📄 chatmagic.h
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#ifndef __CHATMAGIC_H__#define __CHATMAGIC_H__#include "version.h"void CHAR_CHAT_DEBUG_hp( int charindex , char *message );void CHAR_CHAT_DEBUG_mp( int charindex , char *message );void CHAR_CHAT_DEBUG_setmp( int charindex , char *message );void CHAR_CHAT_DEBUG_str( int charindex , char *message );void CHAR_CHAT_DEBUG_dex( int charindex , char *message );void CHAR_CHAT_DEBUG_tgh( int charindex , char *message );void CHAR_CHAT_DEBUG_vital( int charindex , char *message );void CHAR_CHAT_DEBUG_luck( int charindex , char *message );void CHAR_CHAT_DEBUG_gold( int charindex , char *message );void CHAR_CHAT_DEBUG_additem( int charindex , char *message );void CHAR_CHAT_DEBUG_metamo( int charindex , char *message );void CHAR_CHAT_DEBUG_warp( int charindex , char *message );void CHAR_CHAT_DEBUG_info( int charindex , char *message );void CHAR_CHAT_DEBUG_sysinfo( int charindex , char *message );void CHAR_CHAT_DEBUG_announce(int charindex , char *message );void CHAR_CHAT_DEBUG_level( int charaindex, char* message );void CHAR_CHAT_DEBUG_delitem( int charindex , char *message );void CHAR_CHAT_DEBUG_superman( int charaindex, char* message );void CHAR_CHAT_DEBUG_battlein( int charaindex, char* message );void CHAR_CHAT_DEBUG_battleout( int charaindex, char* message );void CHAR_CHAT_DEBUG_petmake( int charaindex, char* message );void CHAR_CHAT_DEBUG_enemyrestart( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_gb( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_gu( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_tame( int charaindex, char* message );void CHAR_CHAT_DEBUG_fieldatt( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_ren( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_geki( int charaindex, char* message );void CHAR_CHAT_DEBUG_s_hai( int charaindex, char* message );void CHAR_CHAT_DEBUG_j_state( int charaindex, char* message );void CHAR_CHAT_DEBUG_battlewatch( int charaindex, char* message );void CHAR_CHAT_DEBUG_eventclean( int charaindex, char* message );void CHAR_CHAT_DEBUG_eventsetend( int charaindex, char* message );void CHAR_CHAT_DEBUG_eventsetnow( int charaindex, char* message );void CHAR_CHAT_DEBUG_debug( int charaindex, char* message );void CHAR_CHAT_DEBUG_exp( int charindex , char *message );void CHAR_CHAT_DEBUG_dp( int charindex , char *message );void CHAR_CHAT_DEBUG_setTrans( int charaindex, char *message);void CHAR_CHAT_DEBUG_getuser(int charindex ,char *message);//ttom +1 14/11/2000void CHAR_CHAT_DEBUG_shutup(int charindex ,char *message);//ttom 22/11/2000void CHAR_CHAT_DEBUG_waeikick( int charindex, char* message );//ttom 12/02/2000void CHAR_CHAT_DEBUG_effect( int charaindex, char* message );void CHAR_CHAT_DEBUG_jail( int charindex, char* message );//ttom 01/11/2001void CHAR_CHAT_DEBUG_shutupall(int charindex ,char *message);//ttom 02/01/2001void CHAR_CHAT_DEBUG_send(int charindex ,char *message);//ttom 02/01/2001void CHAR_CHAT_DEBUG_noenemy(int charaindex, char *message);void CHAR_CHAT_DEBUG_loginannounce(int charaindex, char* message); // Arminius 7.12 login announcevoid CHAR_CHAT_DEBUG_deletepet(int charaindex, char* message); // Robin 0720void CHAR_CHAT_DEBUG_deleteitem(int charaindex, char* message); // Robin 0720void CHAR_CHAT_DEBUG_checklock(int charaindex, char* message); // Arminius 7.25void CHAR_CHAT_DEBUG_unlock(int charaindex, char* message);void CHAR_CHAT_DEBUG_unlockserver(int charaindex, char* message);void CHAR_CHAT_DEBUG_fixfmdata(int charaindex, char* message); // CoolFish: GM Family 2001/7/31void CHAR_CHAT_DEBUG_shutdown(int charaindex, char* message); // Robin 1008void CHAR_CHAT_DEBUG_manorpk(int charaindex, char *message);void CHAR_CHAT_DEBUG_watchevent( int charaindex, char* message );void CHAR_CHAT_DEBUG_fixfmpk(int charaindex, char *message);void CHAR_CHAT_DEBUG_reloadmsip( int charaindex, char *message);void CHAR_CHAT_DEBUG_cleanfreepet(int charaindex, char *message);void CHAR_CHAT_DEBUG_engineer( int charindex, char *message);void CHAR_CHAT_DEBUG_waeikickall( int