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📄 dlgwait.h

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#if !defined(AFX_DLGWAIT_H__FD50C4CF_8C99_41C2_9944_C606E4364103__INCLUDED_)
#define AFX_DLGWAIT_H__FD50C4CF_8C99_41C2_9944_C606E4364103__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dlgwait.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgWait dialog
#include "HResource.h"
#include "HADOSpirit.h"
#include "HStatic.h"
#include "HTransParentAviCtrl.h"
#include "HTransparentAviDialog.h"
#include "dib256.h"

class AFX_EXT_CLASS CDlgWait : public CHTransparentAviDialog,public CHADOSpirit

{
// Construction
public:
	CDlgWait(CWnd* pParent = NULL);   // standard constructor
	HINSTANCE			m_hResourceInstance;
	CWnd *m_pParentWnd;

// Dialog Data
	//{{AFX_DATA(CDlgWait)
	enum { IDD = IDD_HCONTROL_WAIT };
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgWait)
	public:
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
public:
public:
	void Hide(BOOL bSigleThread=FALSE);
	void Show(BOOL bSigleThread=FALSE);
	CHTransParentAviCtrl m_oHTransParentAvi;

	// Generated message map functions
	//{{AFX_MSG(CDlgWait)
	virtual BOOL OnInitDialog();
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGWAIT_H__FD50C4CF_8C99_41C2_9944_C606E4364103__INCLUDED_)

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