📄 pet_skill.h
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#ifndef __PET_SKILL_H__#define __PET_SKILL_H__#include "util.h"typedef enum{ PETSKILL_FIELD_ALL, /* 允屯化及桦赭匹银尹月 */ PETSKILL_FIELD_BATTLE, /* 爵 及心 */ PETSKILL_FIELD_MAP, /* 骚橘穴永皿晓及心 */}PETSKILL_FIELDTYPE;typedef enum{ PETSKILL_TARGET_MYSELF, /* 愤坌及心 */ PETSKILL_TARGET_OTHER, /* 职及谛 愤坌殖戈) */ PETSKILL_TARGET_ALLMYSIDE, /* 蝈 */ PETSKILL_TARGET_ALLOTHERSIDE, /* 锹澎础蝈 */ PETSKILL_TARGET_ALL, /* 蝈化 */ PETSKILL_TARGET_NONE, /* 簿手蓟 请 卅中[ 豢支凶户及凛 */ PETSKILL_TARGET_OTHERWITHOUTMYSELF,/* 职及谛 愤坌殖引卅中) */ PETSKILL_TARGET_WITHOUTMYSELFANDPET, /* 愤坌午矢永玄动陆 */}PETSKILL_TARGETTYPE;typedef enum{ PETSKILL_ID, PETSKILL_FIELD, PETSKILL_TARGET,#ifdef _PETSKILL2_TXT PETSKILL_USETYPE,#endif PETSKILL_COST, PETSKILL_ILLEGAL, PETSKILL_DATAINTNUM,}PETSKILL_DATAINT;typedef enum{ PETSKILL_NAME, /* */ PETSKILL_COMMENT, /* 戊丢件玄*/ PETSKILL_FUNCNAME, /* 楮醒 */ PETSKILL_OPTION, /* 左皿扑亦件 */#ifdef _CFREE_petskill PETSKILL_FREE, /*条件*/ PETSKILL_KINDCODE, /*种类码*/#endif PETSKILL_DATACHARNUM,}PETSKILL_DATACHAR;typedef struct tagPetskill{ int data[PETSKILL_DATAINTNUM]; STRING64 string[PETSKILL_DATACHARNUM];}Petskill;typedef int (*PETSKILL_CALLFUNC)( int, int, int, char * );INLINE BOOL PETSKILL_CHECKINDEX( int index );INLINE int PETSKILL_getInt( int index, PETSKILL_DATAINT element);INLINE int PETSKILL_setInt( int index, PETSKILL_DATAINT element, int data);INLINE char* PETSKILL_getChar( int index, PETSKILL_DATACHAR element);INLINE BOOL PETSKILL_setChar( int index ,PETSKILL_DATACHAR element, char* new );int PETSKILL_getPetskillNum( void);#define PETSKILL_GetArray( charaindex, havepetskill) _PETSKILL_GetArray( __FILE__, __LINE__, charaindex, havepetskill)int _PETSKILL_GetArray( char *file, int line, int charaindex, int havepetskill );BOOL PETSKILL_initPetskill( char *filename);BOOL PETSKILL_reinitPetskill( void );int PETSKILL_getPetskillArray( int petskillid);PETSKILL_CALLFUNC PETSKILL_getPetskillFuncPointer(char* name);int PETSKILL_Use( int charaindex, int toindex, int array, char *data //BOOL isCLI // Robin 2001/02/26 if owner is player);int PETSKILL_ContinuationAttack( int charaindex, int toindex, int array, char *data);int PETSKILL_ChargeAttack( int charaindex, int toindex, int array, char *data);#define PETSKILL_ID_GBREAK 0 // 布□玉皮伊奶弁#define PETSKILL_ID_RENZOKU 1 // 粮 猾#define PETSKILL_ID_GUARDIAN 2 // 镝舅甩民跤#define PETSKILL_ID_CHARGE 3 // 民乓□斥 猾#define PETSKILL_ID_ICHIGEKI 100 // 域猾 诮#define PETSKILL_ID_POWERBALANCE 110 // 及讽//**********************************************************************//// 檗 -- 职谛毛潮曰卅互日 猾//int PETSKILL_Guardian( int charaindex, int toindex, int array, char *data);////**********************************************************************int PETSKILL_PowerBalance( int charaindex, int toindex, int array, char *data);//**********************************************************************//// 檗 -- 雄 分互荚 今木月割 互嫖中//int PETSKILL_Mighty( int charaindex, int toindex, int array, char *data);////**********************************************************************//**********************************************************************//// 檗 -- 旦 □正旦唱橘 猾//int PETSKILL_StatusChange( int charaindex, int toindex, int array, char *data);////**********************************************************************//*******************************************************//// 檗 -- 骚橘 猾//int PETSKILL_NormalAttack( int charaindex, int toindex, int array, char *data);////*******************************************************//*******************************************************//// 檗 -- 骚橘 豢//int PETSKILL_NormalGuard( int charaindex, int toindex, int array, char *data);////*******************************************************//*******************************************************// 檗 -- 谨窗(窒手仄卅中)//int PETSKILL_None( int charaindex, int toindex, int array, char *data);////*******************************************************//*******************************************************// 檗 -- 哗萄域葱(怅木化ㄠ正□件 卞锹澎及 井日 猾)//int PETSKILL_EarthRound( int charaindex, int toNo, int array, char *data);////*******************************************************//*******************************************************// 檗 -- 布□玉皮伊奶弁//int PETSKILL_GuardBreak( int charaindex, int toNo, int array, char *data);///////////////////////////////////////////#ifdef _SKILL_GUARDBREAK2//破除防御2 vincent add 2002/05/20int PETSKILL_GuardBreak2( int charaindex, int toNo, int array, char *data);#endif////*******************************************************//*******************************************************// 檗 -- 木//int PETSKILL_Abduct( int charaindex, int toNo, int array, char *data);////*******************************************************//*******************************************************// 檗 -- 戈int PETSKILL_Steal( int charaindex, int toNo, int array, char *data);//*******************************************************#ifdef _BATTLESTEAL_FIXint PETSKILL_StealMoney( int charaindex, int toNo, int array, char *data);#endif#ifdef _ITEM_INSLAYint PETSKILL_Inslay( int index, int toNo, int array, char *data);#endif#ifdef _PETSKILL_FIXITEMint PETSKILL_Fixitem( int index, int toNo, int array, char *data);#endif// 檗 -- 失奶 丞宁岳//int PETSKILL_Merge( int charaindex, int toNo, int array, char *data);////*******************************************************//*******************************************************// 檗 -- 用□布□玉//int PETSKILL_NoGuard( int charaindex, int toNo, int array, char *data);////*******************************************************// Terry add 2001/11/05#ifdef _ATTACK_MAGICint PETSKILL_AttackMagic( int charaindex, int toindex, int array, char *data);#endif#ifdef _VARY_WOLFint PETSKILL_Vary( int cindex, int tindex, int id, char* data);#endif#ifdef _SKILL_WILDVIOLENT_ATT//vincent add 2002/05/16int PETSKILL_WildViolentAttack( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_SPEEDY_ATT//vincent add 2002/05/16int PETSKILL_SpeedyAttack( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_SACRIFICE//vincent add 2002/05/30int PETSKILL_Sacrifice( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_REFRESH//vincent add 2002/08/08int PETSKILL_Refresh( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_WEAKEN //vincent宠技:虚弱int PETSKILL_Weaken( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_DEEPPOISON //vincent宠技:剧毒 int PETSKILL_Deeppoison( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_BARRIER //vincent宠技:魔障int PETSKILL_Barrier( int charaindex, int toindex, int array, char *data);#endif#ifdef _SKILL_ROAR //vincent宠技:大吼int PETSKILL_Roar( int charaindex, int toindex, int array, char *data);#endif#ifdef _PSKILL_FALLGROUNDint PETSKILL_FallGround( int charaindex, int toNo, int array, char *data );#endif#ifdef _PRO_BATTLEENEMYSKILLint ENEMYSKILL_ReLife( int enemyindex, int toNo, int array, char *data );int ENEMYSKILL_ReHP( int enemyindex, int toNo, int array, char *data );int ENEMYSKILL_EnemyHelp( int enemyindex, int toNo, int array, char *data );#endif#ifdef _SKILL_DAMAGETOHPint PETSKILL_DamageToHp( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_TIMIDint PETSKILL_BattleTimid( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_2TIMIDint PETSKILL_2BattleTimid( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_ANTINTERint PETSKILL_AntInter(int charaindex, int toindex, int array, char* data); // 宠物技能战斗模组#endif#ifdef _PETSKILL_PROPERTYint PETSKILL_BattleProperty( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_TEARint PETSKILL_BattleTearDamage( int charaindex, int toNo, int array, char *data );#endif#ifdef _BATTLE_LIGHTTAKEint PETSKILL_Lighttakeed( int charaindex, int toNo, int array, char *data );#endif#ifdef _BATTLE_ATTCRAZEDint PETSKILL_AttackCrazed( int charaindex, int toNo, int array, char *data );#endif#ifdef _Skill_MPDAMAGEint PETSKILL_MpDamage( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_SETDUCKint PETSKILL_SetDuck( int charaindex, int toNo, int array, char *data );#endif#ifdef _MAGICPET_SKILLint PETSKILL_SetMagicPet( int charaindex, int toNo, int array, char *data );#endif#ifdef _SKILL_TOOTHint PETSKILL_ToothCrushe( int charaindex, int toNo, int array, char *data );#endif#ifdef _PSKILL_MODIFYint PETSKILL_Modifyattack( int charaindex, int toNo, int array, char *data );#endif#ifdef _PSKILL_MDFYATTACKint PETSKILL_Mdfyattack( int charaindex, int toNo, int array, char *data );#endif#ifdef _MAGIC_SUPERWALLint PETSKILL_MagicStatusChange( int charaindex, int toindex, int array, char *data );#endif#ifdef _PET_SKILL_SARS // WON ADD 毒煞蔓延int PETSKILL_Sars( int charaindex, int toNo, int array, char *data );#endif#ifdef _SONIC_ATTACK // WON ADD 音波攻击int PETSKILL_Sonic( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_REGRETint PETSKILL_Regret( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_GYRATEint PETSKILL_Gyrate( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_RETRACEint PETSKILL_Retrace( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_HECTORint PETSKILL_Hector( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_FIREKILLint PETSKILL_Firekill( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_DAMAGETOHP //暗月狂狼(嗜血技的变体) int PETSKILL_DamageToHp2( int charaindex, int toNo, int array, char *data );#endif#ifdef _PETSKILL_BECOMEFOXint PETSKILL_BecomeFox( int charaindex, int toNo, int array, char* data);#endif#ifdef _PETSKILL_BECOMEPIGint PETSKILL_BecomePig( int charaindex, int toNo, int array, char* data);#endif#ifdef _PETSKILL_SHOWMERCYint PETSKILL_ShowMercy(int charaindex, int toNo, int array, char* data);#endif#ifdef _PETSKILL_COMBINEDint PETSKILL_Combined(int charaindex, int toNo, int array, char* data);#endif#ifdef _PETSKILL_BATTLE_MODELint PETSKILL_BattleModel(int charaindex, int toindex, int array, char* data); // 宠物技能战斗模组#endif#endif
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