📄 itemcommandlistener.java
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//#condition polish.usePolishGui
// generated by de.enough.doc2java.Doc2Java (www.enough.de) on Sat Dec 06 15:06:44 CET 2003
/*
* Copyright (c) 2004-2005 Robert Virkus / Enough Software
*
* This file is part of J2ME Polish.
*
* J2ME Polish is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* J2ME Polish is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with J2ME Polish; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Commercial licenses are also available, please
* refer to the accompanying LICENSE.txt or visit
* http://www.j2mepolish.org for details.
*/
package de.enough.polish.ui;
import javax.microedition.lcdui.Command;
/**
* A listener type for receiving notification of commands that have been
* invoked on <A HREF="Item.html"><CODE>Item</CODE></A> objects. An <code>Item</code> can have
* <code>Commands</code> associated with
* it. When such a command is invoked, the application is notified by having
* the <A HREF="ItemCommandListener.html#commandAction(Command, Item)"><CODE>commandAction()</CODE></A> method called on the
* <code>ItemCommandListener</code> that had been set on the
* <code>Item</code> with a call to
* <A HREF="Item.html#setItemCommandListener(ItemCommandListener)"><CODE>setItemCommandListener()</CODE></A>.
* <HR>
*
*
* @since MIDP 2.0
*/
public interface ItemCommandListener
{
/**
* Called by the system to indicate that a command has been invoked on a
* particular item.
*
* @param c the Command that was invoked
* @param item the Item on which the command was invoked
*/
public void commandAction( Command c, Item item);
}
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