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📄 structures.cs

📁 摄像管理系统
💻 CS
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/*
 * DirectShow structures and enumerations
 */
namespace dshow.Core
{
	using System;
	using System.Runtime.InteropServices;

	// Indicates a pin's direction
	//
	[ComVisible(false)]
	public enum PinDirection	// PIN_DIRECTION
	{
		Input,
		Output
	}

	// The AM_MEDIA_TYPE structure describes the format of a media sample
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential)]
	public class AMMediaType : IDisposable	// AM_MEDIA_TYPE
	{
		public Guid		majorType;
		public Guid		subType;

		[MarshalAs(UnmanagedType.Bool)]
		public bool		fixedSizeSamples = true;

		[MarshalAs(UnmanagedType.Bool)]
		public bool		temporalCompression;

		public int		sampleSize = 1;
		public Guid		formatType;
		public IntPtr	unkPtr;
		public int		formatSize;
		public IntPtr	formatPtr;

		// dispose
		public void Dispose()
		{
			if (formatSize != 0)
				Marshal.FreeCoTaskMem(formatPtr);
			if (unkPtr != IntPtr.Zero)
				Marshal.Release(unkPtr);
		}
	}

	// The PIN_INFO structure contains information about a pin
	// Used with the IPin::QueryPinInfo method
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential, Pack=1, CharSet=CharSet.Unicode)]
	public class PinInfo		// PIN_INFO
	{
		public IBaseFilter filter;
		public PinDirection dir;
		[MarshalAs(UnmanagedType.ByValTStr, SizeConst=128)] public string name;
	}

	// The FILTER_INFO structure contains information about a filter
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]
	public class FilterInfo		//  FILTER_INFO
	{
		[MarshalAs(UnmanagedType.ByValTStr, SizeConst=128)]
		public string		achName;

		[MarshalAs(UnmanagedType.IUnknown)]
		public object		pUnk;
	}

	// The VIDEOINFOHEADER structure describes the bitmap
	// and color information for a video image
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential)]
	public struct VideoInfoHeader	// VIDEOINFOHEADER
	{
		public RECT		SrcRect;
		public RECT		TargetRect;
		public int		BitRate;
		public int		BitErrorRate;
		public long		AvgTimePerFrame;
		public BitmapInfoHeader	BmiHeader;
	}

	// The BITMAPINFOHEADER structure contains information about
	// the dimensions and color format of a DIB
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential, Pack=2)]
	public struct BitmapInfoHeader	// BITMAPINFOHEADER
	{
		public int      Size;
		public int      Width;
		public int      Height;
		public short    Planes;
		public short    BitCount;
		public int      Compression;
		public int      ImageSize;
		public int      XPelsPerMeter;
		public int      YPelsPerMeter;
		public int      ClrUsed;
		public int      ClrImportant;
	}

	// The RECT structure defines the coordinates of the
	// upper-left and lower-right corners of a rectangle
	//
	[ComVisible(false),
	StructLayout(LayoutKind.Sequential)]
	public struct RECT		// RECT
	{
		public int Left;
		public int Top;
		public int Right;
		public int Bottom;
	}

	// event notification codes
	//
	[ComVisible(false)]
	public enum EventCode
	{
		Complete				= 0x01,
		UserAbort				= 0x02,
		ErrorAabort				= 0x03,
		Time					= 0x04,
		Repaint					= 0x05,
		StreamErrorStopped		= 0x06,
		StreamErrorStillplaying	= 0x07,

		ClockChanged			= 0x0D,
		Paused					= 0x0E,
		BufferingData			= 0x11,

		StepComplete			= 0x24
	}

	// Specifies the seeking capabilities of a media stream
	//
	[ComVisible(false), Flags]
	public enum SeekingCapabilities		// AM_SEEKING_SEEKING_CAPABILITIES
	{
		CanSeekAbsolute		= 0x001,
		CanSeekForwards		= 0x002,
		CanSeekBackwards	= 0x004,
		CanGetCurrentPos	= 0x008,
		CanGetStopPos		= 0x010,
		CanGetDuration		= 0x020,
		CanPlayBackwards	= 0x040,
		CanDoSegments		= 0x080,
		Source				= 0x100
	}

	// Positioning and Modifier Flags
	//
	[ComVisible(false), Flags]
	public enum SeekingFlags
	{
		NoPositioning			= 0x00,	// No change in position
		AbsolutePositioning		= 0x01,	// The specified position is absolute
		RelativePositioning		= 0x02,	// The specified position is relative to the previous value
		IncrementalPositioning	= 0x03,	// The stop position is relative to the current position
		SeekToKeyFrame			= 0x04,	// Seek to the nearest key frame. This might be faster, but less accurate.
		ReturnTime				= 0x08,	// Return the equivalent reference times
		Segment					= 0x10,	// Use segment seeking
		NoFlush					= 0x20	// Do not flush
	}
}

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