charindex, char* message );void CHAR_CHAT_DEBUG_showMem(int charaindex, char *message);void CHAR_CHAT_DEBUG_playerspread( int charaindex, char *message);void CHAR_CHAT_DEBUG_reset( int charaindex, char* message );#ifdef _MAKE_MAPvoid CHAR_CHAT_DelMap( int charaindex, char* message );void CHAR_CHAT_GetMap( int charaindex, char* message );void CHAR_CHAT_Map( int charaindex, char* message );void CHAR_CHAT_Fixtile( int charaindex, char* message );void CHAR_CHAT_Fixobj( int charaindex, char* message );void CHAR_CHAT_Fukuwa( int charaindex, char* message );#endif#ifdef _GMRELOADvoid CHAR_CHAT_DEBUG_gmreload(int charaindex, char *message);#endifvoid CHAR_CHAT_DEBUG_cleanfloor( int charaindex, char *message);#ifdef _GAMBLE_BANKvoid CHAR_CHAT_DEBUG_setgamblenum( int charaindex, char *message );#endif#ifdef _WAEI_KICKvoid CHAR_CHAT_DEBUG_gmkick( int charindex, char* message);#endif// WON ADD 修正族长问题void CHAR_CHAT_DEBUG_fixfmleader(int charaindex, char *message);// WON ADD 当机指令void CHAR_CHAT_DEBUG_crash(int charaindex, char *message);#ifdef _PETSKILL_SETDUCKvoid CHAR_CHAT_DEBUG_SetDuck( int charaindex, char *message);#endif#ifdef _TYPE_TOXICATIONvoid CHAR_CHAT_DEBUG_Toxication( int charaindex, char *message);#endif#ifdef _SEND_EFFECT // WON ADD AC送下雪、下雨等特效void CHAR_CHAT_DEBUG_sendeffect(int charaindex, char *message);#endif#ifdef _TEST_DROPITEMSvoid CHAR_CHAT_DEBUG_dropmypet( int charindex, char *message );void CHAR_CHAT_DEBUG_dropmyitem( int charindex , char *message );#endifvoid CHAR_CHAT_DEBUG_checktrade( int charaindex, char*message);void CHAR_CHAT_DEBUG_checktime( int charaindex, char *message);void CHAR_CHAT_DEBUG_samecode( int charaindex, char *message);void CHAR_CHAT_DEBUG_silent(int charindex ,char *message);void CHAR_CHAT_DEBUG_help( int charindex, char *message);#ifdef _EQUIT_SEQUENCEvoid CHAR_CHAT_DEBUG_sequence( int charindex , char *message );#endif#ifdef _EQUIT_NEGLECTGUARDvoid CHAR_CHAT_DEBUG_setneguard( int charaindex, char* message );#endifvoid CHAR_CHAT_DEBUG_petlevelup( int charaindex, char* message );void CHAR_CHAT_DEBUG_petexpup( int charaindex, char* message );void CHAR_CHAT_DEBUG_reloadpkteamlist( int charaindex, char *message);void CHAR_CHAT_DEBUG_setBattle( int charaindex, char *message );void CHAR_CHAT_DEBUG_itemreload(int charindex ,char *message);void CHAR_CHAT_DEBUG_skywalker(int charaindex ,char *message);#ifdef _ITEM_ADDEXPvoid CHAR_CHAT_DEBUG_itemaddexp(int charaindex ,char *message);#endif#ifdef _DEF_GETYOU void CHAR_CHAT_DEBUG_getyou(int charaindex,char *message);#endif#ifdef _DEF_NEWSENDvoid CHAR_CHAT_DEBUG_newsend(int charindex ,char *message);#endif#ifdef _DEF_SUPERSENDvoid CHAR_CHAT_DEBUG_supersend(int charindex ,char *message);#endif#ifdef _CREATE_MM_1_2void CHAR_CHAT_DEBUG_MM(int charaindex , char *message );#endif#ifdef _SendTovoid CHAR_CHAT_DEBUG_Sendto( int charaindex , char *message );#endifvoid CHAR_CHAT_printcount( int charaindex, char* message );#ifdef _GM_ITEMvoid CHAR_CHAT_DEBUG_GMFUNCTION( int charindex , char *message );#endif#ifdef _GM_RIDEvoid CHAR_CHAT_DEBUG_SETRIDE( int charindex , char *message );void CHAR_CHAT_DEBUG_MVRIDE( int charindex , char *message );#endif#ifdef _LOCK_IPvoid CHAR_CHAT_DEBUG_ADD_LOCK( int charindex , char *message );void CHAR_CHAT_DEBUG_DEL_LOCK( int charindex , char *message );void CHAR_CHAT_DEBUG_SHOWIP( int charindex , char *message );#endifvoid CHAR_CHAT_DEBUG_SET_FAME( int charaindex, char* message );#ifdef _AUTO_PKvoid CHAR_CHAT_DEBUG_SET_AUTOPK( int charaindex, char* message );#endif#ifdef _PLAYER_NUMvoid CHAR_CHAT_DEBUG_SET_PLAYERNUM( int charaindex, char* message );#endif#ifdef _RELOAD_CFvoid CHAR_CHAT_DEBUG_SET_RELOADCF( int charaindex, char* message );#endif#ifdef _TRANSvoid CHAR_CHAT_DEBUG_Trans( int charaindex, char *message);#endif#ifdef _MAKE_PET_CFvoid CHAR_CHAT_DEBUG_petmakecf( int charaindex, char* message );#endif#ifdef _MAKE_PET_ABILITYvoid CHAR_CHAT_DEBUG_petmakeabi( int charaindex, char* message );#endif#endif
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