 temp           0070
__Ltext                 text           01ED
__Lxtemp                xtemp          006A
__S0                    (abs)          2007
__S1                    (abs)          01ED
__S2                    (abs)          2100
_add_char               const7         1AC3
_addspeed               rbss_1         00A9
_addx                   rbss_3         01A0
_addy                   rbss_3         01A1
_brick                  text15         0C4A
_brick_shape            rbss_3         01A2
_brick_shape_turn       rbss_3         01A3
_brick_shape_x          const11        1872
_brick_shape_y          const12        1801
_brick_x                rbss_3         01A4
_brick_y                rbss_3         01A5
_buffer_y               rbss_1         00A3
_chang_map_point        text6          1D4E
_connect                text20         108F
_connect_int            text21         101C
_cpu_inti               text2          18E2
_cur_map_x              rbss_3         01A6
_cur_map_y              rbss_3         01A7
_currspeed              rbss_1         00AB
_dec_char               const8         0191
_defaults               text40         1D8E
_defaults_key           text41         080B
_delay                  text37         1AB6
_delay_long             text38         1A9B
_delay_long_int         text39         1A8C
_delay_very_long        text16         12BB
_display_LED_total_NO   text0          1E7F
_display_cmd            text42         1377
_display_moving_down    text35         1D18
_display_moving_up      text36         1CE2
_display_refresh        intcode        001F
_display_shape          const13        1ACC
_display_speed_0        const17        1964
_display_speed_1        const18        1001
_display_speed_2        const19        1AD4
_displaybuffer          rbss_3         01AD
_displaybuffer_16mux16  rdata_0        005B
_end_x                  rbss_3         01A8
_end_y                  rbss_3         01A9
_exit                   init           0141
_fast_down              rbss_3         01AA
_find_end               text33         15D6
_flash_ctrl             rbss_1         00A4
_flash_displaybuffer    rbss_1         00B5
_flash_fre_ctrl         rdata_1        00D5
_flash_status           rbss_1         00A5
_flash_time             rbss_1         00AD
_full_map               (abs)          0110
_game                   const16        1A78
_game_brick             const14        1A22
_game_brick_hit         const10        1A01
_game_dora              const4         19A6
_game_lostway           const15        1943
_game_model             rbss_1         00A6
_game_over              const2         19C7
_game_snake             const9         1985
_game_win               const3         1922
_get_out                rbss_3         01AB
_get_staute             text32         047A
_hit_brick              text10         1438
_hit_brick_clr          text12         1E2D
_hit_delay_long         text11         1F8E
_hit_stone              text14         1226
_key_brick              text17         1506
_key_hit                text13         1F2C
_key_snake              text8          1ED2
_keywords               rbss_1         00A7
_knock                  text9          0199
_lost_display_pr        text29         084E
_lostway                text23         0E0F
_lostway_key            text24         0AE1
_main                   text34         1DDD
_make_map               text30         16DA
_make_way               text31         0217
_mux_int                const1         1901
_n                      rbss_3         01AC
_r595_send_data         text1          1BC6
_rand                   text4          19E7
_rand_int               text5          1005
_renew_brick            text22         1BEF
_screen_setoff          text27         1C1A
_screen_setoff_uint     text25         1C7E
_screen_setoff_y        text28         1CB0
_screen_setoff_y_uint   text26         1C4C
_seg_7_led_buffer       rbss_1         00B1
_select_game            rbss_1         00A8
_snake                  text7          097C
_snake_x                (abs)          0110
_snake_y                (abs)          0140
_stop_game              rbss_0         0024
_test_conflict          text18         1194
_test_conflict_int      text19         1102
_total_NO               rbss_1         00AF
abmul                   text           1AAA
abmul_t                 text           1AAB
awdiv                   float_text1    07B0
awmod                   float_text1    07B0
awmul                   text           1A62
clear_bank0             init           0141
clear_bank1             init           014D
clear_bank2             init23         015A
clear_bank3             init23         015E
clear_bit0              init           0141
clear_bit1              init           014D
clear_bit2              init23         015A
clear_bit3              init23         015E
clear_ram               end_init       0168
code_ptr                code_ptr       005F
copy_bank0              init           0145
copy_bank1              init           0151
copy_data               end_init       016D
dowdiv                  float_text1    07C6
int_entry               intentry       0004
int_func                intcode        001F
int_restore             intret         013C
intlevel0               intentry       0004
intlevel1               intentry       0004
lbmul                   text           1AAA
lbmul_t                 text           1AAB
ldecr                   text           1A42
lwdiv                   float_text1    07C5
lwmod                   float_text1    07C5
lwmul                   text           1A62
reset_vec               reset_vec      0000
save_btemp0             intentry       000D
save_btemp1             intentry       000F
save_btemp10            intentry       000F
save_btemp11            intentry       000F
save_btemp12            intentry       000F
save_btemp13            intentry       000F
save_btemp14            intentry       000F
save_btemp2             intentry       0011
save_btemp3             intentry       0013
save_btemp4             intentry       0015
save_btemp5             intentry       0017
save_btemp6             intentry       0019
save_btemp7             intentry       001B
save_btemp8             intentry       001B
save_btemp9             intentry       001B
save_code_ptr           intentry       001B
start                   init           0141
string_indir            stringtable    017D
string_table            stringtable    017A
used_btemp0             (abs)          0001
used_btemp1             (abs)          0001
used_btemp2             (abs)          0001
used_btemp3             (abs)          0001
used_btemp4             (abs)          0001
used_btemp5             (abs)          0001
used_btemp6             (abs)          0001
used_code_ptr           (abs)          0001

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