📄 russiablock.plg
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<h1>礦ision3 Build Log</h1>
<h2>Project:</h2>
D:\ElecDesign\Documents\MyDesign\LatticeLCD\RussiaBlock3\Keil\RussiaBlock.uv2
Project File Date: 11/11/2007
<h2>Output:</h2>
Build target 'RussiaBlock'
compiling GameProcess.c...
linking...
Program Size: data=111.3 xdata=0 code=5199
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling main.c...
compiling KeyProcess.c...
compiling LCD12864.c...
compiling MoveBlock.c...
compiling MoveDecide.c...
compiling GameProcess.c...
compiling GameGraph.c...
compiling GameTime.c...
compiling GameMap.c...
compiling GameMark.c...
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5199
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
SOURCES\GAMELEVEL.C(78): error C141: syntax error near '}'
Target not created
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=115.3 xdata=0 code=5312
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=115.3 xdata=0 code=5312
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5202
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
linking...
Program Size: data=111.3 xdata=0 code=5202
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling main.c...
compiling KeyProcess.c...
compiling LCD12864.c...
compiling MoveBlock.c...
compiling MoveDecide.c...
compiling GameProcess.c...
compiling GameGraph.c...
compiling GameTime.c...
compiling GameMap.c...
compiling GameMark.c...
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5288
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5202
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5288
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5288
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5297
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling main.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5291
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling main.c...
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5205
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5196
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5110
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
SOURCES\GAMEPROCESS.C(85): error C202: 'uca_GameOver': undefined identifier
compiling GameLevel.c...
SOURCES\GAMELEVEL.C(79): error C141: syntax error near '}'
compiling MovePicture.c...
Target not created
Build target 'RussiaBlock'
compiling GameProcess.c...
compiling GameLevel.c...
SOURCES\GAMELEVEL.C(79): error C141: syntax error near '}'
Target not created
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=114.3 xdata=0 code=5261
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
compiling GameMap.c...
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5212
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5212
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
SOURCES\GAMEPROCESS.C(90): error C231: '_vBlockAction': redefinition
SOURCES\GAMEPROCESS.C(109): error C231: '_vBlockAction': redefinition
Target not created
Build target 'RussiaBlock'
compiling main.c...
compiling KeyProcess.c...
compiling LCD12864.c...
compiling MoveBlock.c...
compiling MoveDecide.c...
compiling GameProcess.c...
compiling GameGraph.c...
compiling GameTime.c...
compiling GameMark.c...
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5229
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling main.c...
compiling KeyProcess.c...
compiling LCD12864.c...
compiling MoveBlock.c...
compiling MoveDecide.c...
compiling GameProcess.c...
compiling GameGraph.c...
compiling GameTime.c...
compiling GameMark.c...
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5212
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameMap.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
SOURCES\GAMEPROCESS.C(81): error C202: 'uca_PRESSANY': undefined identifier
SOURCES\GAMEPROCESS.C(82): error C202: 'uca_KEY': undefined identifier
SOURCES\GAMEPROCESS.C(83): error C202: 'uca_TOSTART': undefined identifier
Target not created
Build target 'RussiaBlock'
compiling main.c...
compiling KeyProcess.c...
compiling LCD12864.c...
compiling MoveBlock.c...
compiling MoveDecide.c...
compiling GameProcess.c...
compiling GameGraph.c...
compiling GameTime.c...
compiling GameMark.c...
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5189
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameProcess.c...
linking...
Program Size: data=111.3 xdata=0 code=5126
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
Build target 'RussiaBlock'
compiling GameLevel.c...
compiling MovePicture.c...
linking...
Program Size: data=111.3 xdata=0 code=5127
creating hex file from ".\Target\RussiaBlock"...
".\Target\RussiaBlock" - 0 Error(s), 0 Warning(s).
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