📄 thread.h
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/*
* thread.h
*
* Thread of execution control class.
*
* Portable Windows Library
*
* Copyright (c) 1993-1998 Equivalence Pty. Ltd.
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Portable Windows Library.
*
* The Initial Developer of the Original Code is Equivalence Pty. Ltd.
*
* Portions are Copyright (C) 1993 Free Software Foundation, Inc.
* All Rights Reserved.
*
* Contributor(s): ______________________________________.
*
* $Log: thread.h,v $
* Revision 1.19 2001/05/22 12:49:32 robertj
* Did some seriously wierd rewrite of platform headers to eliminate the
* stupid GNU compiler warning about braces not matching.
*
* Revision 1.18 1999/08/25 02:41:16 robertj
* Fixed problem with creating windows in background threads, not happening until have a message sent.
*
* Revision 1.17 1998/11/30 02:55:41 robertj
* New directory structure
*
* Revision 1.16 1998/09/24 03:30:34 robertj
* Added open software license.
*
* Revision 1.15 1998/04/01 01:53:14 robertj
* Fixed problem with NoAutoDelete threads.
*
* Revision 1.14 1996/08/17 10:00:36 robertj
* Changes for Windows DLL support.
*
* Revision 1.13 1996/08/08 10:09:19 robertj
* Directory structure changes for common files.
*
* Revision 1.12 1996/07/27 04:08:34 robertj
* Changed thread creation to use C library function instead of direct WIN32.
*
* Revision 1.11 1996/06/13 13:32:12 robertj
* Rewrite of auto-delete threads, fixes Windows95 total crash.
*
* Revision 1.10 1996/03/31 09:08:42 robertj
* Added mutex to thread dictionary access.
*
* Revision 1.9 1995/12/10 11:48:54 robertj
* Fixed bug in application shutdown of child threads.
*
* Revision 1.8 1995/08/24 12:38:36 robertj
* Added extra conditional compile for WIN32 code.
*
* Revision 1.7 1995/07/02 01:23:51 robertj
* Allowed access to thread info to descendents.
*
* Revision 1.6 1995/04/25 11:19:53 robertj
* Fixes for DLL use in WIN32.
*
* Revision 1.5 1995/03/12 05:00:02 robertj
* Re-organisation of DOS/WIN16 and WIN32 platforms to maximise common code.
* Used built-in equate for WIN32 API (_WIN32).
*
* Revision 1.4 1994/07/27 06:00:10 robertj
* Backup
*
* Revision 1.3 1994/07/21 12:35:18 robertj
* *** empty log message ***
*
* Revision 1.2 1994/07/02 03:18:09 robertj
* Multi-threading implementation.
*
* Revision 1.1 1994/06/25 12:13:01 robertj
* Initial revision
*
*/
#if !defined(_PTHREAD) && !defined(_PTHREAD_PLATFORM_INCLUDE)
#if defined(_WIN32)
#define P_PLATFORM_HAS_THREADS
#undef Yield
#else
#include <malloc.h>
#include <setjmp.h>
#if defined(_MSC_VER) && !defined(_JMP_BUF_DEFINED)
typedef int jmp_buf[9];
#define setjmp _setjmp
extern "C" int __cdecl _setjmp(jmp_buf);
extern "C" void __cdecl longjmp(jmp_buf, int);
#endif
#endif
///////////////////////////////////////////////////////////////////////////////
// PThread
#define _PTHREAD_PLATFORM_INCLUDE
#include "../../thread.h"
#undef _PTHREAD_PLATFORM_INCLUDE
#endif
#ifdef _PTHREAD_PLATFORM_INCLUDE
#if defined(P_PLATFORM_HAS_THREADS)
public:
HANDLE GetHandle() const { return threadHandle; }
UINT GetThreadId() const { return threadId; }
protected:
HANDLE threadHandle;
UINT threadId;
private:
PINDEX originalStackSize;
static UINT __stdcall MainFunction(void * thread);
#else
public:
typedef BOOL (__far *BlockFunction)(PObject *);
void Block(BlockFunction isBlocked, PObject * obj);
// Flag the thread as blocked. The scheduler will call the specified
// function with the obj parameter to determine if the thread is to be
// unblocked.
protected:
BOOL IsOnlyThread() const;
// Return TRUE if is only thread in process
private:
// Member fields
BlockFunction isBlocked;
// Callback function to determine if the thread is blocked on I/O.
PObject * blocker;
// When thread is blocked on I/O this is the object to pass to isBlocked.
#ifdef _WINDOWS
unsigned stackUsed;
// High water mark for stack allocated for the thread
#endif
#endif
#endif
#if !defined(_PTHREAD) && !defined(_PTHREAD_PLATFORM_INCLUDE)
#define _PTHREAD
inline PThread::PThread()
{ }
#endif
// End Of File ///////////////////////////////////////////////////////////////
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