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📄 908da71495f9001b1cc9f30ef2fa95b9

📁 j2me is based on j2mepolish, client & server for mobile application. menu sample
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/* * Created on 04-Apr-2004 at 16:14:27. *  * Copyright (c) 2004-2005 Robert Virkus / Enough Software * * This file is part of J2ME Polish. * * J2ME Polish is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * J2ME Polish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with J2ME Polish; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA *  * Commercial licenses are also available, please * refer to the accompanying LICENSE.txt or visit * http://www.j2mepolish.org for details. */package de.enough.polish.example;import javax.microedition.lcdui.*;import javax.microedition.midlet.MIDlet;import javax.microedition.midlet.MIDletStateChangeException;import de.enough.polish.util.Locale;//#ifdef polish.debugEnabled	import de.enough.polish.util.Debug;//#endif	/** * <p>Shows a demonstration of the possibilities of J2ME Polish.</p> * * <p>Copyright Enough Software 2004, 2005</p> * <pre> * history *        04-Apr-2004 - rob creation * </pre> * @author Robert Virkus, j2mepolish@enough.de */public class MenuMidlet extends MIDlet implements CommandListener {		List menuScreen;	Command startGameCmd = new Command( Locale.get( "cmd.StartGame" ), Command.ITEM, 8 );	Command quitCmd = new Command( Locale.get("cmd.Quit"), Command.EXIT, 10 );	//#ifdef polish.debugEnabled		Command showLogCmd = new Command( Locale.get("cmd.ShowLog"), Command.ITEM, 9 );	//#endif	Display display;		public MenuMidlet() {		super();		//#debug		System.out.println("starting MenuMidlet");		//#ifdef title:defined			//#= String title = "${ title }";		//#else			String title = "J2ME Polish";		//#endif		//#style mainScreen		this.menuScreen = new List(title, List.IMPLICIT);		//#style mainCommand		this.menuScreen.append( Locale.get( "menu.StartGame"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.LoadGame"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.Highscore"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.Quit"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.Quit"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.Quit"), null);		//#style mainCommand		this.menuScreen.append(Locale.get( "menu.Quit"), null);				this.menuScreen.setCommandListener(this);		this.menuScreen.addCommand( this.startGameCmd ); 		this.menuScreen.addCommand( this.quitCmd );		//#ifdef polish.debugEnabled			this.menuScreen.addCommand( this.showLogCmd );		//#endif				// You can also use further localization features like the following: 		//System.out.println("Today is " + Locale.formatDate( System.currentTimeMillis() ));				//#debug		System.out.println("initialisation done.");	}	protected void startApp() throws MIDletStateChangeException {		//#debug		System.out.println("setting display.");		this.display = Display.getDisplay(this);		this.display.setCurrent( this.menuScreen );		//#debug		System.out.println("sample application is up and running.");	}	protected void pauseApp() {		// ignore	}		protected void destroyApp(boolean unconditional) throws MIDletStateChangeException {		// just quit	}		public void commandAction(Command cmd, Displayable screen) {				if (screen == this.menuScreen) {			//#ifdef polish.debugEnabled				if (cmd == this.showLogCmd ) {					Debug.showLog(this.display);					return;				}			//#endif			if (cmd == List.SELECT_COMMAND) {				int selectedItem = this.menuScreen.getSelectedIndex();				switch (selectedItem) {					case 0: startGame(); break;					case 1: loadGame(); break;					case 2: showHighscore(); break;					default: notifyDestroyed(); 				}			} else if (cmd == this.startGameCmd) {				startGame();			} else if (cmd == this.quitCmd) {				quit();			}		}	}		private void startGame() {		Alert alert = null;		//#= alert = new Alert( "Welcome", Locale.get( "messages.welcome", "${user.name}" ), null, AlertType.INFO );		alert.setTimeout( Alert.FOREVER );		this.display.setCurrent( alert, this.menuScreen );	}		private void loadGame() {		//#style loadGameAlert		Alert alert = new Alert( "Sorry", "load game not implemented", null, AlertType.INFO );		alert.setTimeout( 3000 );		this.display.setCurrent( alert );	}		private void showHighscore() {		Alert alert = new Alert( "Sorry", "highscore not implemented", null, AlertType.INFO );		alert.setTimeout( Alert.FOREVER );		this.display.setCurrent( alert, this.menuScreen );	}		private void quit() {		notifyDestroyed();	}	}

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