📄 roundtabbackground.java
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//#condition polish.usePolishGui
/*
* Created on 24-Jan-2005 at 01:37:32.
*
* Copyright (c) 2005 Robert Virkus / Enough Software
*
* This file is part of J2ME Polish.
*
* J2ME Polish is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* J2ME Polish is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with J2ME Polish; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Commercial licenses are also available, please
* refer to the accompanying LICENSE.txt or visit
* http://www.j2mepolish.org for details.
*/
package de.enough.polish.ui.backgrounds;
import javax.microedition.lcdui.Graphics;
import de.enough.polish.ui.Background;
/**
* <p>Paints a background in which the top uses rounded edges, but the bottom uses straight ones. CSS-type is "round-tab"</p>
*
* <p>Copyright (c) 2005, 2006 Enough Software</p>
* <pre>
* history
* 24-Jan-2005 - rob creation
* </pre>
* @author Robert Virkus, j2mepolish@enough.de
*/
public class RoundTabBackground extends Background {
private final int color;
private final int arcWidth;
private final int arcHeight;
/**
* Creates a new round tab background.
*
* @param color the color of the background
* @param arcWidth the horizontal diameter of the arc at the top corners
* @param arcHeight the vertical diameter of the arc at the top corners
*/
public RoundTabBackground( int color, int arcWidth, int arcHeight) {
super();
this.color = color;
this.arcWidth = arcWidth;
this.arcHeight = arcHeight;
}
/* (non-Javadoc)
* @see de.enough.polish.ui.Background#paint(int, int, int, int, javax.microedition.lcdui.Graphics)
*/
public void paint(int x, int y, int width, int height, Graphics g) {
g.setColor( this.color );
g.fillRoundRect( x, y, width, height, this.arcWidth, this.arcHeight );
y += height / 2;
if (((height & 1) == 1)) {
height = height / 2 + 1;
} else {
height /= 2;
}
g.fillRect( x, y, width, height + 1 );
}
}
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